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Pass and HMP

Posted: Wed Aug 20, 2008 6:02 pm
by fire olli
Can you use the pass reroll when you use HMP???????????????

Posted: Wed Aug 20, 2008 7:46 pm
by landrover
Only if you're a stunty (see other thread :wink: ).

Posted: Wed Aug 20, 2008 11:54 pm
by Buggrit
ROFL

Re: Pass and HMP

Posted: Thu Aug 21, 2008 1:29 am
by GalakStarscraper
fire olli wrote:Can you use the pass reroll when you use HMP???????????????
Yes

Galak

Re: Pass and HMP

Posted: Thu Aug 21, 2008 6:09 pm
by Jural
Hail Mary Pass (Passing)
The player may throw the ball to any square on the playing pitch, no matter what the range: the range ruler is not used. Roll a D6. On a roll of 1 the player fumbles the throw, and the ball will bounce once from the thrower’s square. On a roll of 2-6 the player may make the pass. The Hail Mary pass may not be intercepted, but it is never accurate – the ball automatically misses and scatters three squares. Note that if you are lucky, the ball will scatter back into the target square! This skill may not be used in a blizzard or with the Throw Team-Mate skill.
Pass (Passing)
A player with the Pass skill is allowed to re-roll the D6 if he throws an inaccurate pass or fumbles.
The only pre-requisite for using Pass is if that a Pass is Inaccurate or is Fumbled. Hail Mary Pass clearly states that the outcomes of the play are either a Fumble or an Inaccurate Pass. Hence, Pass can ALWAYS be used on a Hail Mary Pass, unlike a normal throw (Where an interception or an accurate pass means Pass can not be used.)