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Pro Loner Reroll
Posted: Sun Mar 20, 2011 3:51 pm
by daloonieshaman
Loner player does not like the block dice (or some such thing)
He wants to reroll them
he has Pro
so (to maximize the benefit of the reroll):
Declare Pro
d6 4+ roll Pro
(success reroll Blocking dice)
fails Pro:
Declare Team reroll
d6 4+ rolls Loner
(Success rerolls Pro)
failed Loner: must accept original die roll
successful 2nd pro roll - rerolls Blocking dice
Is this correct?
He only has to roll Loner for the team re-roll?
Re: Pro Loner Reroll
Posted: Sun Mar 20, 2011 3:59 pm
by SierraKiloBravo
Sounds right to me.
1 - Block dice.
2 - Use Pro.
3 - Fails Pro.
4 - Use reroll on Pro. Player has Loner, so roll 4+ to see if reroll is wasted.
5 - If Loner roll is 3-, then reroll wasted, Pro roll failed, meaning original Block dice stand.
6 - If Loner roll is 4+, then reroll allowed on Pro roll.
7 - Reroll Pro and go from there.
Re: Pro Loner Reroll
Posted: Sun Mar 20, 2011 7:00 pm
by Oxynot
daloonieshaman wrote:
He only has to roll Loner for the team re-roll?
Yes, because that is exactly what the skill says
Loner (Extraordinary)
Loners, through inexperience, arrogance, animal ferocity or just plain
stupidity, do not work well with the rest of the team. As a result, a Loner
may use team re-rolls but has to roll a D6 first. On a roll of 4+, he may
use the team re-roll as normal. On a roll of 1-3 the original result stands
without being re-rolled but the team re-roll is lost (i.e., used).
Re: Pro Loner Reroll
Posted: Sun Mar 20, 2011 7:44 pm
by Thadrin
That made my head hurt.
But yes. I think.
Re: Pro Loner Reroll
Posted: Wed Mar 23, 2011 2:08 am
by Greyhound
correct but you have failed the PRO roll rerolling is highly perilous:
50% chance to use the TRR
50% to succeed the PRO roll again
-----
25% chance to make it so far, then...
Re-roll the Block roll, assuming 2 dice block without block that's still:
11.1% chance of turnover, so 88.9% to not turnover:
-----
22.225% chance to not turnover
So you will spend your TRR, regardless, and in 22.225% case you will push/nail your opponent on that block, and in 77.7% you will loose your TRR and bit the turn (assuming your first Block roll was a Turnover roll)
out of interest your chances to whack your block opponent on your 2 dice block is 13.9%, so you're spending a TRR for:
77.7% of failure
13.9% of success
8.4% of just pushing your opponent around.
Re: Pro Loner Reroll
Posted: Wed Mar 23, 2011 6:23 am
by daloonieshaman
yea but I will take a push over skull any day