Standard Bloodbowl Skill routes
Posted: Thu Mar 27, 2008 11:22 am
With only really playing 1.1mil tounys with front loaded skills, I'm a bit at a loss for the bloodbowl.
After a quick discussion with Stick I now know what to expect from dwarf teams but would like to get some idea what skills other teams tend to take.
Undead for example would be pretty happy with block on ghouls and guard on mummies/wights maybe sure hands on a ghoul. But what order? Why?
And yes I'm already hyper excited about the Bloodbowl. <--- Sad.
So I'll look at what I'm thinking for wood elves.
1st skill: Leader, obvious
2nd skill: Kick, the earlier you get this more you get to use it (as with any skill suppose) but isn't situational and is usually a pain.
3rd skill:Strip ball, wardancer, not too sure, a lot of good 1mil teams have sure hands or will look to take it early. So may go tackle.
4th and 5th skill: not sure but probably another wardancer skill and a block/wrestle catcher
Even writing that was fairly hard and I changed my mind a few times.
I imagine Dwarf goes something like guard, guard, guard, guard(or block), guard/block/mighty blow.
So what are the 'standard' routes for teams?
After a quick discussion with Stick I now know what to expect from dwarf teams but would like to get some idea what skills other teams tend to take.
Undead for example would be pretty happy with block on ghouls and guard on mummies/wights maybe sure hands on a ghoul. But what order? Why?
And yes I'm already hyper excited about the Bloodbowl. <--- Sad.
So I'll look at what I'm thinking for wood elves.
1st skill: Leader, obvious
2nd skill: Kick, the earlier you get this more you get to use it (as with any skill suppose) but isn't situational and is usually a pain.
3rd skill:Strip ball, wardancer, not too sure, a lot of good 1mil teams have sure hands or will look to take it early. So may go tackle.
4th and 5th skill: not sure but probably another wardancer skill and a block/wrestle catcher
Even writing that was fairly hard and I changed my mind a few times.
I imagine Dwarf goes something like guard, guard, guard, guard(or block), guard/block/mighty blow.
So what are the 'standard' routes for teams?