treeman
Moderator: TFF Mods
- grotemuis
- Super Star
- Posts: 975
- Joined: Wed Jul 17, 2002 10:59 am
- Location: utrecht, holland
treeman
I got double 5 on a treeman. According to the rule book player's with movement three are not affected by the 4+ to stand up.
+ma good idea or has somebody got a better idea?
p.s. it's his first increase!
+ma good idea or has somebody got a better idea?
p.s. it's his first increase!
Reason: ''
and with one sigh he managed to expres his total hatred for everything that's mankind
marvin
marvin
- Zy-Nox
- Ex-Mega Star, now just a Super Star
- Posts: 1310
- Joined: Sun May 19, 2002 2:18 pm
- Location: Bringing Fouling To A New Level.
It would still be hell slow, but a good way to get round the 4+ stand up,If he's on a fling team then what about pass
Or Frenzy
Or Dodge and build him to block dodge.
I'd go for frenzy

Or Frenzy

Or Dodge and build him to block dodge.
I'd go for frenzy
Reason: ''
[url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=3460]Hall Of Famer[/url]
Novice Heretic
Wielder of the Trout of Nuffle Slapping
"I hope this makes sense,most things make sense in my head, but not to other people"
Novice Heretic
Wielder of the Trout of Nuffle Slapping
"I hope this makes sense,most things make sense in my head, but not to other people"
- Zy-Nox
- Ex-Mega Star, now just a Super Star
- Posts: 1310
- Joined: Sun May 19, 2002 2:18 pm
- Location: Bringing Fouling To A New Level.
Nope all negative skills remain,(they are racial characteristics now)
You could lose them under Gold edition but big guys took to long to progress(double normal rate). So it was a kind of trade,gain skills at the normal rate,but you have to keep the negative ones.
Take root isnt to bad, at least you get them for the second half
You could lose them under Gold edition but big guys took to long to progress(double normal rate). So it was a kind of trade,gain skills at the normal rate,but you have to keep the negative ones.
Take root isnt to bad, at least you get them for the second half

Reason: ''
[url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=3460]Hall Of Famer[/url]
Novice Heretic
Wielder of the Trout of Nuffle Slapping
"I hope this makes sense,most things make sense in my head, but not to other people"
Novice Heretic
Wielder of the Trout of Nuffle Slapping
"I hope this makes sense,most things make sense in my head, but not to other people"
- DoubleSkulls
- Da Admin
- Posts: 8219
- Joined: Wed May 08, 2002 12:55 pm
- Location: Back in the UK
- Contact:
It all depends on how you are using him.
If its a halfling team and he is throwing halflings all over the shop then Pass is a very good choice - helps saves those rerolls.
If its a Woodie team then Frenzy means he can make that 2nd block to ensure he is getting the opponent down and making the hole for the woodies to get through.
+MA is tempting, but how often does he get knocked over anyway?
Ian
If its a halfling team and he is throwing halflings all over the shop then Pass is a very good choice - helps saves those rerolls.
If its a Woodie team then Frenzy means he can make that 2nd block to ensure he is getting the opponent down and making the hole for the woodies to get through.
+MA is tempting, but how often does he get knocked over anyway?
Ian
Reason: ''
-
- Da Cynic
- Posts: 7462
- Joined: Thu Jan 01, 1970 12:00 am
- Location: Nice Red Uniforms and Fanatical devotion to the Pope!
- GalakStarscraper
- Godfather of Blood Bowl
- Posts: 15882
- Joined: Tue Jun 26, 2001 12:00 am
- Location: Indiana, USA
- Contact:
I believe that the Treeman standing rule is now gone and its any player with 2 or less MA has issues.
That said since I run a Halfling team ... double 5 for me have a couple option (most of this is repeating whats been said).
Pass (if you use Throw TeamMate)
+1 MA (if you have issues with the Tree falling down a lot)
Frenzy (if you get to throw a lot of Blocks with the Tree)
Dodge (if you find your opponent's don't stick around the tree so you need to blitz with him a lot (combine with Stand Firm you'll be able to take chances for tricky Dodges (this works great if you get Break Tackle in the future) .. added bonus is he doesn't fall as much)
Decide which of the 4 statements above is MOST true for you and you should have a good idea of what to pick.
Galak
That said since I run a Halfling team ... double 5 for me have a couple option (most of this is repeating whats been said).
Pass (if you use Throw TeamMate)
+1 MA (if you have issues with the Tree falling down a lot)
Frenzy (if you get to throw a lot of Blocks with the Tree)
Dodge (if you find your opponent's don't stick around the tree so you need to blitz with him a lot (combine with Stand Firm you'll be able to take chances for tricky Dodges (this works great if you get Break Tackle in the future) .. added bonus is he doesn't fall as much)
Decide which of the 4 statements above is MOST true for you and you should have a good idea of what to pick.
Galak
Reason: ''
-
- Emerging Star
- Posts: 339
- Joined: Wed Jun 26, 2002 12:41 am
- Location: Michigan
- Contact:
Take the MA
With MA 3, you won't have difficulties standing up. This means you can use Piling On as your next skill a lot more effectively and REALLY put the hurt on your opponent's front line.
Reason: ''
- grotemuis
- Super Star
- Posts: 975
- Joined: Wed Jul 17, 2002 10:59 am
- Location: utrecht, holland
- Zy-Nox
- Ex-Mega Star, now just a Super Star
- Posts: 1310
- Joined: Sun May 19, 2002 2:18 pm
- Location: Bringing Fouling To A New Level.
- grotemuis
- Super Star
- Posts: 975
- Joined: Wed Jul 17, 2002 10:59 am
- Location: utrecht, holland
- Thadrin
- Moaning Git
- Posts: 8079
- Joined: Mon Jul 30, 2001 12:00 am
- Location: Norsca
- Contact:
I <b><u>HATE</b></u> the change to the treeman standing rule.
Sure the problem should affect all players under MA3. Fine. But the problem should be a racial char for the Treeman. I just don't see them as being flexible...which I think was the point of the rule in the first place wasn't it?
Back on topic...Pass on a Halfling team, Dodge if not.
Sure the problem should affect all players under MA3. Fine. But the problem should be a racial char for the Treeman. I just don't see them as being flexible...which I think was the point of the rule in the first place wasn't it?
Back on topic...Pass on a Halfling team, Dodge if not.
Reason: ''
I know a bear that you don't know. * ICEPELT IS MY HERO.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
-
- Legend
- Posts: 2546
- Joined: Fri Oct 25, 2002 10:04 pm
- Location: Fife, Scotland
- Contact:
Nooooooooooooooooo! You fools!!!
Isn't it obvious?
DAUNTLESS!

Isn't it obvious?
DAUNTLESS!

Reason: ''
Cheers,
Stephen :: LRB 5.0 Background Editor
Blood Bowl 2005 & 2006 :: Winner of Most Casualties
The Lore of Nuffle :: The webs biggest BB flavour archive!
Stephen :: LRB 5.0 Background Editor
Blood Bowl 2005 & 2006 :: Winner of Most Casualties
The Lore of Nuffle :: The webs biggest BB flavour archive!
- Darkson
- Da Spammer
- Posts: 24047
- Joined: Mon Aug 12, 2002 9:04 pm
- Location: The frozen ruins of Felstad
- Contact: