Not really Marcus. So many other relevant variables were changed at the same time that it's not a very good comparison...Marcus wrote:My concern here is that it's been tested and it was a problem, and that's why we _don't_ have SPPs for fouling. See-sawing back and forth really accomplishes nothing.
Every scientific experiment has a control group where they change nothing, and a test group where they change one thing so that they can pinpoint the differences between the 2 groups on the changed element. they try REAL hard to hold every other possible variant between the 2 groups constant so the data isn't skewed by some unaccounted-for force.
We certainly never had that here. We changed 10 things at once about fouling, not one. If we were to change one back (giving spps for fouling) but leave the rest alone (igmeoy, dp rules, etc) you'd get a clearer picture of how much difference the spps would make on their own.
I'm suggesting that the current rules (*while good in general and helpful overall*) have gone a little too far and have created certain team imbalances, not to mention needless exceptions, by not allowing spps for some types of cas. It's not see-sawing, it's having the guts to admit you've done something unnecessary and fixing the error.
Again, no set of rules will protect you from idiots...maybe you should change who you play.Marcus wrote:I would suggest that the fact you never saw a problem with SPPs for fouling is that your league is not full of idiots who don't know how to do anything but foul. The reason you dont' see any players like that any more is because we scared them off. Most of the ones still around are still off playing 3rd edition with SPPs for fouling.
the question i guess boils down to this: which situation is the minority situation, and which is the majority situation. The majority situation should be the standard official rule, and the minority should apply a house rule. I know the polls here aren't official, but the poll on here suggests that less than 50% of the people are happy with the rule as is...with no spps for either fouling or crowd cas....something to think about.Marcus wrote:If it's not a problem in your league, then why not house rule it? .
You sure? Sounds to me like you're just taking yourself and replacing it with "most players"Marcus wrote:The rule's been tried one way, found to be a problem, tried another way and most players like it. .

Well that depends largely on the team now doesn't it? some teams have a much easier time than others at finding alternate ways of garnering spps. hence the imbalance. imbalance is the one thing is this game that i can't and won't sit for. (except stunties of course)Marcus wrote:Python:
I see your point about player development but, really, there are other ways to advance a team.

I just generally don't play the idiots at all. That way they can't build anything. Seriously we don't seem to have that problem in our store... most of their customers are college students, and I'm betting most of the ppl you are having problems with are more like 15. We had that type in the league once, and we kicked him out when we caught him cheating on skill rolls and some dice and stuff. Maybe there's a lesson for ya there.Marcus wrote:You can't let the idiots build mega player killers and nothing else just so blackorcs can get a skill. I've been playing without SPPs for fouling for years now and I am yet to see team development skewed against power teams.

Actually I'm leaning more towards throwing ageing (and all premutations thereof) out completely. all it does is piss people off.Marcus wrote:I think that, in your instance, getting behind the EXP rule might be a good idea. It solves both problems.
Please don't think i'm trying to drive you from the game, or that I am trying to make your life miserable or something.Marcus wrote:For the sake of the coaches who were made to hate playing their favourite game, house rule it and let it rest at that.
