Blood Bowl tournament tactics - (1 mil & Star environmen

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Anthony_TBBF
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Post by Anthony_TBBF »

With a couple of weeks off I have some painting time available. I am thinking of taking norse, along the following lines.

2 Catchers 140K
2 Throwers 140K
1 Ogre 120K
8 Linemen 400K
2 Re-rolls 120K
1 Apoth. 50K
3 F.F. 30K
I wouldn't bother with the Throwers at all, they don't really offer anything for the extra 20K. Since they don't have Sure Hands everyone on the team is equally bad at picking up the ball. If you stick to handoffs to get the ball up to your offense, Pass is a waste of money.

You gotta take the Blitzers! Give them all Piling On and you'll be able to dish out some beatings even to teams with good AV. Most of your opponents won't have Block either so you can get the number advantage pretty quickly with a bit of luck. You'll need the Apothecary for sure, and take as many RRs as possible, you'll need 'em for ball handling.

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Post by rwould »

I was wondering about that and thinking it could be a nasty combo.....

Slight change to the current team. Now practising with
10 Linemen
1 Thrower
2 Catchers
1 Minotaur
2 Re-Rolls
1 Apothecary
1 FF

I've just got this thing for minotaurs, so I've decided sod the ogre! I do like one Thrower for a vain attempt at a passing game, but you are probably right about them not being worth it.

This has worked well in practice games (against myself!). Will be trying a swap losing two linemen and gaining one blitzer and 1ff. But I do like the 14 player + apoth. roster.

I think if I go for the 3rd re-roll I drop too many players.

Any more thoughts appreciated!

Richard

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Darkson
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Post by Darkson »

I'd be considering:

3 Blitzers
1 thrower
2 catchers
6 linemen
Apoth
2 RR
5 FF

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Max Horseman
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Post by Max Horseman »

Darkson,

I have a strange sense of seeing that team somewhere before....

Oh yes, it is my team! :lol:

Max 8)

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McSnaga
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Post by McSnaga »

I will be taking my Skaven but am really not sure about if a Rat Ogre/Headsplitter or Hakflem is worth it or not.

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firebreather
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Post by firebreather »

I`ll take skaven too, though i be going for a very basic team no stars, no big guys but a nice sized team of 13, (Skavens lucky number)

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McSnaga
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Post by McSnaga »

That's what I usually do; a Headsplitter means I will end up with 11 players - too few for Skaven. Hakflem is a bit superfluous sometimes .. and at other times an incredible asset. I still favour a basic team anyway.

3 x GR
2 x SV
1 x Th
7 x Line
2 RRs
FF 4

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Thadrin
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Post by Thadrin »

I'm just about to start up a Skaven team. That's the lineup I'm using.

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firebreather
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Post by firebreather »

Yep, that my exact line up as well!

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Grumbledook
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Post by Grumbledook »

i thought about skaven, headsplitter is nice st6 ag3 just wish he had block

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Hamster
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Post by Hamster »

One thrower for Skaven is a bit risky, he'll really get picked on and the sure-hands skill is too useful to lose.

You could drop a couple of FF and upgrade a line-rat to a thrower.

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Grumbledook
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Post by Grumbledook »

nah one thrower is fine tbh, its not often they get into the mix, well at least they shouldn't be

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McSnaga
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Post by McSnaga »

Never had that problem: thrower tends to play full back when he hasn't got the ball thus avoiding any big fights - besides you have 3 GRs who have AG4 who can pick up the ball.

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firebreather
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Post by firebreather »

Yeah, the thrower only there for despeparate long throws i tend to play a running game with g runners picking up and handing off to each other.

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Thadrin
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Post by Thadrin »

McSnaga wrote:Never had that problem: thrower tends to play full back when he hasn't got the ball thus avoiding any big fights - besides you have 3 GRs who have AG4 who can pick up the ball.
Assuming you mean Rugby style Full back not American football Fullback (the latter being tanks on legs whose job is to take out guys in my position).

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