Jimmy Fantastic wrote:Hmm very interesting that there a few people who think Chaos make for a bashier team. For this I assume you are talking more of a long term environment and I am curious as to your reasoning behind it. Nurgle Warriors are better at bashing than Chaos Warriors because of regen and fa. Pestigors are better than beastmen because of regen. Beast is a lot better than Mino because I have yet to see a good Chaos team with a Mino. Rotters mean that you can have a deeper bench for more fouling and attrition. The FUMBBL stats show that at TV of 2000 plus Nurgle average more CAS than Chaos.
The thing is about Nurgle's disruptive ability is that it doesn't diminish by going a more killer route. Also in the shorter term Chaos Warriors are ridiculously easy to skill up with TDs but Nurgle Warriors will have to make most of their Spps by blocks. This is even more reason to go the killer route for me as MB first skill makes the NW a lot more likely to reach his 2nd skill, whereas CWs can go the Block Guard route quite quickly.
The killer route can be done, as we control fans have stated over and over. Is bash better in regards to on-pitch win percentage? Almost certainly. I admitted as much on the Nurgle cast. And while Nurgle can still be midly disruptive while being built to bash with the skills they already have, they can be made AMAZINGLY disruptive by going the control route.
Nurgle Warriors may be better bashers longterm than Chaos Warriors because of the extra skills but they are less likely to get there because they can really only get SPPs through casualties, and early casualties with them are heavily influenced by luck since they have no bash skills. Chaos Warriors can get to Block/MiB with TDs faster than Nurgle Warriors can. Then the CWs are causing casualties (and gaining SPPs) while the NWs are still trying to get Block. I don't see the NWs ever catching the CWs in this race. So are NWs better at high TV than the Chaos Warrior who has been at that value (and cracking skulls) for so much longer?
Sure, Pesties are better 1-on-1 than Beastmen. But you get a ton of Beastmen instead of the fragile Rotters and at only 20K more than a rotter, you can still time a well-placed boot if you really need to.
The Mino is wildly unpredictable, we all know that. But he a better bash player than the Beast. Horns/Frenzy mean more casualties than Tent/FA/DP.
Again, Nurgle can bash and do it well. I just think they provide a better, more challenging coaching experience through their control capabilities.