Is there Already a List of Bugs in the Living Rulebook 1.1 ?
Posted: Sat Jun 15, 2002 12:55 pm
...and other downloadable material like the Electronic Team Roster.
I hope that i will not be flamed for the suggestion to discuss what seems like bugs and collect them here, instead of sending the same information to Fanatic by Email over and over again.
I want to start (if i may):
1. Undead Teams are not specifically disallowed to (permanently) hire a Apothecary any longer.
-> bug or feature ?
2. The Electronic Team Roster still lists a permanently hired team wizard.
-> regarding the wizard it would be interesting if freebooters in general are temporalily added to the total cost of team and therefore not changing the team rating, or if they are not, allowing the coach to lower the team rating by burning some cash ?
3. Can the same type of niggling injury be gained twice ?
-> if not, then there must be a way to determine the exact niggling injury when aging.
My suggestion is each Niggling only Once.
Based on the serious injury table this might work:
"When a player suffers a niggling injury from aging, roll a D6. On a roll of 1 to 5 he gains a FL, SH, DB, SK, PN. On a Roll of 6 your Apothecary was able to cure the Players. If your Team does not have an Apothecary you have to reroll the D6."
4. Serious Injuries, "no characteristics may be reduced by more than 2 points".
Does that mean no characteristic may be reduced more than twice ?
Or Does it mean more than 2 Points below the Players Basic Characteristic value ? Is there A Minimum Charakteristics Value and what happens when a Characteristic is reduced to 0 ?
I hope that i will not be flamed for the suggestion to discuss what seems like bugs and collect them here, instead of sending the same information to Fanatic by Email over and over again.
I want to start (if i may):
1. Undead Teams are not specifically disallowed to (permanently) hire a Apothecary any longer.
-> bug or feature ?
2. The Electronic Team Roster still lists a permanently hired team wizard.
-> regarding the wizard it would be interesting if freebooters in general are temporalily added to the total cost of team and therefore not changing the team rating, or if they are not, allowing the coach to lower the team rating by burning some cash ?
3. Can the same type of niggling injury be gained twice ?
-> if not, then there must be a way to determine the exact niggling injury when aging.
My suggestion is each Niggling only Once.
Based on the serious injury table this might work:
"When a player suffers a niggling injury from aging, roll a D6. On a roll of 1 to 5 he gains a FL, SH, DB, SK, PN. On a Roll of 6 your Apothecary was able to cure the Players. If your Team does not have an Apothecary you have to reroll the D6."
4. Serious Injuries, "no characteristics may be reduced by more than 2 points".
Does that mean no characteristic may be reduced more than twice ?
Or Does it mean more than 2 Points below the Players Basic Characteristic value ? Is there A Minimum Charakteristics Value and what happens when a Characteristic is reduced to 0 ?