StUD Bowl - June 28, 2015 -Roseville MN
Posted: Wed Apr 01, 2015 10:40 pm
StUD Bowl(Stunty Uff Da Bowl)
Tournament Details
When: June 28, 2015
Where: Fantasy Flight Games
1975 County Road B2 W
Roseville, MN 55113
The Fantasy Flight Games Center has a great cafe where meals, snacks, beer and coffee can all be purchased on site. http://www.fantasyflightgames.com/edge_npm.asp?eidm=213
Cost: $5 Pre-Registration (paypal payment to uffdabowl@gmail.com or pay Duder)
$10 At-the-Door
Rules:
Tourney will use the Stunty Handbook with the linked addendum
in conjunction with the CompetitionRules (LRB 6.0).
Note: NO regular Blood Bowl teams Allowed, only Stunty Leeg Rosters
We will use the normal Kickoff Table found in the CRP.
Each match will roll their own weather.
This will be a resurrection style tournament.
• All injuries will be healed prior to the next match.
• No star player points will be accumulated or carried into the next match.
Team Miniatures:
• Each model must be easily identifiable and numbered.
• Proxies, paper models, etc allowed, just make sure your players/positions are identifiable
Each team will be given 1,150 gold pieces to purchase players, team goods, and inducements. Skills are not paid for, but assigned as detailed in the skills package below.
You may purchase specified inducements at the cost listed in LRB and add them to your team roster.
Allowed Inducements:
• Bribes (0-3) 85 gp
• Master Chef (0-1) 300 gp
• Team Apothecary (0-1) 50 gp (not available to Horrors of Tzeentch or Nurgling)
• Wandering Apothecaries (0-2) 75 gp (not available to Horrors of Tzeentch or Nurgling)
• Babes (0-2) 40 gp
• Igors (0-2) 75 gp (only available to Horrors of Tzeentch or Nurgling)
• Star Players
• NOTE: If you and your opponent have the same Star Player, some magic or something happens and you both can use the Star Player.
• NOTE: A Star Player may make up the 11th player on your team.
Skills Package:
• You may give 12 non-double skills to non-Star Players. Skills may only be stacked as follows.
• 1 player may be given up to 3 skills which may include a double skill at the the cost of 2 skills
• 2 additional players may be given 2 skills or a double skill at the the cost of 2 skills
In summary you can have 3 skills on one player, 2 skills on two players each, then 5 remaining skills which must be put on 5 separate players, or you can put 12 skills on 12 separate players, or some combination in between.
Format:
• We will be running 3 rounds of Swiss over one day.
• No Overtime will be played.
• We will be strictly enforcing a 1¾ hour time limit.
• Once time has been called, whichever coach’s active player will finish his or her action (including any applicable armor/injury rolls).
• Once that player is finished, the game is over.
SCORING:
• Win: 60 points
• Draw: 30 points
• Loss: 10 points
Bonus Points
• Keeping it Close: 3 points (Lose by only 1 TD)
• CAS (you get 1, not both)
• Out injure opponents by 2+ : 2 points
• Out injure opponents by 3+: 5 points
• TD’s (you get 1, not both)
• Out score opponent by 2+: 2 points
• Out score opponent by 3+: 5 points
SCHEDULE:
11:00am Registration
11:30am Round 1 begins
1:15pm Round 1 ends
1:15pm to 1:45pm – Lunch
1:45pm Round 2 begins
3:30pm Round 2 ends
3:45pm Round 3 begins
5:30pm Round 3 ends
5:45pm Awards
Tournament Details
When: June 28, 2015
Where: Fantasy Flight Games
1975 County Road B2 W
Roseville, MN 55113
The Fantasy Flight Games Center has a great cafe where meals, snacks, beer and coffee can all be purchased on site. http://www.fantasyflightgames.com/edge_npm.asp?eidm=213
Cost: $5 Pre-Registration (paypal payment to uffdabowl@gmail.com or pay Duder)
$10 At-the-Door
Rules:
Tourney will use the Stunty Handbook with the linked addendum
in conjunction with the CompetitionRules (LRB 6.0).
Note: NO regular Blood Bowl teams Allowed, only Stunty Leeg Rosters
We will use the normal Kickoff Table found in the CRP.
Each match will roll their own weather.
This will be a resurrection style tournament.
• All injuries will be healed prior to the next match.
• No star player points will be accumulated or carried into the next match.
Team Miniatures:
• Each model must be easily identifiable and numbered.
• Proxies, paper models, etc allowed, just make sure your players/positions are identifiable
Each team will be given 1,150 gold pieces to purchase players, team goods, and inducements. Skills are not paid for, but assigned as detailed in the skills package below.
You may purchase specified inducements at the cost listed in LRB and add them to your team roster.
Allowed Inducements:
• Bribes (0-3) 85 gp
• Master Chef (0-1) 300 gp
• Team Apothecary (0-1) 50 gp (not available to Horrors of Tzeentch or Nurgling)
• Wandering Apothecaries (0-2) 75 gp (not available to Horrors of Tzeentch or Nurgling)
• Babes (0-2) 40 gp
• Igors (0-2) 75 gp (only available to Horrors of Tzeentch or Nurgling)
• Star Players
• NOTE: If you and your opponent have the same Star Player, some magic or something happens and you both can use the Star Player.
• NOTE: A Star Player may make up the 11th player on your team.
Skills Package:
• You may give 12 non-double skills to non-Star Players. Skills may only be stacked as follows.
• 1 player may be given up to 3 skills which may include a double skill at the the cost of 2 skills
• 2 additional players may be given 2 skills or a double skill at the the cost of 2 skills
In summary you can have 3 skills on one player, 2 skills on two players each, then 5 remaining skills which must be put on 5 separate players, or you can put 12 skills on 12 separate players, or some combination in between.
Format:
• We will be running 3 rounds of Swiss over one day.
• No Overtime will be played.
• We will be strictly enforcing a 1¾ hour time limit.
• Once time has been called, whichever coach’s active player will finish his or her action (including any applicable armor/injury rolls).
• Once that player is finished, the game is over.
SCORING:
• Win: 60 points
• Draw: 30 points
• Loss: 10 points
Bonus Points
• Keeping it Close: 3 points (Lose by only 1 TD)
• CAS (you get 1, not both)
• Out injure opponents by 2+ : 2 points
• Out injure opponents by 3+: 5 points
• TD’s (you get 1, not both)
• Out score opponent by 2+: 2 points
• Out score opponent by 3+: 5 points
SCHEDULE:
11:00am Registration
11:30am Round 1 begins
1:15pm Round 1 ends
1:15pm to 1:45pm – Lunch
1:45pm Round 2 begins
3:30pm Round 2 ends
3:45pm Round 3 begins
5:30pm Round 3 ends
5:45pm Awards