MBBL Round 2 started
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- Legend
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- Darkson
- Da Spammer
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Could be on then, I've a TR of 153.
All 15 of my players are fit for action (and bou, do I need those 10 thralls
)
All 15 of my players are fit for action (and bou, do I need those 10 thralls

Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
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In the mbbl2, the crusaders are feeling a mite overwhelmed. Thot they had the ball, stolen, due to an advantage from a first action failure (thanks wild animal), then they learned the truth. Halfway thru the 1st half and the ball is loose but the dspawn continue to consolidate their position, thanks to a ko and a bh'ed priest. It looka like a smackdown for the Crusaders.
Reason: ''
Hermit Monk of the RCN
Honourary Member of the NBA!
NAF Member #4329
Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
Honourary Member of the NBA!
NAF Member #4329
Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
- Darkson
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- Legend
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- Super Star
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We've just passed halftime in the match between the Damned Generation (DE) and Warner Blooders (Chaos). Current score is 2-0 to the elves, which is probably a reflection of the difference in TR.
The handicap rolls weren't too bad for me - my Guard has been out on a bender the night before, so is effectively Really Stupid. I've decided not to use him. The other handicap rolls were less painful.
Martyn
The handicap rolls weren't too bad for me - my Guard has been out on a bender the night before, so is effectively Really Stupid. I've decided not to use him. The other handicap rolls were less painful.
Martyn
Reason: ''
Dark Elf Blitzer 8/3/4/8 Block, Dodge, MA+1, Shadowing, Side Step, Tackle
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- Super Star
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Nobody has posted anything here for a while, so I must be the only one of us still playing!
Anyway, my match has just finished: the Damned Generation won 4-0. My fourth blitzer got his first skill - Dodge, unsurprisingly.
Martyn
Anyway, my match has just finished: the Damned Generation won 4-0. My fourth blitzer got his first skill - Dodge, unsurprisingly.
Martyn
Reason: ''
Dark Elf Blitzer 8/3/4/8 Block, Dodge, MA+1, Shadowing, Side Step, Tackle
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- Super Star
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Hi guys! I'm done playing ,my second game since a couple of weeks now (2-0 win by the Schwarzwald Beer Gutters over the Embalmed). My TR is around 150 (153 I think), and I would like to play a practice game with anybody, even higher TR (hey! It's practice!).
This is a Chaos Dwarf team by the way. Here's the line-up:
6 CD Blockers: 3 w/Guard; 3 w/PO (one Piler has Stand Firm)
2 Centaurs: one w/Block; other is a rookie
7 Hobboes: 2 w/MA +1; one w/AG+1; one w/Block; one w/Leader
e-mail me (see below!)
Fred
This is a Chaos Dwarf team by the way. Here's the line-up:
6 CD Blockers: 3 w/Guard; 3 w/PO (one Piler has Stand Firm)
2 Centaurs: one w/Block; other is a rookie
7 Hobboes: 2 w/MA +1; one w/AG+1; one w/Block; one w/Leader
e-mail me (see below!)
Fred
Reason: ''
LQN Commissionner and now 7-time champion!
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Well in the possibly hardest match up of the season to date, The Drak Rats (Dwarf) have triumphed over the Gangers (Khemri) with a score of 2-0
. However, the Gangers won the casualty battle 7-1
The match turned the Dwarves way in the first half when the Khemri failed to remove several Dwrves at the Kick Off using their famed 3 dice Pile On Mummy blocks as a blitz result occured on the kick off. This left the Khemri in a difficult position aand without the agility to re-position players the ball stayed on the floor for a while. The experienced Throw Ra managed to pick up the ball in a tackle zone but failed the rerolled dodge and died - this left the ball open for the Dwarves to score - a successful dodge was likely to lead to a score for the Gangers (using their normal 8 turn drive and reducing the oppo to 3 or 4 players on the pitch).
To vent their frustration, the Gangers hit back. The Mummies caused 5 cas and the DP 2. The 4 Agility Blitzer died but was apothecaried but the 46 SPP runner was despatched to a better place in the sky. 2 further Dwarves were SI'd.
A good match but the Gangers now have no experienced Throw Ras as both have died in the last 2 games - ball handling is going to be even more difficult now. guess what... looks like its back to hitting again......
Dave


The match turned the Dwarves way in the first half when the Khemri failed to remove several Dwrves at the Kick Off using their famed 3 dice Pile On Mummy blocks as a blitz result occured on the kick off. This left the Khemri in a difficult position aand without the agility to re-position players the ball stayed on the floor for a while. The experienced Throw Ra managed to pick up the ball in a tackle zone but failed the rerolled dodge and died - this left the ball open for the Dwarves to score - a successful dodge was likely to lead to a score for the Gangers (using their normal 8 turn drive and reducing the oppo to 3 or 4 players on the pitch).
To vent their frustration, the Gangers hit back. The Mummies caused 5 cas and the DP 2. The 4 Agility Blitzer died but was apothecaried but the 46 SPP runner was despatched to a better place in the sky. 2 further Dwarves were SI'd.
A good match but the Gangers now have no experienced Throw Ras as both have died in the last 2 games - ball handling is going to be even more difficult now. guess what... looks like its back to hitting again......
Dave
Reason: ''
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Rotting in Particular (Nugle Rotters) finished their game against Rouges Gallery (Ogre).
RIP could score a Touchdown when RG was reciving on the 2nd Half since the entire 1st Half was wasted by running away from the Ogres.
The game ended 1:0 for Rotting with Casualities 4:1. The Rotters where "able" to kill 2 Gobos and the Beast even killed a Ogre. Sadly the Rotter created through this proces was to dumb to play BB and went into politics. Both kills on 2nd Half where on the LAST turn.
The coach of RIP expressed his appologies to his Opponent Coach for slauthering 27% of his Team. Its rumored that Headcoach Matthias was blessed by Khorne for this game, other rumors that the last Dead Gobo died because of a Knuckleduster on a beastmans fist could not be solved. All inspectors who where signed by RG and the BB Comitee where found (un)dead and infected by the Rot
RIP could score a Touchdown when RG was reciving on the 2nd Half since the entire 1st Half was wasted by running away from the Ogres.
The game ended 1:0 for Rotting with Casualities 4:1. The Rotters where "able" to kill 2 Gobos and the Beast even killed a Ogre. Sadly the Rotter created through this proces was to dumb to play BB and went into politics. Both kills on 2nd Half where on the LAST turn.
The coach of RIP expressed his appologies to his Opponent Coach for slauthering 27% of his Team. Its rumored that Headcoach Matthias was blessed by Khorne for this game, other rumors that the last Dead Gobo died because of a Knuckleduster on a beastmans fist could not be solved. All inspectors who where signed by RG and the BB Comitee where found (un)dead and infected by the Rot
Reason: ''
I hope you all enjoyed the crispy version of me.
- GalakStarscraper
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