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Nippon starting team
Posted: Thu Sep 02, 2004 6:13 am
by Dogger
1st time in here...so plz, be patient;)
last season: nippon team
this season: nippon team, but different roster.
last season i had 2 sumos, 2 samurais, 2 ninjas & 5 linemen starting. i changed it to 4 samurais, 2 ninjas, 5 linemen, FF9, no apoth.
any different opinions ´bout that? just interested in starting rosters from the world outside germany;)

Posted: Thu Sep 02, 2004 10:45 am
by lineman
How does the Nippon team that you use look like? I have seen that a Nippon team is allowed in the Hexabowl in Norway. It looks like this:
Ashigaru 0-12 6 3 3 8 General
50k
Shinobi 0-4 8 2 3 7 Dodge, Catch General,Agility
70k
Thrower 0-2 6 3 3 8 Pass, Sure Hands General,Pass
70k
Samurai 0-4 7 3 3 8 Block General,Strength
90k
Rerolls: 50k
Special Players:
(No more than 2)
Position Replaces Qty MA ST AG AV Skills Skill Picks Cost
Ninja Thrower 0-2 8 3 4 7 Dodge General,Agility
100k
Posted: Thu Sep 02, 2004 11:32 am
by Joemanji
I don't know if he means the MBBL2 roster or a complete House Rules one:
http://www.blood-bowl.net/MBBLTeams/Nipponese.html
Posted: Thu Sep 02, 2004 2:20 pm
by Kheldar
With this setup you'll have 2 rerolls right?
SI think its not a bad setup, but you have to secure your ninja. If the get hurt, you'll have a very bad start for your leage.
Get an apothecary as next, then a 12th player and then one or 2 rerolls. After that go for the sumos.
Is push allowed in your rules, cause my leage banned it. Its very easy to get rid of players off the pitch with push

Posted: Fri Sep 03, 2004 9:32 am
by Dogger
Yes, i pushed ´em out several times, too.
And it´s no house rules, it´s MBBL2
http://www.midgardbb.com/MBBLTeams/Nipponese.html , here we go;)
The Ninja´s will play more defensive; last season only the ninjas scored - in 18 matches one had 27 touchdowns....all time record in my league.
i don´t want that anymore. want them to be more equal regarding SPP´s, Skills etc.
Posted: Fri Sep 03, 2004 11:19 am
by Kheldar
Try to spread your spp especially touchdowns over your team. The samurai should get some very early to get skills like guard, or mighty blow for carnage.
You should consider to take kick early for a lineman, because of the extra pressure your ninja can do then on the ballcarrier.
Posted: Fri Sep 03, 2004 11:30 am
by GalakStarscraper
I've never understood why Ninjas don't die. One of the keys to beating this team is to take out the two fast scorers.
Anyway ... yes the more you can spread the SPPs in the team the better off you'll be.
Galak