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Chaos dwarves and physical abilities

Posted: Wed Jun 26, 2002 10:36 pm
by krybosis
A short and silly question : do Chaos Dwarves have access to the physical abilities skill category in a roll of doubles?

Posted: Wed Jun 26, 2002 10:44 pm
by Deathwing
Short answer too.
No.

Posted: Thu Jun 27, 2002 12:45 am
by sean newboy
Deathwing is correct, it may not really make sense but the answer is no. Obviously the existence of Bull Centaurs has nothing to do with chaos or warpstone.

Posted: Thu Jun 27, 2002 4:00 am
by SBG
But we surely wish that we could pick from them physical abilities! Imagine a Hobbo with Very Long Legs!!!

Fred

Posted: Thu Jun 27, 2002 4:03 am
by SBG
Forget what I just said, I was getting excited... We were talking CD, not hobboes... But anyway! Could you imagine a Bull Centaur with Horns !!! CD's with razor sharp claws !!!

Just dreaming... :cry:

Fred

Posted: Thu Jun 27, 2002 6:20 am
by Thadrin
Chaos Dwarves is a bit of a misnomer these days...Dark Dwarfs just sounds stupid though (Dark Elves don't get mutations either.)

Posted: Thu Jun 27, 2002 1:14 pm
by sean newboy
Well Dark Elves dont follow or even like chaos. True tho Chaos Dwarves arent really chaos,they should be renamed, perhaps call them Squats.

Posted: Thu Jun 27, 2002 1:26 pm
by Lucien Swift
chaos dwarves are definitely a bit lost in the nomenclature department... it's the downside of their continued afterthought status at GW...

if memory serves...

they began as full-on chaos followers, a single regiment possibility in the overall chaos list, and they had only cursory mini support, but were just an allied force. the cd's got a list of their own only after marauder miniatures went wild on them at one point and produced a substantial (and still widely acknowledged as one of the best and most interesting ever, someday i will own them all!) line of them in the late 80's...

after the absorbtion of marauder into the citadel hive-mind, the cd's pretty much vanished for a while, until a new line emerged, shockingly, with the big hats and an entirely new and original fluff...

...now, the hapshet-hats era fluff really wasn't all that chaos-y... they had their own god, their own demons, their own everything, really.... and definitely no mutations, not random ones anyway... really, the cd's were more like the skaven from a cosmological standpoint, the warping influence of chaos powered their deviation, but it had its own identity...

but, the name "chaos dwarf" was already ingrained into the warhammer lexicon, and they were stuck with it...

i don't really follow warhammer anymore, but from what i hear the cd's have been tossed onto the rocks again, a rumored redesign of them, both the look and the fluff, may or may not be coming (i hear they'll really pump up the slave-master notion, their army being a handful of tuskies commanding hordes of green-skined slaves... lots of whips and chains, etc... no word on the hats).... but, this isn't coming soon, that's for certain... if at all... cd's are definitely the red-headed step-children of the warhammer world...

"dark dwarfs" would be far and away more appropriate...

...and i still miss marauder miniatures...

Posted: Thu Jun 27, 2002 1:29 pm
by sean newboy
...and i still miss marauder miniatures...
U aint the only one.

Posted: Thu Jun 27, 2002 1:33 pm
by Thadrin
Me too! I still have their Beastman regiment at home somewhere.

Posted: Thu Jun 27, 2002 2:33 pm
by jeffzimm1
Chaos Dwarves: I would prefer a little more detail in the racial characteristics side like in 2nd Ed. Dark Elves would have a big disadvantage if they played outside in daylight, I think the Chaos Dwarves should be included in that mix. What makes the races unique (and fun to play, imo) are their differences, strengths AND weaknesses. I always loved attributes, like "Smells really bad" or "Ugliness". Those attributes were about as much fun as the ones that "added" to a team. What's the whole point of playing chaos if you can control what you get.

My chaos dwarves are all the figs with the spiked helmets, even my WFB units.