Hi Jimmy,
if you're going to be rude right off the bat, you could have given me the courtesy of trying to understand what I said.
But I'll happily explain, in the hope that you'll actually read it.
Woah Woah Woah. Are you saying that you have broken the bank rule and Cyanide have just done what you wanted?
I don't know Jimmy, that's why I asked how it worked in Cyanide. Not that I got a detailed reply.
But from what I can gather, they implemented it wrong, if they used it as a starting point - as for example there is no "topping off".
Ofc there is no "latest" bank rule unless your bank rule is what Cyanide are using.
Galak's rule expressly forbids moving money from the bank in the pre game.
Do you seriously fail to understand that these are very different rules?
Galak's rule (or rather my original rule, if you want a stroll Down memory lane) forbids moving Money in the pre-game, because that was completely unheard of. Never done before, and as you calculated your TV for next game during your post game sequence, it was thought to be way too messy.
So, the Bank rule does this:
1. You can set aside Cash. Anything up to 150K does not Count towards TV.
2. Anything above 150K will add to your team value and be available.
3. Anything you chose to not Bank will also Count towards team value and be available - though people never did, as this was during your postgame, so you didn't know your next opponents TV.
4. Anything Thus available would increase TV, but would also be available for inducements at no further cost. (Since you already payed).
5. You can not top-off on your inducement Cash.
6. Anything available not spent would naturally still be yours after the game, just inflating your TV for no gain.
Then JJ nixed it. And created the Petty Cash rule. Which allows the transfer of Cash in the pre-game, and the messy recalculation of Team Value during the inducement phase.
....And that's what we've all been playing for 5 years now. And gotten used to.
Eventually, the Bank rule got more and more removed from what BB players were used to, meaning more misunderstandings.
So I decided to rewrite the Bank rule to fit into the Petty Cash framework.
Now - if Cyanide has done anything that is unlike the mechanics of the Petty Cash rule that we already have, then they have messed it up. (If they're using mine at all...)
But let's look at my rewrite:
1. Cash are default Banked. Anything up to 150K does not Count towards TV.
2. Anything above 150K be automatically turned into Petty Cash and will add to your team value and be available.
3. As with the Petty Cash rules any further Cash you have can be made available and will then also Count towards team value.
4. Anything Thus available would increase TV, but would also be available for inducements at no further cost. (Since you already payed).
5. You can not top-off on your inducement Cash, as per the Petty Cash rules anything you try to top off with will increase your TV, thereby lowering the imaginary Cash you'd be getting.
6. Anything available not spent would naturally still be yours after the game, just inflating your TV for no gain.
So - I hope you now see the connection.
I was making a rewrite that would be easily understandable to anyone was not brought up in the CRP-era.
And as far as I recall, I didn't ask permission for the rewrite, since it does the same thing - except it adds the flexibility that comes with the Petty Cash rules that have been in the game for 5 years, and as you say have been working just fine.
Cheers
Martin