double for Leader Lineman (DE)
Posted: Mon Sep 01, 2003 4:24 pm
What to give a Leader-Dark-lineElf on a double?
I just got my first guard player, and i could use more of those, but i am not sure if i want the leader to be so close to where some fighting is...especially since he has got no other skills (like block or dodge)
especially that is the same reason why i don't think dauntless is very good on him either (or frenzy for that matter)
JumpUp? Neah...
Pass?...he is usefull in the backfield and has AG4...could be...but i allready have a thrower.
Nerves of Steel and make him into a reciever?...hmm...only movement 6...and no catch or dodge yet...
Maybe Guard is best...what do you think?
W
I just got my first guard player, and i could use more of those, but i am not sure if i want the leader to be so close to where some fighting is...especially since he has got no other skills (like block or dodge)
especially that is the same reason why i don't think dauntless is very good on him either (or frenzy for that matter)
JumpUp? Neah...
Pass?...he is usefull in the backfield and has AG4...could be...but i allready have a thrower.
Nerves of Steel and make him into a reciever?...hmm...only movement 6...and no catch or dodge yet...
Maybe Guard is best...what do you think?
W