Are there clear rules for Player Characteristics by now ?
Posted: Sun Apr 13, 2003 7:51 pm
Correct me if i missed something, the following should a complete summary of all rules regarding Player Characteristics.
Player Characteristics are Movement, Strength, Agility and Armour.
Player Characteristics can be modified by:
Star Player Rolls, Ageing Result Rolls, Serious Injury Rolls and Handicap Table Rolls
Traits that permanently increase Player Characteristics are:
Spikes (Physical) and Very Long Legs (Physical)
Traits that temporalily increase Player Characteristics are:
Horns (Physical) and Dauntless (General)
Handicap Table Rolls that temporalily increase Player Characteristics are:
Illegal Drugs
A Player's Characteristics can not be permanently increased by more than two points over the Players Starting Value.
A Player's Characteristic can not be decreased by more than two points below the Players Starting Value.
Minimum Value for each Player Characteristics is 1.
So, this means we have a Skaven Gutter Runner with MA+1 and VLL which increases his MA to 11. There is no way for him to further increase his MA, besides "going for it". Assuming he's got the sprint Skill the Gutter Runner's maximum MA is 14, Basic MA 11 + 3 GFI.
So, 14 is the fastest anybody can move on a Blood Bowl pitch, right ?
Galak if u read this will you consider adding such a summary to your hotlist ?
Player Characteristics are Movement, Strength, Agility and Armour.
Player Characteristics can be modified by:
Star Player Rolls, Ageing Result Rolls, Serious Injury Rolls and Handicap Table Rolls
Traits that permanently increase Player Characteristics are:
Spikes (Physical) and Very Long Legs (Physical)
Traits that temporalily increase Player Characteristics are:
Horns (Physical) and Dauntless (General)
Handicap Table Rolls that temporalily increase Player Characteristics are:
Illegal Drugs
A Player's Characteristics can not be permanently increased by more than two points over the Players Starting Value.
A Player's Characteristic can not be decreased by more than two points below the Players Starting Value.
Minimum Value for each Player Characteristics is 1.
So, this means we have a Skaven Gutter Runner with MA+1 and VLL which increases his MA to 11. There is no way for him to further increase his MA, besides "going for it". Assuming he's got the sprint Skill the Gutter Runner's maximum MA is 14, Basic MA 11 + 3 GFI.
So, 14 is the fastest anybody can move on a Blood Bowl pitch, right ?
Galak if u read this will you consider adding such a summary to your hotlist ?