Acerak wrote:Give the chap Dodge on doubles. Figure by three skills you could have ST4, Block, Break Tackle, and Dodge.
It all depends what you see your BC as doing. As a blitzer I'd rather have Stand Firm than Dodge. Why? Because I have ST4 already. This means I have to worry less about being knocked over, and more about being pushed out of the way.
As for dodging away, Stand Firm means you can't turn over, while Dodge increases the chances to making the roll. You can always use a team RR on a failed dodge roll. A break tackle/SF BC can dodge into 3 tackle zones on a 5+, and you don't have to worry that failing will cause a TO.
The other reason is that Dodge is negated by tackle. So when you only have a couple of players with Dodge and your opponent has ~4 tacklers it doesn't make too much difference when being hit.
OTOH if you want your BC to be a call carrier then Dodge probably makes more sense, just of the occassions when it does make a difference to being knocked over, and it helps you escape from the enemy.