Skills for team development
Posted: Sat Jan 04, 2003 11:55 am
Okay, this has come up due to a difference in understanding of team development.
Lets say I've a lizardman team with the skills available to the players being:
Saurus Strength, General
Skink Agility
Kroxigor Strength, General
Simple so far. Now I've rolled Doubles for the skills roll for a Skink. My understanding from the LRB on Page 40 says:
<B>Rolling Doubles</B>
Normally a player is only allowed to choose a skill from the categories listed on the Player Skill List. However, if the Star Player roll was a double (ie, 1,1 or 2,2, etc), the the coach may ignore the result rolled on the Star Player Roll table (even if it was a characteristic increase) and instead may take any skill they like for the player. The restrictions for the player's race and the position he plays are ignored in this case, so a Human Catcher could take a Strength skill, for example. Only Chaos and Skaven players may take a physical ability.
According to this and having just checked the reference sheet the ONLY skills available to a Skink assuming they roll a double come from General, Strength and Agility. Is this correct?
Heres the link to the Games Workshop Reference for BloodBowl. On page 3 it has the skills listed available to each team.
http://www.games-workshop.com/Warhammer ... 002pdf.pdf
Thanks in advance
BigD
Lets say I've a lizardman team with the skills available to the players being:
Saurus Strength, General
Skink Agility
Kroxigor Strength, General
Simple so far. Now I've rolled Doubles for the skills roll for a Skink. My understanding from the LRB on Page 40 says:
<B>Rolling Doubles</B>
Normally a player is only allowed to choose a skill from the categories listed on the Player Skill List. However, if the Star Player roll was a double (ie, 1,1 or 2,2, etc), the the coach may ignore the result rolled on the Star Player Roll table (even if it was a characteristic increase) and instead may take any skill they like for the player. The restrictions for the player's race and the position he plays are ignored in this case, so a Human Catcher could take a Strength skill, for example. Only Chaos and Skaven players may take a physical ability.
According to this and having just checked the reference sheet the ONLY skills available to a Skink assuming they roll a double come from General, Strength and Agility. Is this correct?
Heres the link to the Games Workshop Reference for BloodBowl. On page 3 it has the skills listed available to each team.
http://www.games-workshop.com/Warhammer ... 002pdf.pdf
Thanks in advance
BigD