Skill Bands
Posted: Mon Nov 16, 2009 1:08 pm
we all know the current rules are the most balanced set yet for longer leagues (Darkson do not mention LRB 4 please)
I do have one issue though (ok I probably have mor ethan one but one that I always come back to)
Skill Bands
In 3rd Edition you could build towards 7 skills and creating your own star player.
This led to Super players who were able to single handedly win you a game, even in leagues where star players were banned.
This led to the Appearance fee rules to prohibit or at least hinder their creation because the handicap system was terrible.
but sometime in the evolution of the rules we are only able to get 6 skills now
I would not hesitate to go back to a system where we copuld gain 7 skills now, especially as things are levelled off on costs.
Currently
6
16 (difference 10)
31 (difference 15)
51 (difference 20)
76 (difference 25)
176 (difference 100, which you must admit is a bit of a jump)
suggested
6
16 (difference 10)
31 (difference 15)
51 (difference 20)
76 (difference 25)
126 (difference 50)
201 (difference 75)
you would be slightly more likely to see a star with 6 skills and on rare occasions a 7 star player would arise. Whereupon every team in the league would place Bounties on his head and try to take it off his shoulders.
The way things are currently it is not difficult to get to 5 (even with Chaos or Dwarves who skill slowly), but at that point team progression stalls.
Is there not a place in the LRB world for a little 7th Circle of Hell love.
Next league I run / participate in I would like to see these bands installed.
I do have one issue though (ok I probably have mor ethan one but one that I always come back to)
Skill Bands
In 3rd Edition you could build towards 7 skills and creating your own star player.
This led to Super players who were able to single handedly win you a game, even in leagues where star players were banned.
This led to the Appearance fee rules to prohibit or at least hinder their creation because the handicap system was terrible.
but sometime in the evolution of the rules we are only able to get 6 skills now
I would not hesitate to go back to a system where we copuld gain 7 skills now, especially as things are levelled off on costs.
Currently
6
16 (difference 10)
31 (difference 15)
51 (difference 20)
76 (difference 25)
176 (difference 100, which you must admit is a bit of a jump)
suggested
6
16 (difference 10)
31 (difference 15)
51 (difference 20)
76 (difference 25)
126 (difference 50)
201 (difference 75)
you would be slightly more likely to see a star with 6 skills and on rare occasions a 7 star player would arise. Whereupon every team in the league would place Bounties on his head and try to take it off his shoulders.
The way things are currently it is not difficult to get to 5 (even with Chaos or Dwarves who skill slowly), but at that point team progression stalls.
Is there not a place in the LRB world for a little 7th Circle of Hell love.
Next league I run / participate in I would like to see these bands installed.