Question on Mummy skill up
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Question on Mummy skill up
So my first level up I rolled double 5's. I can get +MA, +AV or any of the skill access since doubles. I've read that normally on doubles you want to grab block but I'm wondering about +MA instead since that stat increase is available. Thoughts?
Thanks for any suggestions.
Thanks for any suggestions.
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Re: Question on Mummy skill up
The main tasks of a Mummy are blocking and supporting nearby team mates with Guard, it's not scoring or moving fast, thus Block is excellent, it greatly increases blocking reliability and causing casualties, in addition Block defends the Mummy as well when blocked.
Take Block and you won't regret it.
Take Block and you won't regret it.
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- Digger Goreman
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Re: Question on Mummy skill up
If the double 5 had come later (AND after you had block) then I might would take the +MA, but initially... definitely... block.... You'll be knocking down more opponents... staying on your feet more... and with MiB, scoring more spp....
Agreed with the previous professors of the pitch....
Agreed with the previous professors of the pitch....
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LRB6/Icepelt Edition: Ah!, when Blood Bowl made sense....
"1 in 36, my Nuffled arse!"
"1 in 36, my Nuffled arse!"
- spubbbba
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Re: Question on Mummy skill up
I agree, as MA4 is nice on a mummy since they can get stranded, especially should they be knocked over.Digger Goreman wrote:If the double 5 had come later (AND after you had block) then I might would take the +MA, but initially... definitely... block.... You'll be knocking down more opponents... staying on your feet more... and with MiB, scoring more spp....
Agreed with the previous professors of the pitch....
Had it been a 6+4 roll 1st skill then I’d have recommended the MA. But block is a certainly the best choice on him as it makes him far more reliable, harder to take down and get him to 16 spp quicker.
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- burgun824
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Re: Question on Mummy skill up
Definitely block. And if you've already got block and you roll double 5 then you take dodge. A blodging Mummy is a nightmare to try and take down. And it also stacks with Break tackle which you can take on a normal skill.
I would never take +MA as that would be wasteful bloat on a mummy.
I would never take +MA as that would be wasteful bloat on a mummy.
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Re: Question on Mummy skill up
Your words remind me of this Mummy of mine:burgun824 wrote:A blodging Mummy is a nightmare to try and take down. And it also stacks with Break tackle which you can take on a normal skill.
http://fumbbl.com/FUMBBL.php?page=playe ... id=8476096
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- burgun824
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Re: Question on Mummy skill up
That is ludicrous.MattDakka wrote:Your words remind me of this Mummy of mine:burgun824 wrote:A blodging Mummy is a nightmare to try and take down. And it also stacks with Break tackle which you can take on a normal skill.
http://fumbbl.com/FUMBBL.php?page=playe ... id=8476096
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Question on Mummy skill up
Thanks everyone for the great feedback and Matt that gives me something to shoot for...
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- burgun824
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Re: Question on Mummy skill up
Yeah. Good luck with that. That is some insane skill rolling.Warduke wrote:...and Matt that gives me something to shoot for...
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Re: Question on Mummy skill up
At some point I had another ST 6 Mummy on the same team :
http://fumbbl.com/FUMBBL.php?page=playe ... id=8476094
If one ST 6 Blodger Mummy is hard to deal with, figure two ST 6 Mummies and enough reserves to make clawpomber teams cry.
Sadly, one of them died so I have only the ST 6 Blodger Mummy now.
http://fumbbl.com/FUMBBL.php?page=playe ... id=8476094
If one ST 6 Blodger Mummy is hard to deal with, figure two ST 6 Mummies and enough reserves to make clawpomber teams cry.
Sadly, one of them died so I have only the ST 6 Blodger Mummy now.
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Re: Question on Mummy skill up
I have him beaten for cagebreaking goodness...though it isn't a mummy!MattDakka wrote:Your words remind me of this Mummy of mine:burgun824 wrote:A blodging Mummy is a nightmare to try and take down. And it also stacks with Break tackle which you can take on a normal skill.
http://fumbbl.com/FUMBBL.php?page=playe ... id=8476096
http://fumbbl.com/FUMBBL.php?page=playe ... id=8428127
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- burgun824
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Re: Question on Mummy skill up
How do you people get such fabulous skill roll opportunities?
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Re: Question on Mummy skill up
My Mummy is not Loner, though.Hitonagashi wrote:I have him beaten for cagebreaking goodness...though it isn't a mummy!MattDakka wrote:Your words remind me of this Mummy of mine:burgun824 wrote:A blodging Mummy is a nightmare to try and take down. And it also stacks with Break tackle which you can take on a normal skill.
http://fumbbl.com/FUMBBL.php?page=playe ... id=8476096
http://fumbbl.com/FUMBBL.php?page=playe ... id=8428127
You can either fail the Wild Animal roll or the dodge if your opponent has Tackle, and Loner makes rerolling hard, so my Mummy is better than your Minotaur for cagebreaking goodness of a classic X cage.
Your Minotaur's odds of making a successful cagebreak (assuming -3 tackle zone modifiers and no Tackle skill) are:
Wild Animal Blitz 2+ with Loner, Dodge 2+ with Dodge = 81.019 %
With a team reroll = 87.77 %
My Mummy's odds of making a successful cagebreak (assuming -3 tackle zone modifiers and no Tackle skill):
Dodge 3+ with Dodge skill
With or without team reroll = 88.889 %
Your Minotaur is better than my Mummy when there are 4+ tackle zones on the destination square, though.
His odds of making a successful cagebreak (assuming -4 tackle zone modifiers and no Tackle skill) are:
Wild Animal Blitz 2+ with Loner, Dodge 2+ with Dodge Without team reroll = 81.019 %
With a team reroll = 87.77 %
My Mummy's odds for the 4+ dodge with Dodge are 75% with or without reroll.
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