Who does stacking of damage skills really hurt?

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cbbakke
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Joined: Wed Dec 22, 2010 3:53 pm

Who does stacking of damage skills really hurt?

Post by cbbakke »

Causalities per 100 knock downs
Base MB dif PO dif mb/po dif % change
7 AV 6.94 14.35 +7.41 16.78 +9.84 31.18 +24.24 3.49%
8 AV 4.63 10.03 +5.4 11.83 +7.2 23.38 +18.75 4.05%
9 AV 2.78 6.48 +3.7 7.41 +4.63 16.05 +13.27 5.77%


Percentage difference wise High AV teams suffer slightly more damage from the skills stacking, but in actually difference the lower AV teams just get slaughtered. The difference of chance of 8 AV being hurt with mb/po is higher then the actually chance of 9 av. The difference for 7 AV is 50% more then the total for 9 av.

Who has access to str skills? The high AV teams. On the Cynide forum I thought Double Skull made a really interesting comment about how this has made an "arms race" for basher teams. He alluded to concern that lower AV teams are getting run out of leagues because they get sick of being beat down and change to more basher teams. He provided a chart that has limited data but supports the low number of non basher teams playing.


team 1- 5 players with MB/po (155.90%) + 5 players with no skill 34.7 + 1 player with PO 16.78 = 207.38
Team 2 11 players with PO = 184.58

That is with every player getting one block.
These teams would have the same Team value and number of skills and players. 23% does not seem like that much, but that is with everybody getting one block which is not the reality of blood bowl.

30 armor rolls is a pretty accepted number for a game. Team 1 us going to use their mb/po players for blitzes and kick off return hits.
Team 1
20 Armor rolls with MB/PO player (623.6) + 2 armor rolls with just PO (33.56) + 8 with no skill (55.52)= 712.68

Team 2 30 armor rolls with PO player= 503.4

These teams have the same team value and number of skills but one ends up with over 200% more chance of cas purely on senergy of skills.

Reason: ''
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