Should you stop the clock if using Pass block to intercept? I'm only asking because this ituation came up in a game (alough I did intercept so the point was moot).
Player A declares a pass to Player B, who has a clear run to EZ. Player C moves to intercept and while moving/rolling (and not deliberately taking a long time - that's just cheatin') the timer runs out. Can the 1st player continue their move?
I guess the general question is:- What hapens to the timer when I attempt actions in my opponents turn.
We housed it that the timer stops at the start of my action, and is restarted and the conclusion, unless it's caused a turnover, but is thee anything fficial?
Pass block & timer
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Pass block & timer
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