Chaos Cards Halloween Tournament 2020
Playlist https://open.spotify.com/playlist/0b0UT ... pnM3q2hwWU
Pre-Registration Bonus
If you pay for your ticket by October 1st will also get 2 SKABB League D6’s.
When
Saturday 31st October 2020
Where
Location: Chaos Cards, 100 Sandgate Road, Folkestone. CT20 2BW.
Nearest rail: Folkestone Central (approx 10 mins walk). Recommended car parks: Sandgate Road Car Park, Sandgate Road, Folkestone, Kent CT20 2BY or Bouverie Square Car Park, Bouverie Pl, Folkestone CT20 1AU. (both are approx 2 mins walk)
Cost
£10 for NAF members.
Please pay via paypal to skabbleague@gmail.com
Membership can be purchased from https://www.thenaf.net/members-area/join-the-naf/
Tournament Schedule
09:15: Registration Starts
09:45: Registration Ends
09:45: Round 1 (Random)
12:00: Lunch
12:45: Round 2 (Swiss)
15:00: Round 3 (Swiss)
17:15 Games end
17:30 Results/Awards
18:00 Store Closes
What you should bring
Your Painted Blood Bowl Team
2 copies of your roster
Blood Bowl Field/Dugouts/Templates
Block Dice, D8 etc
Optional Halloween Fancy Dress.
Tournament Rules
We will be using the latest NAF rulings regarding star players etc.
See https://www.thenaf.net/tournaments/nafdocs/
Piling on does not cost a reroll to use
Team Building and Additional Skills
You have 1,150,000 gold pieces to build your team gets an additional amount to spend on skills depending upon their tier. You get 5 Fan Factor for free.
Tier 1 (100k): Amazons, Bretonnians, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Norse, Orcs, Skaven, Undead, Wood Elves
Tier 2 (150k): Chaos Renegades, Elf Union, High Elves, Humans, Khemri, Necromantic
Tier 3 (160k): Daemons of Khorne, Chaos, Nurgle’s Rotters, Slann, Underworld Denizens, Vampires
Tier 4 (180k): Goblins, Halflings, Ogres
A normal skill upgrade costs 20k, a doubles skill upgrade costs 30k. No Stat increases are allowed.
You may assign up to one additional skill per player, and no skill may be taken more than three times. You may not assign a skill to a Star Player.
No Wizards, Sporting Giants or Special Play Cards may be induced.
All other inducements from DeathZone / Almanac / Spike! Magazines are allowed.
If in doubt please ask.
Piling On does not cost a reroll to use
Star Players
Note: If you are including a regular Star Player , you must have 11 players on your team BEFORE being able to hire them. If you hire one of the “Halloween” stars listed below then you may hire them as your 11th player.
“Halloween” Star Players
The following players can be used on ANY team.
Bryce ‘The Slice’ Cambuel 130k
Count Luthor Von Drakenborg 390k
Frank N Stein 270k
Gretchen Wachter 280k
G'Ral Blodschuker 160k
Ivan ‘The Animal’ Deathshroud 230k
Ramtut III 360k
‘Rotten’ Rick Bupkeis 110k
Skrull Halfheight 190k
Throttlesnot ‘The Impaler’ 100k
We encourage players to create their own models for Stars where they do not currently exist.
All Injuries will reset as this is a Resurrection Tournament .However as it is Halloween there is dark magic in the air. If your team kills an opposing player your team will gain a zombie for the rest of the tournament. Max two per game. If you do not have suitable spare miniatures please see the T.O. This may take your roster over the standard 16 player limit
Tournament Special Rules
Special Weather and Halloween Rules
As the world of the dead moves closer the spirits and dark energies start to cause havoc across the land. As the tournament progresses the malevolent influences will increase. Ignore all weather results on the kick off table. If a 7 is rolled on Kick Off just scatter the ball an additional time in the air
Round 1.
All matches will be played on a bone hard pitch. It’s as if the earth itself is hardening in preparation for the coming storm. Whenever a player is Knocked Down add one to the armour roll. In addition the ball will bounce two squares instead of one when it hits the floor. Treat the weather as Normal.
Whoo WhoOoOoOOOooo
Before setting up teams randomly select a non positional player on each team. I.e. a player who is (0-12/16) This player has been possessed by an evil spirit and become a ghost. For this match they gain No Hands, Dodge, Titchy, Foul Appearance and Disturbing Presence. Mark the player appropriately to indicate their ghostly status.
Round 2
The dark clouds broiling overhead suddenly come to life with a terrifying howl.
The torrential downpour does serve to soften the pitches but makes picking the ball up even harder.Treat as Pouring Rain -1 to pick up, catch and intercept rolls. In addition due to the strong winds any inaccurate pass will scatter 4 times and the kick off will scatter once in the air before landing.
Possession
The “ghost” player from round one has rematerialised but is still under the malign influence of the evil spirit. They regain their corporeal form but for this match gain Possessed skill.
Possessed Skill. When activating the possessed player roll a d6, on a 1 they lose their tackle zones as if hypnotised. IF the opposing coach wishes they may immediately make a Move action with that player (treat as if their own player for dodges etc).. IF the possessed player is Moved by the opposing coach, they regain their tackle zones at the end of this action. If not they stay “hypnotised” until activated. The possessed player will NOT cause a turnover for his team whilst possessed. If the possessed player is Knocked Down whilst under the control of the opposing coach the evil spirit is set free and the player loses Possessed for this match.
Round 3
The maelstrom above abates and the sky turns pitch black. It is difficult to see in the eerie darkness. Go for it’s fail on a 1 or 2 and only quick and short passes may be attempted.
Thriller Killer
The possessed player has been treated by the local priest / apothecary / voodoo priestess and is almost back to normal. They are however even more psychotic than before and determined to take revenge. Roll a d6
1-2. Brmmm Brrmm Brmmm Groovy
The player gains the Chainsaw, Loner, No Hands and Secret Weapon Skills.
3-4 Slash Aahhh He’ll kill every one of us.
The player gains Stab,Sneaky Git and Secret Weapon
5-6 This... Is My Boomstick.
The player gets a blunderbuss, so gains Hail Mary Pass, Pass, Strong Arm, Sure Hands and Secret Weapon.
“Trick” or “Treat” Tournament Rule
Before each round, Nuffle will give you either a “Trick” or a “Treat”.
The 1st Round will be played as if Nuffle has given everyone a “Trick”. All skills lost during the Treat or Trick phase of the game are gone for the rest of the tournament, so choose wisely.
“Trick” – If you won or tied your last game, Nuffle will select a player at random that received a purchased skill and that player will lose that skill for the rest of the Tournament. Roll a dice to pick.
“Treat” – If you lost your last game, Nuffle will let you pick a player that received a purchased skill and that player will lose that skill for the rest of the Tournament.
Timing
Each round lasts 2 hours 15. If you are struggling to complete you may be asked to play to a chess timer.
Dice
You are required to share dice with your opponent if requested.
Scoring
During each round, you will fill out a score sheet to track your progress. At the end of the match, you will add up the scoring as follows:
A WIN is worth 30pts
A DRAW is worth 20pts
A LOSS is worth 10pts
You will get a bonus point for each td you score and each cas you cause max 6 of each per match
ALL casualties count. Crowd surfs,failed dodges, secret weapons, fouls etc. If your opponent’s player is hurt you get a casualty.
After round three the winner will be the player with the highest score.
In the event of a tie the following will be used as tie breakers; touchdowns, casualties, touchdowns against, casualties against.
If it is still a tie at that point, the tournament organizer will use his best judgment in finding a way to break the tie.
If you would like to participate with a race you do not own please ask. We are quite happy to lend you a team. First come first served.
Glittering Prizes
Tournament Champion
Best Offense - Team that scored the most TDs (TD Difference as tiebreaker)
Best Defense - Team that conceded the fewest TDs (TD Difference as tiebreaker)
UltraViolence Award- Team that inflicted the most Casualties
Highest Placed SKABB league member
Stunty Cup - Stunty team with the most tournament points.
Best Fancy Dress costume. TO’s discretion.
Wooden Spoon - Coach that finished with lowest number of Tournament points.
A coach may only win one award. The Highest Placed SKABB league member is exempt from this rule and may win an additional award.
Halloween Ball 31/10/20 Folkestone CANCELLED
Moderators: lunchmoney, TFF Mods
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Re: Halloween Ball 31/10/20 Folkestone Kent
Attending. (Bold Paid)
1.Eldritchfox
2. stewbacca
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4. spitfinger
1.Eldritchfox
2. stewbacca
3. s1l3ntm4g1c
4. spitfinger
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