This seems to be a change from CRP, going from the Teams of Legend PDF.
In CRP:
"Instead of purchasing an Apothecary, Necromantic and Undead
teams use the services of a Necromancer. The Necromancer is
free to the team and allows the team once per a match to ‘Raise
the Dead’."
In ToL:
"Necromantic Horror and Shambling Undead teams cannot hire an Apothecary, either as a permanent fixture on their roster
or as an inducement. However, their Head Coach is replaced by a Necromancer
...
If you have a suitable miniature representing your Necromancer, you can argue the referee’s call in the same way that you would with a Head Coach."
So in CRP you hired a necromancer, while in ToL you replace the head coach with one.
Does that mean that if your Head Coach, who is now a Necromancer, fails an Argue the Call roll and is ejected that you can no longer use the Raise the Dead ability?
On a related note, I've not seen the new coach variants rules, but would they have an effect on the Necromancer and therefore Raise the Dead?
Failed Argue the Call rolls and Necromancers...
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Re: Failed Argue the Call rolls and Necromancers...
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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.