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Deathwing wrote:
I'm not intending to be personally offensive to anybody here,
Oh, I never said I had difficulties, I still winDeathwing wrote: For 'this team is unbalanced' read 'the coaches in our league have difficulty coping with x coach playing y team'.
That would be great. Thanks!Deathwing wrote: I'll put some tourney stats up later, as requested by Heiper.
We certainly have no trouble dealing with the orc team in our league, as it's coached by a girl who's playing blood bowl for the fist time. But you have to admit (even Galak does) that on paper, orcs have a lot going for them and not much going against them, especially with 4 goblins.Deathwing wrote:I'm not intending to be personally offensive to anybody here, but I really am getting tired of reading that 'this-or-that team is unbalanced' based on their experiences in their own tabletop leagues, when there's a wealth of information out there that suggests otherwise.
For 'this team is unbalanced' read 'the coaches in our league have difficulty coping with x coach playing y team'.
narkotic wrote:You should not discuss about an orc team someone will have at the end of the league season.
No starting orc team will have the line up you suggested, unless you want to play with 10-11 players, 1RR and a crap FF and no healer. Believe me white that line-up you will have a hard time.
But when you start with a moderate line-up and begin building your team as you suggested, the other teams will build up too.
When you reached your fav. line-up you will face Skaven teams with 3 one-turn scoring guter runners, Elves/Dark Elves who pass a long bomb on a 2+ etc. The orc team is good bc. its heavy pounding without being too slow, and has much flexibility in position players choice. But if you let them beat you into oblivion, either you screwed all you blocks or you you should change you tactics for your agile team.
By the way, I'm scared all the time when playing BB(except against Gobbos)
Pariah wrote:I'll settle this...
YES! They are too powerful. They are hereby banned!
And before anyine else asks...
Dwarfs- Too skilled! Banned
Lizardmen- Saurus are too strong! Banned
Undead- They earn too many casualties! Banned!
Wood Elfs- Wardancers are overpowered! Banned!
High Elfs- Too much agility! Banned!
Dark Elfs- Witch elfs are too crazy! Banned!
Amazons- Too much Blodge! Banned!
Norse- They all get Block! Banned!
Skaven- One turn scores! Banned!
Chaos- Chaos warriors...nuff said! Banned!
Chaos Dwarfs- Bull Centaurs have no negative traits! Banned!
Humans- Too well rounded! Banned!
That leaves goblins and halflings. Okay, everyone happy?
Well i hate to break it to him, but that's an illegal team. You have to start with at least 11 players.MistWraith wrote:In our league we have a player that started with 4 BOB's, 4 Blitzers, 2 lineorcs, 3 re-rolls, and a fan factor of 8. He is currently 7 and 0 and at the top of the league standings. He has a very nasty team, but not as nasty as the undead team from last season, or the wood elves from the one befor that.
Also, he seems to be bottom feeding off new teams/weak ones. And, none of the other orc teams are doing so good.