Let's all work together! - Ogre Team
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- Ghost of Pariah
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Ogre test update.
Playing Darkson's Norse and I have t say...these ogres suck!!!
We killed one of his players right off the bat but since then it's been a pretty steady decline. A failed bonehead left my ogre blitzer about four squares from the endzone in a daze, allowed Darkson to capitalize and toss it back the other way. Now lack of MA and no rerolls for the failed GFI's have stopped us from catching up to him.
The high ST aloowed us to give his line a good smakdown but past that we are pathetic. lol
Playing Darkson's Norse and I have t say...these ogres suck!!!
We killed one of his players right off the bat but since then it's been a pretty steady decline. A failed bonehead left my ogre blitzer about four squares from the endzone in a daze, allowed Darkson to capitalize and toss it back the other way. Now lack of MA and no rerolls for the failed GFI's have stopped us from catching up to him.
The high ST aloowed us to give his line a good smakdown but past that we are pathetic. lol
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- Darkson
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Update:
After a turn of good blocking (mainly 1/2 die blocks which ended up in an Orge down) I advanced to the EZ line. Knowing I could'nt be caught I tried to put the smackdown on some Orges (and if it went to plan, some gobbo's). End result: 1 dead catcher
. Next turn I scored (too many orges standing on the pitch).
So for the kickoff I'm down to 10 players vs. 11. Now we'll see if the Orges suck.
I'd also like to say in 5 turns I've gone from the pit of despair, to a high, and now I'm heading back for the pit again.
After a turn of good blocking (mainly 1/2 die blocks which ended up in an Orge down) I advanced to the EZ line. Knowing I could'nt be caught I tried to put the smackdown on some Orges (and if it went to plan, some gobbo's). End result: 1 dead catcher

So for the kickoff I'm down to 10 players vs. 11. Now we'll see if the Orges suck.
I'd also like to say in 5 turns I've gone from the pit of despair, to a high, and now I'm heading back for the pit again.

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- Ghost of Pariah
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- Ghost of Pariah
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First half is done and these guys suck! lol I mean we suck bad. I haven't really had any unlucky dice or bad rolls. They just aren't very good. lol
I'm loathe to say it so early but I seriously doubt they are overpowered. I'd like to try them out against halflings and see how that works out.
I'm loathe to say it so early but I seriously doubt they are overpowered. I'd like to try them out against halflings and see how that works out.
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- Darkson
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Pariah,
Anyone else taken you up on a test game yet?
If not, hows about taking on my (COFAB)Vamps when our games done?
Anyone else taken you up on a test game yet?
If not, hows about taking on my (COFAB)Vamps when our games done?
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- Ghost of Pariah
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- roysorlie
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Sounds like a fun team to play.
But I'm worried about all the st4 st5 players.
Oh I'm pretty sure my HE would win the match, but I'm not at all sure I'd survive.
How would I ever manage to throw a decent block against anybody. I'd have to commit 3 players just to block one ogre.
don't mean to sound difficult or anything, and I know I'm supposed to be constructive. Orc and chaos teams can't field more than 4 st 4 players. Don't think the ogres should have more than 6 st4 players. But that might make the team boring again. I dunno. Aren't that many ogres around anyway, as opposed to humans, elves, orcs, skaven etc.
And I'm also concerned about the cost. A HE og DE lineelf costs 70K
Make a comparison to a Lineogre. Compare them to Longbeards.
And remember a ST increase is worth a hellova lot more than a MA increase.
But I'm worried about all the st4 st5 players.
Oh I'm pretty sure my HE would win the match, but I'm not at all sure I'd survive.
How would I ever manage to throw a decent block against anybody. I'd have to commit 3 players just to block one ogre.
don't mean to sound difficult or anything, and I know I'm supposed to be constructive. Orc and chaos teams can't field more than 4 st 4 players. Don't think the ogres should have more than 6 st4 players. But that might make the team boring again. I dunno. Aren't that many ogres around anyway, as opposed to humans, elves, orcs, skaven etc.
And I'm also concerned about the cost. A HE og DE lineelf costs 70K
Make a comparison to a Lineogre. Compare them to Longbeards.
And remember a ST increase is worth a hellova lot more than a MA increase.
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Roy
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Coachname [url=http://fumbbl.com/~SnakeEyes]SnakeEyes[/url] on [url=http://fumbbl.com/]fumbbl.com[/url]
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Norwegian National Tournament Organizer.
Coachname [url=http://fumbbl.com/~SnakeEyes]SnakeEyes[/url] on [url=http://fumbbl.com/]fumbbl.com[/url]
NAF member 187
- Darkson
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Well, mid-way though the 2nd half I've taken 3 cas - 2 deads and a BH. However, the BH was self inflicted (tripped up on a GFI) and one of the deads was when I was getting over cocky with 1/2 die blocks.
Admittedly, having a team with block has been helpful, but all teams should be able to counter this higher ST (Elves dogde, Norse Block and overs that I can't comment on as I don't play them). Also, pick on the max 2 gobbos and the big guys will have major problems even getting the ball.
Wheter I'd want to play against them when they're better developed I don't know, but until it's tested we'll never find out.
So, anyone else want to try a test game? I'm sure if we ask nicely Pariah will play someone else, and if I can set up teamtracker properly, I could set up a team if someone wanted to play me.
Admittedly, having a team with block has been helpful, but all teams should be able to counter this higher ST (Elves dogde, Norse Block and overs that I can't comment on as I don't play them). Also, pick on the max 2 gobbos and the big guys will have major problems even getting the ball.
Wheter I'd want to play against them when they're better developed I don't know, but until it's tested we'll never find out.
So, anyone else want to try a test game? I'm sure if we ask nicely Pariah will play someone else, and if I can set up teamtracker properly, I could set up a team if someone wanted to play me.
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- Ghost of Pariah
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Darkson is right. The other teams have their own strengths. The ogres can knock you around but that about all. I think a developed team ould be pretty tough but isn't developed High Elf team tough too? They are beating Darkson's Norse around a little bit but with no block skill (and no hope of getting the block skill) they still fall down.
Sad but true: we have only had the ball once.
Sad but true: we have only had the ball once.
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- Darkson
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Also, you have to remember the Orges don't have access to team RR's, so the chances of a turnover on simple things such as picking up the ball are quite high, and even 2D blocks will go wrong with no block skill, what, 1/9 times.
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Just to add my experience to the discussion..
I've played an Ogre team before, they were just as you would imagine - incompetent but hard. The roster I used was simply 0-14 Ogres (the basic big guy as in LRB) plus 2 goblins. This was at the time we used SP's as well, so they had a Morgth. I think the starting line-up was 6 Ogres and 1 Morg'th (!). I took the option of having the better profile for the ogres but less team members. They won their first ever game, which was against a rookie Vampire team (older OFAB rules!) but then lost heavily to every other team they played
Funnily enough the team did suffer some casualties, this was due to being outnumbered most of the time. They were great fun to play with though.
I was a bit concerned at the number of ST4 and 5 players in the roster on here, but it should balance out with Bonehead and no re-rolls.
I've played an Ogre team before, they were just as you would imagine - incompetent but hard. The roster I used was simply 0-14 Ogres (the basic big guy as in LRB) plus 2 goblins. This was at the time we used SP's as well, so they had a Morgth. I think the starting line-up was 6 Ogres and 1 Morg'th (!). I took the option of having the better profile for the ogres but less team members. They won their first ever game, which was against a rookie Vampire team (older OFAB rules!) but then lost heavily to every other team they played

I was a bit concerned at the number of ST4 and 5 players in the roster on here, but it should balance out with Bonehead and no re-rolls.
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- Darkson
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Update.
It's gone into OT. The orges managed to score the equaliser in turn 7, with a long pass length TTM downfield, for the gobbo to scamper in to score. I'm down to 8 players and it's not looking good for the Norse.
if oonly I'd managed to get rid of them damn gobbo's.
It's gone into OT. The orges managed to score the equaliser in turn 7, with a long pass length TTM downfield, for the gobbo to scamper in to score. I'm down to 8 players and it's not looking good for the Norse.
if oonly I'd managed to get rid of them damn gobbo's.

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- Darkson
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P.S. Pariah, back on pg.1 you mentioned a Brettonnian team BBCentral hammered out. Is there a link to it, or do you know were I can get a copy of the roster, as a mates a Bret player and would like a bret BB team.
Or is it the one on Galak's site?
Or is it the one on Galak's site?
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- Trambi
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- Milo
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Pariah,
Regarding both this and the Brettonian team, what you need to do to get BBRC approval is submit it to Fanatic as an experimental rule. We're supposed to review all experimental rules and decide to either: a) pitch it, b) revise it, c) put it in the annual as an "experimental rule" and get some feedback on it, or d) make it official. Some teams may go through that process several times.
You can post it here and get feedback on it from us, but this isn't the proper forum for us to make an official decision. As far as I know, a Brettonians team was never submitted to Fanatic for experimental status, so I think I can say with certainty that the BBRC has never turned one down. (Note that not everything in Blood Bowl magazine goes through the BBRC at all -- much of it is fun house rules which are never considered for "official" status.)
That said -- and I don't mean to discourage your debate or thought-process -- I'd rather see a workable Ogre team that mimicked the 2nd Ed rules where there were only about 6-8 ogres on the field, with smaller guys filling in the holes. I think 80k might be too little for a ST5 player in the long run. But consider those my comments as a player and coach, not as a BBRC member. I'd be happy to participate in this thread, as I'm an old-skool 2nd ed. Ogre coach.
Milo
Regarding both this and the Brettonian team, what you need to do to get BBRC approval is submit it to Fanatic as an experimental rule. We're supposed to review all experimental rules and decide to either: a) pitch it, b) revise it, c) put it in the annual as an "experimental rule" and get some feedback on it, or d) make it official. Some teams may go through that process several times.
You can post it here and get feedback on it from us, but this isn't the proper forum for us to make an official decision. As far as I know, a Brettonians team was never submitted to Fanatic for experimental status, so I think I can say with certainty that the BBRC has never turned one down. (Note that not everything in Blood Bowl magazine goes through the BBRC at all -- much of it is fun house rules which are never considered for "official" status.)
That said -- and I don't mean to discourage your debate or thought-process -- I'd rather see a workable Ogre team that mimicked the 2nd Ed rules where there were only about 6-8 ogres on the field, with smaller guys filling in the holes. I think 80k might be too little for a ST5 player in the long run. But consider those my comments as a player and coach, not as a BBRC member. I'd be happy to participate in this thread, as I'm an old-skool 2nd ed. Ogre coach.
Milo
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