Starting Roster Skills
Posted: Thu Aug 30, 2018 9:07 am
Hi all,
I had a look into which skills were represented on starting rosters. The reason? Well, that would get this post relegated to the House Rules section, so just ignore that for now. I found it interesting that a lot of skills aren't on any roster at all, while a fair few skills were only present on a single team, as "flavour". Conversely, not many skills are on 3 or more rosters - and of those, a handful are on a lot of rosters.
It should be noted that I've only considered skills that can be picked (so none of the xtraordinary skills like stunty, right stuff or regen), I've disregarded 0-1 players, and I've included Khorne and Brets.
Just 11 skills are present on 3 or more teams. 9 If you disregard Brets & Khorne:
Block (16 Teams)
Dodge (13 Teams)
Pass (10 Teams)
Thick Skull (8 Teams)
Catch (6 Teams)
Sure Hands (6 Teams)
Frenzy (5 Teams)
Mighty Blow (4 Teams)
Dauntless (3 Teams)*
Horns (3 Teams)*
Jump Up (3 Teams)
20 Skills are rare (i.e. on 1-2 Teams):
Claws (Necro), Disturbing Presence (Nurgle), Diving Catch (Slann), Diving Tackle (Slann), Dump-Off (DE), Fend (Brets), Foul Appearance (Nurgle), Juggernaut (Khorne), Leap (Slann+WE), NOS (EU), Safe Throw (HE), Shadowing (DE), SideStep (EU+Ogre), Sprint (CD+WE), Stand Firm (Halfling, Necro), Strong Arm (Halfling), Sure Feet (CD), Tackle (CD+Dwarf), VLL (Slann), Wrestle (Brets)
Or to flip that around, 13 of the 26 teams (or 11 of the 24) have "exotic" stuff - most of those having 2+ rare skills:
Bretonnians (Fend, Wrestle)
CDs (Sprint, Sure Feet, Tackle)
Dwarfs (Tackle)
Dark Elfs (Dump Off, Shadowing)
Elven Union (NOS, Side Step)
Halfling (Stand Firm, Strong Arm)
High Elfs (Safe Throw)
Khorne (Juggernaut)
Necro (Claws, Stand Firm)
Nurgle (Disturbing Presence, Foul Appearance)
Ogres (Side Step)
Slann (Diving Catch, Diving Tackle, Leap, Very Long Legs)
Woof Elf (Leap, Sprint)
Finally, 21 available skills aren't on any starting rosters
General: Dirty Player, Kick, Kick-off return, Pass Block, Pro, Strip Ball
Passing: Accurate, HMP, Leader
Agility: Sneaky Git
Strength: Break Tackle, Grab, Guard, Multiple Block, Piling On, Strong Arm
Mutations: Big Hand, Extra Arms, Prehensile Tail, Tentacles, Two Heads
Cheers
Martin
I had a look into which skills were represented on starting rosters. The reason? Well, that would get this post relegated to the House Rules section, so just ignore that for now. I found it interesting that a lot of skills aren't on any roster at all, while a fair few skills were only present on a single team, as "flavour". Conversely, not many skills are on 3 or more rosters - and of those, a handful are on a lot of rosters.
It should be noted that I've only considered skills that can be picked (so none of the xtraordinary skills like stunty, right stuff or regen), I've disregarded 0-1 players, and I've included Khorne and Brets.
Just 11 skills are present on 3 or more teams. 9 If you disregard Brets & Khorne:
Block (16 Teams)
Dodge (13 Teams)
Pass (10 Teams)
Thick Skull (8 Teams)
Catch (6 Teams)
Sure Hands (6 Teams)
Frenzy (5 Teams)
Mighty Blow (4 Teams)
Dauntless (3 Teams)*
Horns (3 Teams)*
Jump Up (3 Teams)
20 Skills are rare (i.e. on 1-2 Teams):
Claws (Necro), Disturbing Presence (Nurgle), Diving Catch (Slann), Diving Tackle (Slann), Dump-Off (DE), Fend (Brets), Foul Appearance (Nurgle), Juggernaut (Khorne), Leap (Slann+WE), NOS (EU), Safe Throw (HE), Shadowing (DE), SideStep (EU+Ogre), Sprint (CD+WE), Stand Firm (Halfling, Necro), Strong Arm (Halfling), Sure Feet (CD), Tackle (CD+Dwarf), VLL (Slann), Wrestle (Brets)
Or to flip that around, 13 of the 26 teams (or 11 of the 24) have "exotic" stuff - most of those having 2+ rare skills:
Bretonnians (Fend, Wrestle)
CDs (Sprint, Sure Feet, Tackle)
Dwarfs (Tackle)
Dark Elfs (Dump Off, Shadowing)
Elven Union (NOS, Side Step)
Halfling (Stand Firm, Strong Arm)
High Elfs (Safe Throw)
Khorne (Juggernaut)
Necro (Claws, Stand Firm)
Nurgle (Disturbing Presence, Foul Appearance)
Ogres (Side Step)
Slann (Diving Catch, Diving Tackle, Leap, Very Long Legs)
Woof Elf (Leap, Sprint)
Finally, 21 available skills aren't on any starting rosters
General: Dirty Player, Kick, Kick-off return, Pass Block, Pro, Strip Ball
Passing: Accurate, HMP, Leader
Agility: Sneaky Git
Strength: Break Tackle, Grab, Guard, Multiple Block, Piling On, Strong Arm
Mutations: Big Hand, Extra Arms, Prehensile Tail, Tentacles, Two Heads
Cheers
Martin