Natural team rating maximum
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- Grumbledook
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- Lucien Swift
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- Grumbledook
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- slackman
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i think my problem is i get to the high 100s, then play other teams in the high 100s, and half my players die, and i get no money from the game to replace anyone. so really, i dont think i could vote on this poll. if i could, i would probably go for 300 being the best a team can get, as that's where jervis seems to have set things in the fluff.
what i would like to see, though, is a modified winnings table and ageing system. i would like to see the winnings HIGHER than they are now as you go on, but at the same time make ageing harsher. the effect i want is for people to WANT to get rid of their best players, but still have the cash to buy someone new to replace them. the only problem with this is that if you're lucky and no one dies, you're going to have too much cash. so maybe what we could do instead is the team having some sort of "life insurance policy" on their players. you get extra cash if someone dies, so you can hire a replacement more readily.
im not sure how to do it exactly, but i want more players retired while still having the money to replace them.
slackman42
what i would like to see, though, is a modified winnings table and ageing system. i would like to see the winnings HIGHER than they are now as you go on, but at the same time make ageing harsher. the effect i want is for people to WANT to get rid of their best players, but still have the cash to buy someone new to replace them. the only problem with this is that if you're lucky and no one dies, you're going to have too much cash. so maybe what we could do instead is the team having some sort of "life insurance policy" on their players. you get extra cash if someone dies, so you can hire a replacement more readily.
im not sure how to do it exactly, but i want more players retired while still having the money to replace them.
slackman42
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- wesleytj
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i voted 250-300, but a select few teams could inch above 300 and that'd be fine. basically exactly what grumbledook said. 

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Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.
- Grumbledook
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- wesleytj
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- Grumbledook
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- noodle
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Nice responses. The funny thing is I agree with the sentiments but voted for 351-400. Actually I think 350 is the ideal natural maximum, 400 is getting a bit carried away...
Another funny thing - I think some teams end up at naturally higher team ratings (skaven, elves) while others (humans, orcs) rarely get as high, but are just "as good"
barring the untimely death of skaven and elves! This tends to balance it...
I suppose its because elves and skaven are better at getting SPPs quickly
Anyway, nice to see all the votes
Another funny thing - I think some teams end up at naturally higher team ratings (skaven, elves) while others (humans, orcs) rarely get as high, but are just "as good"
barring the untimely death of skaven and elves! This tends to balance it...
I suppose its because elves and skaven are better at getting SPPs quickly
Anyway, nice to see all the votes

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- morph
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I voted for 251-300. Personal preference - whilst I do listen in awe to tales of teams with players who give 100 TR on their own I find the game a little boring when all the players are so highly skilled.
Also I tend to get bored of playing the same team so much. My highest rated team is 250 ish and I don't really feel much enthusiasm to play them compared to my much lower rated humans. I just can't be bothered to remember all the skills they have.
Also I tend to get bored of playing the same team so much. My highest rated team is 250 ish and I don't really feel much enthusiasm to play them compared to my much lower rated humans. I just can't be bothered to remember all the skills they have.
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- noodle
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- Grumbledook
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