Kick or Recieve

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

User avatar
Munkey
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1534
Joined: Fri Oct 25, 2002 12:31 am
Location: Isle Of Wight, UK
Contact:

Kick or Recieve

Post by Munkey »

We've been discussing this one in our league but not really come up with any suggestions, is there any good reason why a coach would want to kick rather than recieve on winning the toss?

Reason: ''
[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
Remco
Experienced
Experienced
Posts: 89
Joined: Fri Aug 16, 2002 4:26 pm
Location: Rotterdam, Holland

Post by Remco »

Dwarves and Orcs might want to concentrate on bashing the other team instead of trying to pick up a pig's blatter.

Reason: ''
Note to self: make sure to start every game with "PLEASE, DON'T KILL ME!!!!"
User avatar
Longshot
Da Capt'ain
Posts: 3279
Joined: Thu Aug 09, 2001 12:00 am
Location: elsewhere
Contact:

Post by Longshot »

Weather!!!!!
If it is raining for example, i prefer kick and praying for a weather change at the next drive.

Reason: ''
Lightning' bugs for the win

http://teamfrancebb.positifforum.com/
User avatar
Darkson
Da Spammer
Posts: 24047
Joined: Mon Aug 12, 2002 9:04 pm
Location: The frozen ruins of Felstad
Contact:

Post by Darkson »

I always kick off with my Norse if facing a 2-3 turn TD team, that way 1 get 5-6 turns back in which to score and then the whole 2nd half. Not the most interesting tactic I agree, but if your opponent starts to get desperate they will make some silly errors.

Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
User avatar
Grumbledook
Boy Band Member
Posts: 10713
Joined: Sat Sep 21, 2002 6:53 pm
Location: London Town

Post by Grumbledook »

I would rather get a score on the board first, but generally I don't mind about kicking or receiving.

Reason: ''
User avatar
Al the Rat
Experienced
Experienced
Posts: 148
Joined: Tue Oct 22, 2002 3:32 pm
Location: London, UK

Post by Al the Rat »

When I'm playing a slow bashing type team (eg Chaos, or dwarves) I might consider kicking the first half, particularly if I have a kicker. And then playing an interference, loose, skirmish defence whilst I have all my players on the pitch. I am fairly confident in the second half that as long as I have seven rats still on the pitch I can play the clock some more, and get a touchdown resulting in a 1-0 win. My league still plays 3rd edition with no LRB updates, so it is also a card drawing tactic. If your opponent is getting frustrated by the slow progress he is more likely to play a special play card when it is not overly useful. The other reason to kick first is that it can confuse your opponent, and make him worry about some ploy up your sleeve that he hasn't yet spotted. (I'll probably reveal my first box breaking gutter runner like this, block, dauntless, leap and strip ball is a combo my league is yet to learn to fear!)

Reason: ''
Mestari
Legend
Legend
Posts: 3365
Joined: Tue Jun 04, 2002 7:01 am
Location: Finland, Oulu

Post by Mestari »

During my days as a coach of the gracious wood elves, I elected to kick in the following situation:

If the opponent is a bashing team.

The point of this is:

On defense, if I have 11 players, I have a good shot at getting the ball from them.

On offense, I only need 4-5 players to score with good certainty.

On the first turns of the game, I don't need all the 11 players if I receive - scoring is practically certain. So it's better to defend instead.

I only lost 1 game (against grossly imbalanced Forest Folk team that had Centaurs with several skills like diving tackle (the old)) during the teams carrieer, so I wouldn't say this was a bad tactic.

Reason: ''
[url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=3460]-[/url]Teemu
[i][size=67]Don't lynch me! I'm the captain of the carpet ship![/size][/i]
User avatar
vorner23
Veteran
Veteran
Posts: 196
Joined: Sat Oct 12, 2002 1:43 am
Contact:

Post by vorner23 »

Talking of centaurs... not strictly BB here. But whatever happened to chaos centaurs eh???

They were of course rubbish considering their cost as I remember....

Oh and Zoats.... and squats....

Reason: ''
User avatar
Zombie
Legend
Legend
Posts: 2245
Joined: Tue Aug 13, 2002 4:07 pm
Location: Montreal, Quebec, Canada

Post by Zombie »

That one's easy Munkey. All teams need 11 guys to have a good defense. But agility teams don't need 11 guys to be effective on offense. Therefore, an agility team playing against a bashing team, and therefore bound to lose players, is better off kicking in first half when they're sure to have 11. They'll score easily with 7 or 8 in second half anyway. By the same token, a bashing team playing against an agility team should kick, if only so that the agility team's coach doesn't get what he wants.

Basing against bashing, receive to draw first blood. Agility against agility, receive to score first and put pressure on the other team.

Reason: ''
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Post by DoubleSkulls »

Power teams often choose to kick when playing agility teams. Often the agility team will score in 2~3 turns giving the power team most of the half to get an equaliser. Then they can spend the whole 2nd half getting the 2nd TD. 2-1 win and classic dwarf strategy.

Ian

Reason: ''
User avatar
Nermal
Veteran
Veteran
Posts: 163
Joined: Wed Aug 28, 2002 6:40 pm
Location: Newport South Wales

kick

Post by Nermal »

ianwilliams wrote:Power teams often choose to kick when playing agility teams. Often the agility team will score in 2~3 turns giving the power team most of the half to get an equaliser. Then they can spend the whole 2nd half getting the 2nd TD. 2-1 win and classic dwarf strategy.

Ian
spot on ian. have seen that a lot in our last league, and done it myself a few times too with my chaos dwarf team.

Reason: ''
Rolling Thunder
User avatar
Balrog
Star Player
Star Player
Posts: 694
Joined: Fri Aug 16, 2002 3:19 pm
Location: Montreal, Qc

Post by Balrog »

With my chaos team I always choose to kick first. It allows me to have control of the ball from the moment I receive until the end of the game. I play for the basic 2-1 win, and control of the ball is key for that to work.

This is especially true against other strength teams. Sure, they get to hit you first, but that rarely gives them a big enough advantage for the win. And since I don't plan on stopping them from scoring I am free to focus my attention on selected targets. I'll let you run the ball for a score in exchange for beating up 2-3 of your players.

All you have to do is isolate one or two of his players and beat them until they leave the pitch, then you can move to other targets. This is often a mental challenge, you have to be in a certain mindset for this to work. Although you aren't really interested in the ball you still have to make your opponent think you are, so that he will spend his efforts (and rerolls) protecting it. Meanwhile you want to focus on getting the man advantage.

-Balrog

Reason: ''
Khrys_Antos
Rookie
Rookie
Posts: 42
Joined: Thu Oct 17, 2002 9:35 pm
Location: Montreal

Post by Khrys_Antos »

Bashing teams should kick to their opponent in the first half. Let the opponent score rather fast and maim some of his guys. Qith whatever is left in the half score a TD to even it. And then in the second half when they receive score a TD but use up the whole half doing it.

An AG team should kick to the bashing team in the first half. The reason is that at no other time will you have so many players on the field. Against other AG team, well then it depends whether they have a one-turn scoring machine and whether they have more or less players then you do.

Reason: ''
Deathwing
The Voice of Reason
Posts: 6449
Joined: Tue Jun 26, 2001 12:00 am
Contact:

Post by Deathwing »

Just finished a game. I kicked when 'In the Bag' came up on the handicap table. Turned over the weak 11 to go 1 up at H-T.

Reason: ''
Image

"Deathwing treats newcomers like sh*t"
"...the brain dead Mod.."
User avatar
Grumbledook
Boy Band Member
Posts: 10713
Joined: Sat Sep 21, 2002 6:53 pm
Location: London Town

Post by Grumbledook »

I'm not too bothered either way, I normally lose the toss ;]
If i do win i normally opt to recieve first, I prefer to get a score on the board before the other team. I just try to play with the situation I end up in.

Reason: ''
Post Reply