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help me with my woodies (the return)

Posted: Thu May 01, 2003 11:23 pm
by Victula
this is my wood elf team :

9 line elf

3 -block dodge

1 block kick

1 leader -2 ma

1 ni

1 ni x 2

1 (6+4)

1 block dodge (i roll double!! )

1 wd strip ball side step

1 wd dauntless tackle (6+5!!!)

1 thrower accurate

1 catcher block side step (doubles!!1)

1 rookie treeman

2 re-roll (3 with the leader)

15 fan factor

apo

$ 60

any idea about the new skill-rolls ?

i want to buy a catcher then a re-roll

thanks for the replies

Posted: Thu May 01, 2003 11:53 pm
by sean newboy
1 block dodge (i roll double!! )
How about mighty blow or guard.
1 wd dauntless tackle (6+5!!!)
Tough call ag would be nice for cage breaking but so would jump up or nerves of steel for picking up bouncing balls.
1 catcher block side step (doubles!!1)
Jump up.
[/quote]

Posted: Fri May 02, 2003 4:04 am
by Balrog
I agree with Sean about the Line-elf, Mighty Blow or Guard (my preference would be Guard).

For the Wardancer, take the +1 AG, you'll never regret it (Leap on 2+!!).

For the Catcher: Jump Up, Nerves of Steel, or Dauntless.

-Balrog

Posted: Fri May 02, 2003 4:20 am
by Asmodan
Definetly guard on the first.

Sean Newboy wrote:
Tough call ag would be nice for cage breaking but so would jump up or nerves of steel for picking up bouncing balls.
You can“t get these skill on a roll of 11 (you need a double) .
So take the AG increase and get leap later.

For the catcher as Balrog said depending on how you like your catchers.

Re: help me with my woodies (the return)

Posted: Fri May 02, 2003 8:51 am
by DoubleSkulls
Victula wrote:1 (6+4)
I'd be very tempted by +MA. If not, Dodge.
Victula wrote: 1 block dodge (i roll double!! )
Guard, guard, guard. Or maybe dauntless if there are a lot of high S players in the league.
Victula wrote: 1 wd dauntless tackle (6+5!!!)
+AG for sure. Leaping on 2+ is not to be sniffed at.
Victula wrote: 1 catcher block side step (doubles!!1)
Nerves of Steel to make an awesome receiver or Dauntless to make an auxiliary blitzer (because he's good enough at scoring already).

As you've got 14 players I'd be tempted to get another TRR first, then the 2nd catcher. You may want to consider replacing the line elf with 2 niggles too.

Re: help me with my woodies (the return)

Posted: Fri May 02, 2003 11:27 am
by Mirascael
1 (6+4)
MA+1 would be OK with your team.
1 block dodge (i roll double!! )
GUARD GUARD GUARD GUARD GUARD did I mention GUARD? Take one of those 6. Forget Mighty Blow, would be such a waste. Next Skill: Side Step!
1 wd dauntless tackle (6+5!!!)
This isn't really a question, is it? After 150 Woodies games I cannot say who is the better one: That ST 4 Wardancer or that AG 5 Wardancer, but I'd almost say the latter might make the cut.
1 catcher block side step (doubles!!1)
NoS is an amazing skill. You've got Dauntless already anyhow.
i want to buy a catcher then a re-roll
hmm, 1st RR then Catcher maybe? Get rid of that niggler as soon as you would get 10k cash less because of him.

Posted: Sat May 03, 2003 4:21 am
by Victula
my problem is the line 6+4

for the wd +1 ag of course ! (i love leap)

the catcher i think i choose nos , but jump up is good.
i already got a dauntless guy.
hmm, 1st RR then Catcher maybe? Get rid of that niggler as soon as you would get 10k cash less because of him.
really?
i want to put him in the LOS but he never play a match :pissed:

Posted: Sat May 03, 2003 11:19 am
by Mirascael
I had the same problem recently. I went for MA since I was curious. I did not regret the decision though I had less Lineelves left than you. If you had 4 Catchers I'd say go skill, but MA 8 means he is highly mobile, can reach the endzone easily within 2 turns, can give assists and provide additional support for kick-off-blitzes.