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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Tue Nov 10, 2015 9:45 pm 
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Gaixo wrote:
You didn't believe me? :wink:


Only the president is the president. ;)

Concerning the dungeonbowl rules , I have the Last version from alex. Or is there some kind of consilidated Version?

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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Sun Nov 29, 2015 2:24 pm 
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Glorian Underhill wrote:
I talked to el presidente aka beppe at the wc.

Variants will get their seperate ranking on the new side, once the side is up. Until that tournaments can be run and results stored to be uploaded when it is technical possible.

All good news for the first european Adelaide Dungeonbowl tournament in march 2016.


How will the ranking work - you get one variant ranking per race or you get a different ranking (per race) based on different variant? (i.e. Dungeonbowl, streetbowl)

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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Sun Nov 29, 2015 3:27 pm 
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Bakunin wrote:
...
How will the ranking work - you get one variant ranking per race or you get a different ranking (per race) based on different variant? (i.e. Dungeonbowl, streetbowl)


Actually your sentence makes no sense in my head. :?:

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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Sun Nov 29, 2015 4:08 pm 
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The vision (and thus far we've had no indication that this will be difficult to realize) is that you'll be able to view each of your Sevens, Street, D7s, etc. rankings separately. That is to say that each variant will have a list of rankings for each race, just as you have now.

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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Mon Nov 30, 2015 2:20 pm 
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Gaixo wrote:
The vision (and thus far we've had no indication that this will be difficult to realize) is that you'll be able to view each of your Sevens, Street, D7s, etc. rankings separately. That is to say that each variant will have a list of rankings for each race, just as you have now.


super :P

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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Thu Jan 07, 2016 10:59 pm 
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I am still eagerly waiting...
Do I have to wait much longer?

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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Thu Jan 07, 2016 11:43 pm 
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Consider yourself PMed.

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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Sun Jan 10, 2016 3:04 am 
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Here on my webspace is most update version of the Dungeon Sevens Rules (originally written for the Adelaide Dungeon Bowl Cup but recently adapted to bring them in line with Sevens, Street, Beach etc).


Its great to see so much interest in this ruleset and other variants, I've had contact with about half a dozen people from 3 continents who are planning to run a tournament with this rule set.

If you have any questions or suggestions don't be afraid to ask.
best way to reliably reach me is by email (because I don't check TFF often) AFOUL at internode.on.net

cheers, Alex (ANC001)
Adelaide Dungeon Bowl Cup Tournament Organizer
AFOUL League Commissioner

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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Fri Jan 22, 2016 11:09 pm 
Ex-Mega Star, now just a Super Star
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Does anyone have a form of Streetbowl Rules for a 'normal' league? Like the same crp and standard team, but with streetbowl rules.

Just as a side series season for a normal league.


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 Post subject: Re: Variant (Street, Dungeon, etc.) tournament committee.
 Post Posted: Sat Jan 23, 2016 6:59 pm 
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I've run a Sevens league that included Street games. We had different rules for some of the league aspects, but I'm not sure that's even necessary.

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