Rules for snotling teams
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- Ghost of Pariah
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- GalakStarscraper
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Trust me from having played them in a league setting ... The MBBL2's AV 5 with a +2 injury modifier is bad enough especially when none of them exert -1 penalties for doding into their TZ.Pariah wrote:OKay okay, "bad Eric"!
Like my Snots?
A "cage" of Snotlings is just a 2+ roll for any player to nail the ball carrier unless you can somehow get some Trolls to move forward with the cage and at MA 4 that's not easily happening and virtually everyone in the world rolls 3 dice against them.
Throw in the 2 band passing penalty and they almost HAVE to run the ball ... this leds back to the MA 5 and no -1 effect on dodging ... so popping a ball away from a Snotling running game is pretty easy.
So far the only time my team has scored was against a Goblin team and that was because he kept leaving Goblins in Snotlings TZs on his turn so 2 assists is 2 dice blocking and then I fouled was able to advance the cage this way ... if he would have played good Stunty tactics my Snots team would still be scoreless for its league playtime.
Galak
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- Ghost of Pariah
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I'm sorry (and I know how this may sound) but that too good!
Goblins and halflings are supposed to be only half serious (or at least a challenge to experienced coaches) therefore Snotlings should be twice as bad as that! They should only even be playable by true Blood bowl Masters. They should have a roster that ppl look at say, "Jesus! How can you even hope to win?!"
I think the roll to see if they can evenb catch a pass would be fun. You could throw the ball at them to injure them! They also should splatter alot easier than they do. These guys should be dying by accident.
Goblins and halflings are supposed to be only half serious (or at least a challenge to experienced coaches) therefore Snotlings should be twice as bad as that! They should only even be playable by true Blood bowl Masters. They should have a roster that ppl look at say, "Jesus! How can you even hope to win?!"
I think the roll to see if they can evenb catch a pass would be fun. You could throw the ball at them to injure them! They also should splatter alot easier than they do. These guys should be dying by accident.
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- ExeGAMER
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This season Da Xpendablzz are running with the MBBL2 rules with the exceptions that the roster is limited to 20 players (4+16) and that xtra players are D4-1 (which I think gives slightly higher odds of 3 extra than D6/2 round down).
In 4.5 games (8 turns lost to riots) they have taken 11 Casualties and inflicted 11 (12-14 if you include fouls).
Their only ever win, bizarrely, came against the current league leaders
... and was almost completely down to bad play and bad luck on the part of their head coach. Losing a key player (killed) to a fumbled "throw Snotling" was bad luck. Five 2/2 results on 3+ with re-roll dodges was bad luck. Failing a touchdown scoring go-for-it was really bad luck. Trying to beat up the Trolls was bad coaching. Getting TWO players shoved into the crowd with the old Snotling-Sidestep was, well, hysterically funny
In a league full of experienced (AND dedicated) coaches, there may not be any place for a Snotling team... and they should be weak enough that nobody is likely to play them under those conditions.
However, in a recruitment league, where you are trying to attract new players a Snotling team capable of the odd win is an invaluable resource. They have to be good enough not to be a total waste of time, whilst being a bundle of laughs to witness and taking a damn good kicking from the new guy.
---Steven
In 4.5 games (8 turns lost to riots) they have taken 11 Casualties and inflicted 11 (12-14 if you include fouls).
Their only ever win, bizarrely, came against the current league leaders


In a league full of experienced (AND dedicated) coaches, there may not be any place for a Snotling team... and they should be weak enough that nobody is likely to play them under those conditions.
However, in a recruitment league, where you are trying to attract new players a Snotling team capable of the odd win is an invaluable resource. They have to be good enough not to be a total waste of time, whilst being a bundle of laughs to witness and taking a damn good kicking from the new guy.
---Steven
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- GalakStarscraper
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Funny ... Pariah, you were the person I was looking up to for saying that any BB team should approach truely challenging without crossing the line to unplayable. I admired you for that statement ... too bad to see you take it back.Pariah wrote:I'm sorry (and I know how this may sound) but that too good!
Galak
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- Ghost of Pariah
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For snotlings I will take it back.
Don't make me write out the Snotling description from my Orcs and goblins book. They aren't sentient beings. They are monkies! You might as well make a Dog team. Or a Chimpanzee team. Oh I know! How about a Parrot team? Parrots are smart, right? I mean, they talk! They an pick things up and even count! They could play Blood Bowl and organize a team right?
Trolls are more self aware than Snotlings fer cryin out loud!
Snotlings do not belong on the pitch.
Don't make me write out the Snotling description from my Orcs and goblins book. They aren't sentient beings. They are monkies! You might as well make a Dog team. Or a Chimpanzee team. Oh I know! How about a Parrot team? Parrots are smart, right? I mean, they talk! They an pick things up and even count! They could play Blood Bowl and organize a team right?
Trolls are more self aware than Snotlings fer cryin out loud!
Snotlings do not belong on the pitch.
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