SKABB Dungeon Bowl - 24 June 2023 (Folkestone, Kent)
Posted: Mon Apr 10, 2023 8:32 am
SKABB Dungeon Bowl 2023 - Folkestone, Kent
Date: Saturday 24 June 2023
Location: Chaos Cards, 100 Sandgate Rd, Folkestone, Kent, CT20 2BW
Cost: £10 NAF members. Non NAF members £20 inc membership.
(NAF membership can be found at https://www.thenaf.net/members-area/join-the-naf/)
Please buy tickets in advance by sending payment by PayPal to skabbleague@gmail.com.
Please select your payments as 'Friends & Family' and include your NAF Name and number (if a member) as well as the code DB2023 so we know which tournament you are booking for.
TOURNAMENT STRUCTURE
SKABB Dungeon Bowl 2023 will consist of 4 matches of Dungeon Bowl. Coaches will be paired at random for the first match with the remaining three matches being paired under the Swiss Format. SKABB will do everything possible to avoid duplicate pairings during the event.
The event will be held under the exhibition format so all teams will start each match as rostered (no SPPs or Casualties are applied)
EVENT SCHEDULE
10:00 - 10:25 - Registration
10:30 - 11:45 - Match 1
12:00 - 13:15 - Match 2
13:15 - 14.15 - Lunch break
14:15 - 15:30 - Match 3
15:45 - 17:00 - Match 4
17:15 - Awards and prizes
Matches will be held to a 1hr 15min time limit with coaches being reminded with 30mins, 15mins and 5mins remaining. Once the time has expired, it will be dice down with the active player’s turn ending immediately.
Each dungeon will be individually numbered to assist coaches to find their opponent when matches are announced.
MATCH SETUP
All treasure chests and portals will be set up by the TO prior to each match to speed up setup time.
If there are concerns that Coaches have seen which treasure chest contains the ball please let the TO know and the treasure chests will be redistributed.
ELIGIBLE TEAMS
SKABB Dungeon Bowl 2023 will allow the following rosters to enter the tournament:
All College Teams in the Dungeon Bowl rulebook
All standard Blood Bowl teams are eligible This includes:
All the teams in the Dungeon Bowl rulebook
All teams included in Spike! Magazine
All teams from the Teams of Legend PDF from Games Workshop
We will also allow Slann rosters to enter (roster available from the NAF).
TEAM VALUE AND INDUCEMENTS
All teams: 1,000,000GP
Teams will be allowed to use 1 million gold pieces to draft their team subject to the following conditions:
Star Players
Star Players do not want to risk doing battle in the Dungeon - therefore no Star Players can be drafted.
Inducements
Inducements are purchased during team creation with the only Inducements allowed from the Inducement List in the Dungeon Bowl rulebook is Bribes. 0-3 Bridge (100,000GP per bribe) may be purchased.
COLLEGE WIZARDS
In addition to the 1,000,000GP, each team will have access to their College Wizard from the Dungeon Bowl rulebook at no extra cost.
College Teams may only select the wizard that is allied to their College.
Standard Blood Bowl and Slann teams are also allowed to pick a College Wizard as a free inducement for their team. This must be chosen at team construction and will be the same for all matches.
Coaches must inform their opponent of their wizard’s ability prior to the start of each match.
COLLEGE TEAMS - BONUS REROLL
To compensate College Teams for the lack of flexibility of picking their own wizard, coaches that draft a College Team included in the Dungeon Bowl rulebook will receive 1 free team reroll at the start of each match.
ADDITIONAL SKILLS
There is no tiering for teams in Dungeon Bowl. Therefore, all teams will be allowed to give their team the following additional skills:
0-4 primary skills
0-1 secondary skills
No player can receive more than one skill. If a coach desires, they can replace their secondary skill with a primary skill.
TOURNAMENT SCORING
Dungeon Bowl games are won by the first team to score a touchdown. Points will be allocated as follows:
Win - 20 points
Draw - 10 points
Loss - 0 points
To create a competitive environment, if a coach wins their match in under 45mins, they will be awarded 10 additional bonus points.
Casualties - 3 points per casualty (Max 3 per game)
Chests - 1 point per chest opened (Max 6 per game)
WHAT TO BRING
Please bring a team that is clearly marked / identifiable player types. Teams do not have to be painted, but we think the game looks better if they are!
Three Block dice, two D6, one D8, and one D16 dice
Throw-in, Scatter and Pass templates
Date: Saturday 24 June 2023
Location: Chaos Cards, 100 Sandgate Rd, Folkestone, Kent, CT20 2BW
Cost: £10 NAF members. Non NAF members £20 inc membership.
(NAF membership can be found at https://www.thenaf.net/members-area/join-the-naf/)
Please buy tickets in advance by sending payment by PayPal to skabbleague@gmail.com.
Please select your payments as 'Friends & Family' and include your NAF Name and number (if a member) as well as the code DB2023 so we know which tournament you are booking for.
TOURNAMENT STRUCTURE
SKABB Dungeon Bowl 2023 will consist of 4 matches of Dungeon Bowl. Coaches will be paired at random for the first match with the remaining three matches being paired under the Swiss Format. SKABB will do everything possible to avoid duplicate pairings during the event.
The event will be held under the exhibition format so all teams will start each match as rostered (no SPPs or Casualties are applied)
EVENT SCHEDULE
10:00 - 10:25 - Registration
10:30 - 11:45 - Match 1
12:00 - 13:15 - Match 2
13:15 - 14.15 - Lunch break
14:15 - 15:30 - Match 3
15:45 - 17:00 - Match 4
17:15 - Awards and prizes
Matches will be held to a 1hr 15min time limit with coaches being reminded with 30mins, 15mins and 5mins remaining. Once the time has expired, it will be dice down with the active player’s turn ending immediately.
Each dungeon will be individually numbered to assist coaches to find their opponent when matches are announced.
MATCH SETUP
All treasure chests and portals will be set up by the TO prior to each match to speed up setup time.
If there are concerns that Coaches have seen which treasure chest contains the ball please let the TO know and the treasure chests will be redistributed.
ELIGIBLE TEAMS
SKABB Dungeon Bowl 2023 will allow the following rosters to enter the tournament:
All College Teams in the Dungeon Bowl rulebook
All standard Blood Bowl teams are eligible This includes:
All the teams in the Dungeon Bowl rulebook
All teams included in Spike! Magazine
All teams from the Teams of Legend PDF from Games Workshop
We will also allow Slann rosters to enter (roster available from the NAF).
TEAM VALUE AND INDUCEMENTS
All teams: 1,000,000GP
Teams will be allowed to use 1 million gold pieces to draft their team subject to the following conditions:
Star Players
Star Players do not want to risk doing battle in the Dungeon - therefore no Star Players can be drafted.
Inducements
Inducements are purchased during team creation with the only Inducements allowed from the Inducement List in the Dungeon Bowl rulebook is Bribes. 0-3 Bridge (100,000GP per bribe) may be purchased.
COLLEGE WIZARDS
In addition to the 1,000,000GP, each team will have access to their College Wizard from the Dungeon Bowl rulebook at no extra cost.
College Teams may only select the wizard that is allied to their College.
Standard Blood Bowl and Slann teams are also allowed to pick a College Wizard as a free inducement for their team. This must be chosen at team construction and will be the same for all matches.
Coaches must inform their opponent of their wizard’s ability prior to the start of each match.
COLLEGE TEAMS - BONUS REROLL
To compensate College Teams for the lack of flexibility of picking their own wizard, coaches that draft a College Team included in the Dungeon Bowl rulebook will receive 1 free team reroll at the start of each match.
ADDITIONAL SKILLS
There is no tiering for teams in Dungeon Bowl. Therefore, all teams will be allowed to give their team the following additional skills:
0-4 primary skills
0-1 secondary skills
No player can receive more than one skill. If a coach desires, they can replace their secondary skill with a primary skill.
TOURNAMENT SCORING
Dungeon Bowl games are won by the first team to score a touchdown. Points will be allocated as follows:
Win - 20 points
Draw - 10 points
Loss - 0 points
To create a competitive environment, if a coach wins their match in under 45mins, they will be awarded 10 additional bonus points.
Casualties - 3 points per casualty (Max 3 per game)
Chests - 1 point per chest opened (Max 6 per game)
WHAT TO BRING
Please bring a team that is clearly marked / identifiable player types. Teams do not have to be painted, but we think the game looks better if they are!
Three Block dice, two D6, one D8, and one D16 dice
Throw-in, Scatter and Pass templates