League Manager Software.
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- christer
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No.Any chance of getting some sort of documentation
Seriously though, I totally understand how the application can be complicated and I have been meaning to type up some instructions on how to use it. I guess I'll just have to bump the priority on this one...
Yes there is. Although it is a bit messy due to the fact that LeagueManager is aimed at keeping track of multiple teams. I will get started on the docs which will explain how to do this.Is there a way to output an HTML-team roster?
-- Christer
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FUMBBL - http://fumbbl.com
- christer
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- Mr. Sanity
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- christer
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Roster HTML Prefix is what the LeagueManager adds before the actual links in the html files..
The things that need to be set to make html export of rosters to work:
HTML Export tab:
Roster Folder - Directory where the program should save your rosters
Roster Template file - the template file LM should use to generate rosters.
In the teams:
Webpage - The filename of the team's webpage (such as someteam.html). Don't use http:// or anything like that in here.
-- Christer
The things that need to be set to make html export of rosters to work:
HTML Export tab:
Roster Folder - Directory where the program should save your rosters
Roster Template file - the template file LM should use to generate rosters.
In the teams:
Webpage - The filename of the team's webpage (such as someteam.html). Don't use http:// or anything like that in here.
-- Christer
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FUMBBL - http://fumbbl.com
- Mr. Sanity
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A-ha! I thought that was for a remote web page. Thanks for the clarification.christer wrote:Roster HTML Prefix is what the LeagueManager adds before the actual links in the html files..
[snip]
In the teams:
Webpage - The filename of the team's webpage (such as someteam.html). Don't use http:// or anything like that in here.
-- Christer
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Still having trouble with HTML export.
I'd love to use this excellent tool with SkiJunkie's also excellent tool, but without HTML export I can;t get anything to work.
Also, the quickstart section of the webpage is blank. . .
Christer, could you just write a simple step-by-step team export example?
I'd love to use this excellent tool with SkiJunkie's also excellent tool, but without HTML export I can;t get anything to work.
Also, the quickstart section of the webpage is blank. . .
Christer, could you just write a simple step-by-step team export example?
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- Falc
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Remarks after a few days of use
I've been messing with this program for a few days and here are a few remarks I'd like to make:
1) Thanks for making this program, it's really making things a lot easier for me
2) A feature I would like to see is the ability to associate each team with it's own stylesheet when exporting to html. From what I can tell this shouldn't be a problem, simply a matter of adding a variable to the teams kinda like the current 'webpage' field, and using @@stylesheet@@ or something like that in the roster template.
3) When I am editing a team and adding a player, if I first enter the name and then pick a template position, the name will disappear.
4) A similar error occurs when reporting a match: all info in that window is reset when I enter something in the player performance dialog. SO the only way to do this is entering the players first and then the general stuff.
5) Speaking of which: what exactly do the BH/SI/D fields in the match report window mean? Injuries caused or suffered?
6) A complete manual would be nice
1) Thanks for making this program, it's really making things a lot easier for me
2) A feature I would like to see is the ability to associate each team with it's own stylesheet when exporting to html. From what I can tell this shouldn't be a problem, simply a matter of adding a variable to the teams kinda like the current 'webpage' field, and using @@stylesheet@@ or something like that in the roster template.
3) When I am editing a team and adding a player, if I first enter the name and then pick a template position, the name will disappear.
4) A similar error occurs when reporting a match: all info in that window is reset when I enter something in the player performance dialog. SO the only way to do this is entering the players first and then the general stuff.
5) Speaking of which: what exactly do the BH/SI/D fields in the match report window mean? Injuries caused or suffered?
6) A complete manual would be nice
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- Falc
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Forgot some things
When I was looking at the HTML your program generates I noticed the following:
You have <a href="@@WEBPAGE@@">@@NAME@@</a> in a few of your templates. However, this results in a double link, ie.
<a href="team.html"><a href="team.html">Team name</a></a>
This is caused by the fact that the href part is also present in your @@NAME@@ variable, I removed the <a href="@@WEBPAGE@@"> and the </a> and things are fine in my pages.
Second, a simple remark, your templates do not generate HTML4.01 compliant code, while they could easily be modified to do so. If you wish I could help you with this, didn't take me too long to make the necessary changes.
You have <a href="@@WEBPAGE@@">@@NAME@@</a> in a few of your templates. However, this results in a double link, ie.
<a href="team.html"><a href="team.html">Team name</a></a>
This is caused by the fact that the href part is also present in your @@NAME@@ variable, I removed the <a href="@@WEBPAGE@@"> and the </a> and things are fine in my pages.
Second, a simple remark, your templates do not generate HTML4.01 compliant code, while they could easily be modified to do so. If you wish I could help you with this, didn't take me too long to make the necessary changes.
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- Falc
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Found an answer to my own question
I found a way to associate each team with it's own stylesheet.
Make a separate folder for each team, and enter folder\teamroster.html as the webpage for the team. And then edit the team roster template to include a stylesheet with a generic name like teamstyle.css. Place a personalized copy of teamstyle.css in each team's folder and voilà, instant team personalization.
Make a separate folder for each team, and enter folder\teamroster.html as the webpage for the team. And then edit the team roster template to include a stylesheet with a generic name like teamstyle.css. Place a personalized copy of teamstyle.css in each team's folder and voilà, instant team personalization.
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- christer
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To be honest, I haven't really looked at the templates in quite a while. I didn't spend too much time on these templates and simply took the output of some other roster editor I knew worked in JBB and modified it into a template.Second, a simple remark, your templates do not generate HTML4.01 compliant code, while they could easily be modified to do so. If you wish I could help you with this, didn't take me too long to make the necessary changes.
If you want to make new templates that generate standards compliant code, I'd be happy to set them up on the LM webpage. Maybe even go with XHTML Strict? The only requirement I have on the roster template is that it needs to be JBB compatible.
I'm aware of this problem and should probably take the time to fix it.3) When I am editing a team and adding a player, if I first enter the name and then pick a template position, the name will disappear.
4) A similar error occurs when reporting a match: all info in that window is reset when I enter something in the player performance dialog. SO the only way to do this is entering the players first and then the general stuff.
I've intended them to be casualties caused. This is also how the casualties are reported when you import a .res file.5) Speaking of which: what exactly do the BH/SI/D fields in the match report window mean? Injuries caused or suffered?
Indeed it would. Care to write one?6) A complete manual would be nice
-- Christer
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FUMBBL - http://fumbbl.com
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Hi Christer,
I'm looking for something which would complete Skijunkie... I mean, your tool is great for managing a league (yeah, maybe the name comes from here... ), but I would like to know if you'd add an extra game roll dice simulator... For winnings, experience dice and ageing... with automatical effect on the league rosters.
I'm currently playing in an online league which uses something like this... but I wonde rif it should be made in a software... Just an idea. PM me if interested for more details (I don't know if you'd remember, this is something I talked about when talking sometimes ago )
I'm looking for something which would complete Skijunkie... I mean, your tool is great for managing a league (yeah, maybe the name comes from here... ), but I would like to know if you'd add an extra game roll dice simulator... For winnings, experience dice and ageing... with automatical effect on the league rosters.
I'm currently playing in an online league which uses something like this... but I wonde rif it should be made in a software... Just an idea. PM me if interested for more details (I don't know if you'd remember, this is something I talked about when talking sometimes ago )
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