BB-Mag 5 Lots of fun stuff
Moderator: TFF Mods
- Piepgrass
- Super Star
- Posts: 910
- Joined: Mon Jun 10, 2002 6:02 pm
- Location: Denmark. Copenhagen
Ball and Chain. Cost 10000 Races: Goblin
Chainsaw. Cost 30000. Races: Goblin, Chaos, Dwarf, CH.Dwarf Human, Orc
Blunderbuss Cost 20000 Races: Dwarf+ CH. Dwarf
Poison dagger. Cost 30000 Races: Skaven + Darkelf
Bombs Cost 20000 Races: Goblin Dwarf+Ch.Dwarf
Pogostick. Cost 10000 Races: Goblins
Deathroller Cost 80000 RAces: Dwarf.
Chainsaw. Cost 30000. Races: Goblin, Chaos, Dwarf, CH.Dwarf Human, Orc
Blunderbuss Cost 20000 Races: Dwarf+ CH. Dwarf
Poison dagger. Cost 30000 Races: Skaven + Darkelf
Bombs Cost 20000 Races: Goblin Dwarf+Ch.Dwarf
Pogostick. Cost 10000 Races: Goblins
Deathroller Cost 80000 RAces: Dwarf.
Reason: ''
[size=150][color=red]VICIOUS[/color][/size]
The Copenhagen Wight.
The Copenhagen Wight.
- Thadrin
- Moaning Git
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YOU MEAN I CAN USE MY BARIK FARBLAST?????? COOL!
Would have liked Dwarfs to be allowed two weapons rather than just the one (I want a Bazooka and a Deathroller). Thats just the fluff and me being a bit selfish talking though. The "more liable to cheat" fluff is supported by the wider availability of toys.
Still not keen on SPPs for Weapon players. The TBBF rules seem pretty damned good to me - and they've been testing those for a while (ANthony - back me up here!). These seem a watered down version of those.
Would have liked Dwarfs to be allowed two weapons rather than just the one (I want a Bazooka and a Deathroller). Thats just the fluff and me being a bit selfish talking though. The "more liable to cheat" fluff is supported by the wider availability of toys.
Still not keen on SPPs for Weapon players. The TBBF rules seem pretty damned good to me - and they've been testing those for a while (ANthony - back me up here!). These seem a watered down version of those.
Reason: ''
I know a bear that you don't know. * ICEPELT IS MY HERO.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
- Darkson
- Da Spammer
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I see Norse have been left out again
I want a berserk, chainsaw-wielding nutter as much as the next team.

I want a berserk, chainsaw-wielding nutter as much as the next team.
Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- Ghost of Pariah
- Legend
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MY biggest problem with secret weapons has always been the list...It still is.
That is a really bad list of weapons. The poison dagger should be available to anyone. It's the easiest to get away with and if they get spp's for using it then I can see a big problem in the future!
I think it's totally crappy that fouing has major mittens put on it but skaven and dark elf teams can essentially foul with that dagger with almost no penalty!! On top of that they get spp's for it now! Make it available to everyone or don't have such a lop sided weapon for team that don't need the help.
Also has anoyone addressed how these rules will work with god awful ally teams? I can see the unbalanced Pact team getting really bad with these.
That is a really bad list of weapons. The poison dagger should be available to anyone. It's the easiest to get away with and if they get spp's for using it then I can see a big problem in the future!
I think it's totally crappy that fouing has major mittens put on it but skaven and dark elf teams can essentially foul with that dagger with almost no penalty!! On top of that they get spp's for it now! Make it available to everyone or don't have such a lop sided weapon for team that don't need the help.
Also has anoyone addressed how these rules will work with god awful ally teams? I can see the unbalanced Pact team getting really bad with these.
Reason: ''
Traitor of the NBA!
I hate you all!
I hate you all!
- Sushé Wakka
- Emerging Star
- Posts: 332
- Joined: Fri Jan 03, 2003 1:41 pm
- Location: Ogrobe, Galicia, Spain
By the way, do the weapon rules include clarifications of combining weapons with skills/traits/Racial characteristics?
For example: Can you use sprint with a pogo sticker to get 5 (jorl!) Go for it squares? Can you use sure feet to reroll a failed go for it with a pogo stick? Is the fanatic movement decreased due to the ball and chain?
About SPP, I hope it is clarified that since the poisoned dagger and chainsaw attacks are not blocks, you may not earn SPP from casualties when using them. And, does your bombardier get a COMP if he's nut enough to acurrately pass to a teammate (as long as this one catches da bomb, of course)? I won't even ask if a bomb allows you to earn SPP from casualties, as a bomb is not a block.
Since the blunderbuss text reads like "on a 4+ the blast counts as an accurate throw", do you earn SPP for a succesfully caught accurate blast?
One last thing. Are the weapons linked to a position? I mean, only witch elves and gutter runners get a poison dagger? only Chaos Dwarf Blockers and Longbeards get a blunderbuss? only goblins in an orc team get the chainsaw? and so on.
Last thing. Am I the only one who thinks that the chainsaw is aviable for too many teams? It's the goblins' pride, it should be ONLY for goblins (Well, at least with this list you won't see zombies with chainsaws, which I found pretty unlikely). Secret weapons should be "stunty exclusive". This, paired with two big guys, would make them competitive teams (at last!).
Ohh, I almost forgot. Where's the Halfling cook cleaver?
For example: Can you use sprint with a pogo sticker to get 5 (jorl!) Go for it squares? Can you use sure feet to reroll a failed go for it with a pogo stick? Is the fanatic movement decreased due to the ball and chain?
About SPP, I hope it is clarified that since the poisoned dagger and chainsaw attacks are not blocks, you may not earn SPP from casualties when using them. And, does your bombardier get a COMP if he's nut enough to acurrately pass to a teammate (as long as this one catches da bomb, of course)? I won't even ask if a bomb allows you to earn SPP from casualties, as a bomb is not a block.
Since the blunderbuss text reads like "on a 4+ the blast counts as an accurate throw", do you earn SPP for a succesfully caught accurate blast?
One last thing. Are the weapons linked to a position? I mean, only witch elves and gutter runners get a poison dagger? only Chaos Dwarf Blockers and Longbeards get a blunderbuss? only goblins in an orc team get the chainsaw? and so on.
Last thing. Am I the only one who thinks that the chainsaw is aviable for too many teams? It's the goblins' pride, it should be ONLY for goblins (Well, at least with this list you won't see zombies with chainsaws, which I found pretty unlikely). Secret weapons should be "stunty exclusive". This, paired with two big guys, would make them competitive teams (at last!).
Ohh, I almost forgot. Where's the Halfling cook cleaver?
Reason: ''
Sushé, the elfhater
- Darkson
- Da Spammer
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Why, it never used to be? Anyway, a skeleton holds the all-time record for having his head removed witha chainsaw, so the more teams the better.Sushé Wakka wrote:It's the goblins' pride, it should be ONLY for goblins (Well, at least with this list you won't see zombies with chainsaws, which I found pretty unlikely).
Again, why? Fluff says secret weapons have been available to most teams, and check out the 2nd ed SW figures, not many "stunties" there.Secret weapons should be "stunty exclusive".
And are you calling Dwarves Stunty? I see a Deathroller in your immediate future.
But that's the whole point of stunty teams, they'tr not meant to be competative, they are meant to be crap. the idea is if you can win witha stunty team you are either a bloody good coach or a lucky one.This, paired with two big guys, would make them competitive teams (at last!).
I want my chainsaw.
Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- Sushé Wakka
- Emerging Star
- Posts: 332
- Joined: Fri Jan 03, 2003 1:41 pm
- Location: Ogrobe, Galicia, Spain
I don't think that fluff should be the reason behind a rule. That kind of rules rarely, if ever, become "balanced". I think rules must be created to cover a gap in the game mechanic, using fluff as inspiration if you want, but not using it as a justification.
I never thought that, game mechanic-wise, allowing too many teams to get too many weapons is a good idea. If we made chainsaws aviable for Agility teams that would mean they'd become much better at casualty-hunting, putting Strenght teams on a even higher disavantage against them. I know it is not the case, but the poisoned dagger IS only aviable for fast/agile (Skaven/Dark elves) teams!
Oh, and I believe that no self-respecting norse berserker would pick up a chainsaw. He'll just think "I can chop a head off the shoulders with my bare hands! What else do I need?"
Maybe I got a bit carried away in my last post, and I apologize for it (but I can't help it!-Halflings are SOO fun!).
I never thought that, game mechanic-wise, allowing too many teams to get too many weapons is a good idea. If we made chainsaws aviable for Agility teams that would mean they'd become much better at casualty-hunting, putting Strenght teams on a even higher disavantage against them. I know it is not the case, but the poisoned dagger IS only aviable for fast/agile (Skaven/Dark elves) teams!
Oh, and I believe that no self-respecting norse berserker would pick up a chainsaw. He'll just think "I can chop a head off the shoulders with my bare hands! What else do I need?"
Maybe I got a bit carried away in my last post, and I apologize for it (but I can't help it!-Halflings are SOO fun!).
Reason: ''
Sushé, the elfhater
- Darkson
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Well, I agree, Elves wouldn't use a chainsaw for fluff reasons (to uncouth!) and games mechanics (to easy for them), but if SW are limited to linemen only why shouldn't Norse and Amazons have access to it, they're no better than humans AG-wise, and, OK, they both have skills allowing them to stay on their feet easier if blocked, if they do fall over they're injured on a 5+, as compared to a 6+ for human linemen, which I think is a fair trade-off. I have no problem with dwarves and Undead having it (the undead will probably spend all drive trying to start the thing) so basically I think it should be accessable to all races whose linemen have AG3 or less.
(And i still want my chainsaw)
(And i still want my chainsaw)
Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- Sushé Wakka
- Emerging Star
- Posts: 332
- Joined: Fri Jan 03, 2003 1:41 pm
- Location: Ogrobe, Galicia, Spain
I'm glad we agree. And I'm not saying that chainsaw-wielding amazons/norses could unbalance the game, it is just that I feel uncomfortable with the idea of "too many teams with too many weapons" (I can't explain it very well, but chainsaws look somewhat "out of place" to me if not in goblin hands). Also, I think that some Secret Weapons fit better in position players. For example, in Chaos Dwarf teams, the Chaos Dwarf Blockers are the people in charge to handle the blunderbusses, not those sneaky Hobgoblin slaves.
However, until the weapon rules become official and they're added to the LRB, I won't even be able to take a look at them, so why do I care?
And I would also like my Norse players to have a chainsaw if I didn't feel guilty.
However, until the weapon rules become official and they're added to the LRB, I won't even be able to take a look at them, so why do I care?
And I would also like my Norse players to have a chainsaw if I didn't feel guilty.
Reason: ''
Sushé, the elfhater
- Darkson
- Da Spammer
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Well, having started on 2nd ed., I've always thought of SW (and chainsaws in particular) as race-less, in fact I always thought the 3rd ed Gobbo with chainsaw looked wrong, as it should be on human size (and I'm including dwarves n this category) players.
Oh well, different people, different perspectives

Oh well, different people, different perspectives

Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
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- Legend
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Damn, damn, damn...
I have a cool old Skeleton with a bomb and a wicked old Zombie with a dagger that need to play Blood Bowl.
Bad list, poorly thought out IMO. Still, I'd like to know what the answers to those other questions Sushé Wakka asked. I hated the everyone-has-a-secret weapon, thing but I like them so I'll accept it. Let's fix this list!
I have a cool old Skeleton with a bomb and a wicked old Zombie with a dagger that need to play Blood Bowl.
Bad list, poorly thought out IMO. Still, I'd like to know what the answers to those other questions Sushé Wakka asked. I hated the everyone-has-a-secret weapon, thing but I like them so I'll accept it. Let's fix this list!
Reason: ''
Have fun!
- GalakStarscraper
- Godfather of Blood Bowl
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- Legend
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Only if they dint give it to a Ghoul or something, very nonfluff but wouldnt be the first time, a Wight tho would be in line. Both are just as good as a meat puppet, i mean human.Undead having it (the undead will probably spend all drive trying to start the thing)
Reason: ''
Hermit Monk of the RCN
Honourary Member of the NBA!
NAF Member #4329
Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
Honourary Member of the NBA!
NAF Member #4329
Vault = putting in a 4 barrel Holley because the spark plugs need gapping.
- Darkson
- Da Spammer
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So someone with #5, who on each team can be given a SW? Just linemen (and lineman-like types ie Longbeards) or anyone from that team?
Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- Longshot
- Da Capt'ain
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