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mongrel hoard?
Posted: Wed Aug 28, 2013 4:14 am
by bound for glory
in the original writeup of the underworld teams, there was mention of "the mongrel hoard" team witch was made up of mutants.
my buddys were kicking around the idea of trying to put a mutant team roster togeather. i figure, there are plenty of good models out there to represent the team, and i think it would be a newish concept.
any ideas?
Re: mongrel hoard?
Posted: Wed Aug 28, 2013 4:59 am
by Ullis
Rotters from the nurgle team, humans with AV7 or human linemen with GM skill access. Starting positionals could be players with:
- Two-Heads,
- Claws,
- Extra Arms,
- Long legs, leap
Re: mongrel hoard?
Posted: Wed Aug 28, 2013 5:11 am
by Heff
Build one on fumbbl based on chaos maurauders and different from the min maxed mares that live there. every second skill has to be a mutation and no two can be the same. so you have to use all mutations across the team. would be an exercise in frustration.
Re: mongrel hoard?
Posted: Wed Aug 28, 2013 6:01 am
by lunchmoney
Darkson's lot do a thing where everything is mutationy and random
http://arbbl.webs.com/arbblgoeschaos.htm
Re: mongrel hoard?
Posted: Wed Aug 28, 2013 7:38 am
by Darkson
Mongrel Horde wasn't mutations, it was about random (evil) players who might or might not show up for a game.
https://www.google.co.uk/url?sa=t&rct=j ... 6542,d.d2k
http://www.google.com/url?sa=D&q=http:/ ... LdCwCZ50Jw
Re: mongrel hoard?
Posted: Wed Aug 28, 2013 12:21 pm
by Heff
Ah someone who can spell horde
Re: mongrel hoard?
Posted: Wed Aug 28, 2013 2:12 pm
by bound for glory
if you look at the first underworld team "profile", at the bottom, where it says "other famous underworld teams", this:
mongrel horde(mutants).
Re: mongrel hoard?
Posted: Wed Aug 28, 2013 4:05 pm
by Gaixo
Aren't Underworld and Chaos Pact both "mutants?" I guess I don't get what's different in your concept. Just run Underworld as-is or Pact without Big Guys.
Re: mongrel hoard?
Posted: Wed Aug 28, 2013 9:28 pm
by Xtreme
Gaixo wrote:Aren't Underworld and Chaos Pact both "mutants?" I guess I don't get what's different in your concept. Just run Underworld as-is or Pact without Big Guys.
Voice of reason.
Re: mongrel hoard?
Posted: Thu Aug 29, 2013 11:10 am
by kerrygray8
Once upon a time I created a Mongrel Horde (mixed-race type) out of necessity..........
viewtopic.php?f=16&t=37012
They are still performing at the exact level of mediocrity I had intended

Re: mongrel hoard?
Posted: Fri Aug 30, 2013 4:19 pm
by ulvardar
kerrygray8 wrote:Once upon a time I created a Mongrel Horde (mixed-race type) out of necessity..........
viewtopic.php?f=16&t=37012
They are still performing at the exact level of mediocrity I had intended

Sounds like a great and fluffy team to play with!
Maybe some players, like the halfling or the amazon, may be a bit out of place... Mongrel Horde was a bunch of evil guys (not specially mutants, so not really an underworld/pact team), I would add the chance for an ogre/troll joining the team from time to time...
Re: mongrel hoard?
Posted: Fri Aug 30, 2013 4:51 pm
by GalakStarscraper
Here was a take on 3rd edition rules version of the team from the old files:
http://www.midgardbb.com/OtherTeams/MongrelHorde.html
Tom
Re: mongrel hoard?
Posted: Fri Aug 30, 2013 6:33 pm
by fatfinley
OMG I love this! Random Blood Bowl goodness!