Screaming Spires - 15th September - nr. Oxford - Kilos wins!
Posted: Mon May 14, 2018 5:18 pm
Screaming Spires is a NAF approved tournament scheduled for Saturday 15th September 2018 near Oxford. A rulespack is attached to this post which goes into more details, but you can find loads of details about the tournament here.
General Info
Screaming Spires will be held at St Leonard's Church Hall in Eynsham, which is 6 miles from Oxford. Eynsham has great public transport links with Oxford, and there's a car park 3 minutes' walk from the venue.
The address is: Thames St, Eynsham, Witney OX29 4HF
If you would like a map of good parking options, you can find one in the rulespack.
The cost of the tournament will be £17, or £12 if you are a NAF member already. This will get you 3 games of Blood Bowl, and a membership to the NAF if you aren’t yet one. Being a NAF member is great: it helps you track your record at tournaments over time and helps you stay up-to-date on what’s going on in the Blood Bowl world.
Payments should be made via PayPal to fallingdownjoebb@gmail.com - please make the payments as a gift to friends/family so that I don’t have to pay fees. If you are a NAF member please make sure to include your NAF name and number.
Timings should be:
You may choose from any of the NAF-permitted races. At the time of writing this includes the 21 races in the CRP, plus the three additional races (Underworld, Chaos Pact, and Slann). You may also bring Khorne or Bretonnian teams if you fancy having a shot at them.
Stunty rosters are classified as Halfling, Ogre, or Goblin teams. Additionally, Saurus-free Lizardmen teams and Skaven-less Underworld teams will count as Stunty. I'm hoping to run a Stunty Cup - if there are three or more stunty teams then there'll be one.
Roster Building
You may spend up to 1.15 million gold pieces on your roster. Rosters may hire up to one star player on their team, which can be taken to make up your 11 players. Stunty teams are an exception to this: they may hire up to two star players if they want.
Clarification: Stars and Inducements up to Death Zone 2 can be included in rosters.
Clarification: Brick Fa'arth and Grotty count as one star player, but require two spaces on the roster.
Scoring
You will receive 30 points for a win, 10 points for a draw, and 1 point for a loss. I don’t expect anyone to concede, but you would lose 50 points for doing so.
Sometimes all you roll are skulls. On your score sheet you will be asked to record all of the Double Skulls (Skull-Skull on a roll) you take. If you reroll a Double Skull and it is anything other than a second Double Skull then you may not add it to your sheet.
If you happen to roll Triple Skulls (Skull-Skull-Skull) and use one of them then you can mark off two Screaming Skulls on your results slip. Quad Skulls (Skull-Skull rerolled into a Skull-Skull) are a source of shame and you should try harder (mark off three Screaming Skulls to help the situation in the meantime).
In summary:
Dub Skulls = 1 Screaming Skull
Triple Skulls = 2 Screaming Skulls
Quad Skulls = 3 Screaming Skulls
Tiebreakers
With only 3 matches, it’s possible that we may have a draw in points on the table. In that case, ties will be broken in the following order:
You may give some of your players skills before the tournament. These will stay the same for all matches throughout the tournament. See the tier chart below for information on how many and which type of skills your selected team can choose (not confirmed until after sanctioning):
Tier 1: 5 Normal skills
Any team not explicitly mentioned below
Tier 2: 5 Normal skills, 2 Double skills
Ogres, Halflings, Goblins, Underworld minus Skaven, Lizardmen minus Saurus
Skills may not be stacked, and star players may not be given additional skills.
What to bring
Please bring:
Two copies of your roster (one for you, one for opponent)
Dice
Throw-in and scatter templates
Ball tokens
A pitch (board if possible due to length of tables)
Your miniatures for your team
General Info
Screaming Spires will be held at St Leonard's Church Hall in Eynsham, which is 6 miles from Oxford. Eynsham has great public transport links with Oxford, and there's a car park 3 minutes' walk from the venue.
The address is: Thames St, Eynsham, Witney OX29 4HF
If you would like a map of good parking options, you can find one in the rulespack.
The cost of the tournament will be £17, or £12 if you are a NAF member already. This will get you 3 games of Blood Bowl, and a membership to the NAF if you aren’t yet one. Being a NAF member is great: it helps you track your record at tournaments over time and helps you stay up-to-date on what’s going on in the Blood Bowl world.
Payments should be made via PayPal to fallingdownjoebb@gmail.com - please make the payments as a gift to friends/family so that I don’t have to pay fees. If you are a NAF member please make sure to include your NAF name and number.
Timings should be:
- 09:15 to 09:45 Registration
09:45 to 12:00 Game One
12:00 to 12:45 Lunch
12:45 to 15:00 Game Two
15:15 to 17:30 Game Three
17:30 to 18:00 Awards and close
You may choose from any of the NAF-permitted races. At the time of writing this includes the 21 races in the CRP, plus the three additional races (Underworld, Chaos Pact, and Slann). You may also bring Khorne or Bretonnian teams if you fancy having a shot at them.
Stunty rosters are classified as Halfling, Ogre, or Goblin teams. Additionally, Saurus-free Lizardmen teams and Skaven-less Underworld teams will count as Stunty. I'm hoping to run a Stunty Cup - if there are three or more stunty teams then there'll be one.
Roster Building
You may spend up to 1.15 million gold pieces on your roster. Rosters may hire up to one star player on their team, which can be taken to make up your 11 players. Stunty teams are an exception to this: they may hire up to two star players if they want.
Clarification: Stars and Inducements up to Death Zone 2 can be included in rosters.
Clarification: Brick Fa'arth and Grotty count as one star player, but require two spaces on the roster.
Scoring
You will receive 30 points for a win, 10 points for a draw, and 1 point for a loss. I don’t expect anyone to concede, but you would lose 50 points for doing so.
- 3 bonus points will be awarded per touchdown (Max 9 points per match)
1 bonus point will be awarded per casualty (Max 3 points per match)
2 bonus points will be awarded if you keep a clean sheet
Sometimes all you roll are skulls. On your score sheet you will be asked to record all of the Double Skulls (Skull-Skull on a roll) you take. If you reroll a Double Skull and it is anything other than a second Double Skull then you may not add it to your sheet.
If you happen to roll Triple Skulls (Skull-Skull-Skull) and use one of them then you can mark off two Screaming Skulls on your results slip. Quad Skulls (Skull-Skull rerolled into a Skull-Skull) are a source of shame and you should try harder (mark off three Screaming Skulls to help the situation in the meantime).
In summary:
Dub Skulls = 1 Screaming Skull
Triple Skulls = 2 Screaming Skulls
Quad Skulls = 3 Screaming Skulls
Tiebreakers
With only 3 matches, it’s possible that we may have a draw in points on the table. In that case, ties will be broken in the following order:
- Screaming Skulls
Touchdowns scored
Touchdown difference
Casualties inflicted
Strength of Schedule
Dice roll
You may give some of your players skills before the tournament. These will stay the same for all matches throughout the tournament. See the tier chart below for information on how many and which type of skills your selected team can choose (not confirmed until after sanctioning):
Tier 1: 5 Normal skills
Any team not explicitly mentioned below
Tier 2: 5 Normal skills, 2 Double skills
Ogres, Halflings, Goblins, Underworld minus Skaven, Lizardmen minus Saurus
Skills may not be stacked, and star players may not be given additional skills.
What to bring
Please bring:
Two copies of your roster (one for you, one for opponent)
Dice
Throw-in and scatter templates
Ball tokens
A pitch (board if possible due to length of tables)
Your miniatures for your team