Please ;D
"no wizard means its a different ruleset"
1) If you guys go for such a low-blow, then I must lowblow as well and point out that Mattgslater has been doing rather underwhelmingly under the said ruleset. His orcs that never lose in TT are <50% in their wins at 5-2-6
http://fumbbl.com/FUMBBL.php?page=team& ... _id=647242 while being free to PICK his opponents (ranked team). If this is because he has been used to using a wizard every game I dont know, but my suspicion is that it's not.
2) Basicly your argument is our point of view is flawed, as we are missing one inducement which invalidates our claim for TT. Sadly, my style nurgle also won the leagues/tournament in TT cycles at my hometown, while facing wizards. And while you say a 20game team has difficulties reaching 51 spps my experience is different in that as well. Going MB first, then PO, and feeding the guy touchdowns and blitzes it is EXPECTED that he reaches 51 spps very quickly (for the anti-elf block,mb,po,tackle).
3) Fumbbl basher coaches have faced the 3+ to hit ag2 wizard for YEARS in lrb4, yet caging plays have won them tournaments.
4) Is it easier for the agi/low-TV opponent to win games with a wizard? Yes. Is it then a meaningful strategy to avoid playing a wizard to play with 7.5 less skills? NO! Is it then a better strategy to face the wizard 11vs11 rather than 11vs5? HELL NO!
5) We are not playing different rules, the point comes accross loud and clear for those of us who play both online and TT. However you guys with only TT experience behind your backs have vocal opinions with very few games to actually back up your claims (over time mattgslater will hopefully play more in fumbbl, and over time his opinions may change to reflect more the opinions of the majority, as far as what is optimal goes). This is driving a LOT of (especially UK based) online+TT-based very skilled coaches out of this forum permanently.
6) Smeborg, do you honestly think, that my nurgle team after 201 games with its "evil elf" legend ballcarrier [BC] (Block, Surehands, MA8, AG4, Foul app pestigor) would be really hurt by a wizard? You can keep the bc out of pickup range, you can keep the BC behind a double-cage, you can quickpass the ball to an NW while keeping your 2+2+ pickuper outside fireball range forcing your opponent to either waste lightning to take a 1/36 chance to win/draw or not use a wizard to stop a 8turn play.
7) You're riding on a strawman really.. "Our argument is #1" "Your is that our argument #1 is invalid because of your argument #2, which has little relevance to said issue". It's obvious that nurgle with bash or stymie build will be both affected by having to play wizards 24/7, is that the intention of the rules designer, that nurgle is always an 150k overdog? No! Elves can reach very high tvs as well with some stats and blodge..

If your serious counter to the claim that high bashing nurgle is more optimal than low Stand firm nurgle goes like this: "always play 150k down and induce the most powerful inducement in the rulebook or the game rules are different". Then I have to quote what RandomOracle from fumbbl said on (another issue), and use it for this one: No ruleset is will ever be broken, as cherrypicking trumps all. Basicly, if your nurgle always plays 150k overdog, you will likely lose a lot more games than intended. This is not a feature of a TT or online environment though, this is cherrypicking, (opponent choosing to play with -150k teams always to get wiz).
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Another point comes across also that was ignored earlier by you stymie-guys: IF playing stymie nurgle, why not take 4x tents on the NWs? Stonetroll did supremely well with that build, because 5x tents are really disruptive. Surely a stymie team would rely on actually stopping the dodges too, not just the blocks? Or is your stymie team really only fitted to beating orcs? Because without the tents or the mbpotackle to hit them, any elf worth his salt would just walz right over the stand firm nws and run a 8turn touchdown, while kicking deep on the kicking half and securing the ball backfield for 2-1 or better win.. If the kick score doesnt happen he still has 6 turns for leaping ballsteals.. You guys dont have guard, so he can get 1die on ball frequently, which is a 75% steal without strip ball and dont even get me started on stripping leapers and such guard-free, tents free, standfirming nurgle vs any elf.. then add wizard.. oh my god..