Exiles 2019 - you decide!
Posted: Wed Sep 05, 2018 7:33 am
Over the past few years I've done some interesting thematic rules (not including those Speedbowl events). For the 11th incarnation, in 2019, I'm going to repeat one of them. And the choice is yours!
2009 and '10 there was nothing special.
'11 saw coaches get bonus cheerleaders if they dressed as cheerleaders (only 3, from 40ish, took this up).
'12 & '13 had no bonus rules, though I was starting to give away miniatures that would have eventually made up the original Exiles League members as a Necro team. But my sculptor stopped working
'14 saw the first of the "special" rules - Dead Rising allowed all teams to have a necromancer and cast Raise the Dead, and one random player on each team was given the regen skill.
'15 was Lucky Stars (a popular one I think). There was a higher TV allowance, coaches could only add 3 skills to their team and everyone had to spend a minimum of 150k on star players. Want lots of skills? Choose lots of stars
'16 - Pieces o' Eight! All about the Pirates! Liberally stolen (pirated) rules from hup north, coaches added skills to their team only to see them stolen away by each opponent! With a limit on spamming it created an interesting meta discussion about which skills to chose when you know you aren't going to get to use some of them
Plus there were boxes full of gold, to be used as bribes once over the weekend.
'17 - Repeated the skill loss system as I really enjoyed the pirate theme (plus I was going through a really tough time and couldn't expend the time and energy to come up with anything new).
'18 - Is going to back to my roots. The first NAF tourney I played was a BBGT. It was 105TV and one skill was given to one player, after each match, to simulate progression.
'19 -
2009 and '10 there was nothing special.
'11 saw coaches get bonus cheerleaders if they dressed as cheerleaders (only 3, from 40ish, took this up).
'12 & '13 had no bonus rules, though I was starting to give away miniatures that would have eventually made up the original Exiles League members as a Necro team. But my sculptor stopped working
'14 saw the first of the "special" rules - Dead Rising allowed all teams to have a necromancer and cast Raise the Dead, and one random player on each team was given the regen skill.
'15 was Lucky Stars (a popular one I think). There was a higher TV allowance, coaches could only add 3 skills to their team and everyone had to spend a minimum of 150k on star players. Want lots of skills? Choose lots of stars
'16 - Pieces o' Eight! All about the Pirates! Liberally stolen (pirated) rules from hup north, coaches added skills to their team only to see them stolen away by each opponent! With a limit on spamming it created an interesting meta discussion about which skills to chose when you know you aren't going to get to use some of them
Plus there were boxes full of gold, to be used as bribes once over the weekend.
'17 - Repeated the skill loss system as I really enjoyed the pirate theme (plus I was going through a really tough time and couldn't expend the time and energy to come up with anything new).
'18 - Is going to back to my roots. The first NAF tourney I played was a BBGT. It was 105TV and one skill was given to one player, after each match, to simulate progression.
'19 -