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Rat Ogre advancement on doubles...

Posted: Sat Apr 19, 2003 2:48 am
by Hox-ii
Allright, generally I'm pretty good about deciding my skills, but this one has me at a crossroads. I just got out of a very destructive game in my tabletop league with my skaven... going into the game, my Rat Ogre had 4 SPP. He proceeded to rack up 2 casualties, a TD, and a MVP, bringing his total to 16. After my two skill rolls, I had double 1's and double 6's. Nasty.

So my question is, what in the world do I do with this? I would love block on the guy, but don't want to give up the doubles roll for a mutation. And the +ST would be fantastic for avoiding Wild Animal troubles against other Big Guys.

Any opinions on this?

Posted: Sat Apr 19, 2003 4:30 am
by Dark Lord (retired)
Take the +1 ST and give him Spikes or Razor Sharp Claws. Spikes will protect his jumpy ass until he gets block, Razor Sharp Claws will get him block that much sooner.

Posted: Sat Apr 19, 2003 11:30 am
by Asmodan
Thats exactly the same as i rolled for my minotaur.
I chose Razor Sharp Claws and +1 Str and after playing several games with him i never regretted it.
I am not quite sure but i think he is very near becoming the league top in casualities (even without block)
So take RSC and +1 Str.

Posted: Sat Apr 19, 2003 11:50 am
by Thadrin
CLAWS!!!!
FEw things more fearsome than a Big guy with claws...especially a strength 6 big guy with claws. Block can wait...

Posted: Sat Apr 19, 2003 1:09 pm
by sean newboy
+1 st and Claws, rsc wont do u any good if u dont break armor. If your still undecided then go +1 st and block, whatever u do dont give up the +1 st, wa's need st more than anything in the world.

Posted: Sat Apr 19, 2003 1:59 pm
by Skummy
Yeah, +1 ST and claws is the way to go. Piling on is a tempting 4th skill if you don't get another doubles in there somewhere.

Posted: Sat Apr 19, 2003 6:15 pm
by kaboom
+1 ST AND CLAW OF COURSE!!!!!!!!

Posted: Sun Apr 20, 2003 4:30 pm
by Stebster
+1 st and RSC, then he is equally good at the armour and injury role

Posted: Sun Apr 20, 2003 5:14 pm
by coldsteel
+1 S and Claw. You have MB already for the Injury roll. Get that +2 for Armor...

Posted: Sun Apr 20, 2003 7:34 pm
by Zombie
+1ST and razor sharp claw. Then with block and piling on (at ST6) added to the mix, he'll be the biggest monstrosity in your league.

Otherwise, +1ST and tentacles could also be pretty sweet.

Posted: Tue Apr 22, 2003 9:08 am
by DoubleSkulls
+ST and leader. Then you've got the RR for when he messes up anyway.

Leader on a big guy

Posted: Tue Apr 22, 2003 4:05 pm
by JeffB
I'm of the opinion that Leader on a big guy is a waste. There are so many good things to get with doubles. Leader should be saved for a lineman with doubles.

Posted: Tue Apr 22, 2003 4:14 pm
by Amon242
I'll choose to use my Piling On Skill here and say...

Strength and Razor Sharp Claws!


damn.. snake eyes again.. this skill sucks.

Re: Leader on a big guy

Posted: Wed Apr 23, 2003 8:35 am
by DoubleSkulls
JeffB wrote:I'm of the opinion that Leader on a big guy is a waste. There are so many good things to get with doubles. Leader should be saved for a lineman with doubles.
Its a interesting question - and one I think is dependent on the team and other players.

In general I like having Leader on the Big Guy, then you don't have to worry about the leader being taken out to stop the BG using the RR.

With a lot of teams you can argue using a double on Leader is a waste. Lizards in particular don't really want to use doubles on a Saurus to help the Krox.

Chaos and Skaven have access to mutations, which increases the demands on the beastmen/line rats to take something more directly useful.

Humans and Orcs, certainly once developed, often don't play that many linemen, so forcing yourself to field one with leader (which doesn't help them develop further to be more useful) can hurt the team in the long run.

Posted: Wed Apr 23, 2003 8:56 am
by Rogerg1979
Strength and Claw, The amount of turnovers will be countered by the amount of casualties you're causing... They will eventually go down when people stop trying to get TO's off your WA and you keep KO/CASing them...

Gk.