the Gaffer wrote:
Information
Team Value 1,100,000
No Inducements except Star Players and Master Halfling Chef for fling teams.
LRB6 + 3 new teams
6 Rounds
1 normal choice skill taken before first round, then 1 normal choice before each subsequent round except rnd 4 when a double skill may be taken.
Hi Eski,
This info is from page one of the thread. 1100000GC to spend on your roster, including players, rerolls and all the rest, the same team plays all 6 games over the weekend. The only thing to change between games will be the number of players who gain a skill. Before the first game, you can nominate one player to have one normal skill. Then an additional player can have one skill before the second, etc. The only deviation is before the 4th game when a double skill can be added (ie, a skill only available to your chosen player on a double roll, if using normal league rules). Your opponents will broadly match you in terms of wins and losses.
See you in Chard.