FWIW, I think Blitzers are the best strippers. They start with Block and MA7, and they don't have Frenzy or Stab or P access. Besides, you need all your linemen to kick the ball and soak up the grind; you can only make your kicker into a hunter when he's at/near peak development (he needs a blocking skill or he'll get hurt, and with your low ST and mobile-but-not-fast attitude, you'll struggle until you replace him).Uldreg wrote:I like the debate guys, and thanks for the help. I think i need at least one Stripballer asap. Neither of you thinks the skill should be put on a Blitzer, which kind of makes sense to me. Why? Also any ideas on any of my lineup postions in the protected spots in an inverted Zig or a half Zig? I always waffle on this, and its killing me. I just don't understand the methodology behind where you want the WE's and the blitzers in a general sense.
Once you have the Side Step Blitzers and Line-Elves (minimum 3) to man the 101 Inverted Zig, you never need any other eleven-man defense. The three SS'ers are for the wings and nose. When you have just two, you can run a Half-Zig, with SS'ers at inverted wing and inverted end, and a Blodger at the conventional wing, preferably supported with Guard on the flank. But the trick to the Inverted Zig is:
1) The Winger has SS, so can play in front of the flank with no fear of getting pushed. So you can put an AV7 player in the flank spot and not worry about gratuitous beatings.
2) Since the midfielder is free (that is, blitzing him gets your opponent no advantage), the action wants to focus on your safeties. But your safeties are almost directly behind the LOS: just one push on a Side Stepper, and he falls back into the centerfield column, forming a spine with the (Side Step) wingers and the (free) midfielders; nowhere to go. Any side the opponent doesn't screen off gets partitioned out, and the assault begins.
3) Wingers are Blitzers, linemen are Line-Elves. One midfielder is a line-elf (Kicker); the other can be anything, as can the safeties and the flankers. Until you've got your inverted Zig going, AV7 wants to be in the safety spot, or failing that, wants to support the winger. Once I have both SS wings and both Witch Elves, I really like running the Witches on the flanks, both for psychological impact and because that way one Witch is generally free to rush.