Verbotene Hiebe 27.10. Halle (Westf.)
Posted: Thu Sep 13, 2012 12:39 pm
The Sturm Der Hiebe (Storm of Blows) presents Verbotene Hiebe (Forbidden Blows) the 1 day Blood Bowl tournament of the ‘Bellator-Alae’ Club. The tournament takes place during the Clubs convention and consists of 3 rounds.
3 Game Swiss Scoring System
TR 110 (1,100,000 GP)
Skills/ Mutations
Depending on their choice of race, each team coach should allocate the following number of Skill Combinations (SC) before the tournament begins:
Group 1: - 2 SC
Amazon, Chaos Dwarf, Dark Elf, Dwarf, Elf, High Elf, Human, Lizardman, Norse, Orc, Skaven, Undead, Wood Elf.
Group 2: - 3 SC
Chaos, Chaos Pact, Khemri, Necromantic, Nurgle, Ogre, Slann, Underworld, Vampire.
Group 3: - 4 SC
Goblin, Halfling, Lizardman (stunty), Ogre (stunty), Underworld (stunty)
Each Skill Combination (A-D) allows you to pick 1 of the following options:
A 3 Players, 1 normal skill each.
B 1 Player, 2 normal skills
C 2 Players (not loner), 1 normal skill and the other a ‘double’
D 1 ‘Double’ on a loner
Example
Combination of A+A - 6 different players each with 1 normal skill
Combination B+D – 2 skills on 1 player plus a ‘double’ skill on a Loner (Big Guy)
Miscellaneous
All inducements are allowed except for Wizards and Special Play Cards. Only Stunty teams may hire Star Players.
Stunty Teams are:
Goblins, Halflings, Ogre (with a minimum of 12 Snotlings)
Lizardmen (with Skinks (with or without Kroxigor) but no Saurus)
Underworld (with 12 normal goblins, no Skaven Blitzer and no Skaven Star Player)
Tournament Rules
Each player will play 3 games following the Swiss System and scoring points as follows:
Win (TD difference 2+) 5 Points
Win (TD Difference 1) 4 Points
Draw 3 Points
Loss (TD Difference 1) 2 Points
Loss (TD Difference 2+) 1 Point
Scoring 3 (or more) casualties more than your opponent (only through blocks) 1 Point
Clearing the pitch of opposition players 1 Point
Conceding 0 Points
A conceded game is rated as a 2-0 win with 2-0 Casualties for your opponent!
Tournament Dice
Please send your completed Team Roster to docmaxx@web.de before the 21st October 2012.
What do I need to bring?
A (preferably painted) team (does not need to be GW figures)
Blood Bowl Dice (Block, 2d6, dCool
Minimum two copies of your Roster, one for you and one for your opponent to refer to.
Saturday 27.10.2012
1st Round 10.00 til 12.30 hr
Lunch break
2nd Round 13.00 til 15.30 hr
3rd Round 15.30 til 18.00 hr
3 Game Swiss Scoring System
TR 110 (1,100,000 GP)
Skills/ Mutations
Depending on their choice of race, each team coach should allocate the following number of Skill Combinations (SC) before the tournament begins:
Group 1: - 2 SC
Amazon, Chaos Dwarf, Dark Elf, Dwarf, Elf, High Elf, Human, Lizardman, Norse, Orc, Skaven, Undead, Wood Elf.
Group 2: - 3 SC
Chaos, Chaos Pact, Khemri, Necromantic, Nurgle, Ogre, Slann, Underworld, Vampire.
Group 3: - 4 SC
Goblin, Halfling, Lizardman (stunty), Ogre (stunty), Underworld (stunty)
Each Skill Combination (A-D) allows you to pick 1 of the following options:
A 3 Players, 1 normal skill each.
B 1 Player, 2 normal skills
C 2 Players (not loner), 1 normal skill and the other a ‘double’
D 1 ‘Double’ on a loner
Example
Combination of A+A - 6 different players each with 1 normal skill
Combination B+D – 2 skills on 1 player plus a ‘double’ skill on a Loner (Big Guy)
Miscellaneous
All inducements are allowed except for Wizards and Special Play Cards. Only Stunty teams may hire Star Players.
Stunty Teams are:
Goblins, Halflings, Ogre (with a minimum of 12 Snotlings)
Lizardmen (with Skinks (with or without Kroxigor) but no Saurus)
Underworld (with 12 normal goblins, no Skaven Blitzer and no Skaven Star Player)
Tournament Rules
Each player will play 3 games following the Swiss System and scoring points as follows:
Win (TD difference 2+) 5 Points
Win (TD Difference 1) 4 Points
Draw 3 Points
Loss (TD Difference 1) 2 Points
Loss (TD Difference 2+) 1 Point
Scoring 3 (or more) casualties more than your opponent (only through blocks) 1 Point
Clearing the pitch of opposition players 1 Point
Conceding 0 Points
A conceded game is rated as a 2-0 win with 2-0 Casualties for your opponent!
Tournament Dice
Please send your completed Team Roster to docmaxx@web.de before the 21st October 2012.
What do I need to bring?
A (preferably painted) team (does not need to be GW figures)
Blood Bowl Dice (Block, 2d6, dCool
Minimum two copies of your Roster, one for you and one for your opponent to refer to.
Saturday 27.10.2012
1st Round 10.00 til 12.30 hr
Lunch break
2nd Round 13.00 til 15.30 hr
3rd Round 15.30 til 18.00 hr