Nurgle's Rotters: no apothecary? WTF?

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Artificial Penguin
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Post by Artificial Penguin »

thanks for taking the argument offline you guys...

Back to what I was posting:

I'd like to hear the experiences of anyone who's played the team in a league for more than 5 or 6 games or so (if anyone has). I don't doubt they can compete in a game...it's the longterm that I'm concerned about.

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Post by Dave »

Here we go again

Why should each team be perfectly balanced ??

Isn't the biggest fun to win a match or even a league with a team that is rated as worse than most others ??

An apo is very, very bad story - wise - thinking on this team

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Post by GalakStarscraper »

Dave wrote:Here we go again

Why should each team be perfectly balanced ??

Isn't the biggest fun to win a match or even a league with a team that is rated as worse than most others ??

An apo is very, very bad story - wise - thinking on this team
HERE HERE ..... and come ON!!! .... the team gets FREE 100k players when its ST 6 Big Guy kills someone ... what a freaking deal ... retire your worst one if you got one for an asst. coach and keep rolling.

This team should NOT have an apothecary.

Tom

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Post by Artificial Penguin »

Dave wrote:Here we go again

Why should each team be perfectly balanced ??

Isn't the biggest fun to win a match or even a league with a team that is rated as worse than most others ??

An apo is very, very bad story - wise - thinking on this team
OK, fine, not all teams need to be balanced. But doesn't that mean that nobody should complain about team X being over/underpowered?

Does that mean that we should all embrace the Ogre team put forth in BB mag 6?

Does that mean that the admittedly not-so-good Necromantic undead should have their apothecary revoked as well? Cause, well, why should every team be balanced?

There wouldn't even be bulletin boards like this if people didn't care about balance...


Galak: to get the free 110k player, you need to:
a) only be using 3 of 4 spots for your best players by choice
b) get a kill by your big guy

How does this rarely-used ability and/or the existence of an overpowered big guy mean the team should be made to not hold up over a season?

To me, it just sounds like trying to use one bad idea to make up for another.



(As for the fluff, I agree with everyone there :D I just wouldn't choose to play a team with no recourse to an apothecary or regen over a season.)

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Post by Grumbledook »

There is balenced and there is over powered, balenced does not mean the same.

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Post by Artificial Penguin »

You're right Grumbledook; balanced and overpowered are not the same thing. But what's your point?

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Post by Grumbledook »

My point is giving them an apoth will make then an overpowered team.

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Post by Artificial Penguin »

Oh, OK. Fair enough.

What aspect of them is overpowered, then? I have a hard time seeing how a Chaos team 3 (or 4 if you don't want to shoot for a freebie) CWs with FA plus the big guy makes them overpowered...but I'm definitely open to peoples' opinions!

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Post by Grumbledook »

The chaos team already is very powerful later on in leagues, its just early starting thats bad. Also foul appearence is very very nasty if you have a lot of it on a side, so being able to have it efffectivly for free on the warriors not only makes them more powerful, it also kinda makes the normal chaos team defunt. Who would seriously play the normal ones over the nurgles otherwise?

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Post by Ghost of Pariah »

Oh, so you only meant to immaturely falme me?

Anyway, I didn't mean that as a personal attack. It was a jab at GW, rather.

Anyway, Milo, I'm making achallenge to you, in public.

If you don't like the new rules then how about you join in a discussion to help fix them. And then why don't you fight for those changes?

How about helping out with the Ogre team fix? Don't like that one, then pick another. You say you don't just "yes man" all the time. Well here's your chance to make me eat crow. Join or start a thread about fixing a rule that you don't like instead of telling those of us who aren't satisfied that we are assholes.

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Post by Artificial Penguin »

OK, I wasn't aware that Chaos got significantly better later in the season--maybe just wait until you roll a couple doubles on skills, eh? :)

FYI, the Rotters don't get FA for free as far as the cost in crowns, they pay the full value for a skill on a player thats' worth more than 100k total.

I totally see your point about the Rotters vs. regular Chaos. In fact, the mag said you can choose to use the new models as a regular Chaos team. Since I own neither team, you can be sure that I'll probably buy the Rotters first just for this reason...

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Post by Snew »

GalakStarscraper wrote:
Dave wrote:Here we go again

Why should each team be perfectly balanced ??

Isn't the biggest fun to win a match or even a league with a team that is rated as worse than most others ??

An apo is very, very bad story - wise - thinking on this team
HERE HERE ..... and come ON!!! .... the team gets FREE 100k players when its ST 6 Big Guy kills someone ... what a freaking deal ... retire your worst one if you got one for an asst. coach and keep rolling.

This team should NOT have an apothecary.

Tom
Don't you need room on the roster when this guy gets the rot? That would mean that you're consistently playing with only 3 CWs on the off chance that the Beast kills someone. Let's face it, deaths don't happen all that often. To expect them happen by one particular player, which you won't even be able to afford for the first season, is silly.

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Post by Milo »

snotsngrots wrote:[Don't you need room on the roster when this guy gets the rot? That would mean that you're consistently playing with only 3 CWs on the off chance that the Beast kills someone. Let's face it, deaths don't happen all that often. To expect them happen by one particular player, which you won't even be able to afford for the first season, is silly.
Snots -- The Beast's biggest impact is probably on early team development. It's almost worth starting with 10 Beastmen and the Beast, and allow the Beast to "create" all of your Rotters. With that tactic in mind, the Beast adds a lot of value to your team.

Milo

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Post by Snew »

There's a good point. Thanks Milo. It's still putting all your hopes and dreams in one very narrow basket.

Still, don't you need to already have room on your roster for a player of that type? Galak stated he'd just drop his worst Rotter down to Asst. Coach status and keep the new one. I don't see it working like that.

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Post by Milo »

Snots -- you're right, you do have to have an open slot. After all, if you got a free 100k player everytime your big guy killed something, with no limits, well... that would be broken, right?

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