My latest nurgle team is struggling to win games at the moment, mostly getting draws. I know it's bad form to complain about your luck so much, but I genuinely feel my nurgle teams are jinxed as my opponents always seem to find a way to score on turn 8/16 TD. And I don't mean they pull off a TD that has 30-40% chance of success, we're talking TDs with odds of 5-10% chance of success happening on a fairly regular basis. And of course by the same token, I'll consistently fail actions with 70%+ chance of success, EG; Having a completely clear run of the end zone only to fail 3 sure hands pick ups and have the ball scatter onto an opponents player who rolls a 6 to catch while surrounded by all my disturbing presence players, and then runs off with the ball forcing a stalemate.
ANYWAY, my roster is as follows;
Beast - break tackle, pro, stand firm, grab
Warrior x3 - block, stand firm
warrior - 5spp rookie, hasn't skilled up in 25+ games
pestigor x3 - wrestle, fend (all of them between 3-6spp from their next skill)
pestigor - sure hands, block, kick off return
rotter x4 - rookies
RRs - 3
FF - 9
TV - 1750
Part of the problem is that the environment they play in matches teams by their team value, and a lot of people try to trim their teams down to be as efficient as possible. 1-2 team re-rolls +leader, 11 players without a bench etc. Such teams are vulnerable to casualties but my team isn't exactly built to cause them*, and I'm often faced with teams who have at least 2 developed killers, possibly more. In such an environment having over 200 TV on a single player is quite a burden especially if he should be neutralised early in the game for one reason or another, so I'm contemplating cutting him and trying to re-skill a replacement who will (hopefully) develop up to 16spp, 31spp maximum. The reason my beast has gotten so many SPP is that he acquired 5 MVP in his first 10 games and although I rarely block with him he averages at least 1 casualty per game. I'd never suggest for a moment that he isn't useful but I'm not sure if he's useful enough to justify his TV cost. Funnily enough when he reached 51spp he skilled up with 2 other players. The player before him rolled a double and the player after him rolled double, but he rolled a regular skill. I was kicking myself very hard for not rolling the skills in a different order.

*Although in my last 2 games versus chaos I caused 14 casualties, 8 and 6 respectively.