Wobble Bowl 2018 - 19th May 2018 - West Yorkshire
Posted: Thu Feb 22, 2018 6:58 pm
The West Yorkshire Blood Bowl League presents - WOBBLE BOWL 2018
24 (with room up to 48) coach tournament - NAF ranked
Greetings Blood Bowl Coaches,
The West Yorkshire Blood Bowl League is proud to announce, that on the 19th of May 2018 at the Holmfirth Gaming Centre, that they will be hosting Wobble Bowl.
Furthermore, we will be once again be using the infamous WYBBL Wobble Ball (copyright still pending) rule. See the rule section for further information.
General Information
Wobble Bowl will be held on 19th of May 2018 at the Holmfirth Gaming Centre, 1 Miry Ln, New Mill, Thongsbridge, Holmfirth HD9 7HP
Game timings will be as follows:
09:45 to 10.00 Registration
10:00 to 12:15 Game One
12:15 to 12:45 Lunch
12:45 to 15:00 Game Two
15:15 to 17:30 Game Three
17:30 to 18:00 Awards and close
The venue has ample free parking (though car sharing is encouraged in case we get above 48 coaches!), and food is available to purchase on site.
Entry costs and payment
NAF registered adults will be £8.50, and non-NAF will be £13.50 but will include (1 years) NAF membership.
Please send payments by paypal to admin@wybbl.org.uk. Could you select the 'gift' or 'paying a friend' option so we don't lose out on fees please? Please tell us your NAF name and number if registered. As we will be paying for the trophies and venue using funds collected we will be unable to offer refunds, we will however look to help coaches sell on their ticket should they have to drop out.
Rules
Wobble Bowl will be using the current NAF rules in place on the tournament day.
The Illegal Procedure will not be enforced. There is a time limit for games, so coaches are encouraged to play 4 minute turns to ensure games are completed. Any games that reach the time limit will have to be halted and the result at this point will be the final result of that game.
We will be using the standard "Resurrection" rules; coaches will play each match with the same starting roster and do not need to record SPPs or any ongoing injuries. Undead, Necro or Nurgle teams may not keep 'raised' players from game to game.
We will also be using the ‘WYBBL Wobble Ball’ rule…
Some say the winds of magic blow strongest this time of year, others will tell you the ball is enchanted and has a mind of its own. Either way the ball is a little ... unpredictable....
To represent this whenever the ball scatters and lands in an empty square it "wobbles" one additional square in a random direction determined by the scatter template before finally coming to rest. If it lands on a standing player they will attempt to catch it as normal and it will SCATTER again if not caught or after landing on a prone player. The ball will always wobble once (and only once) after scattering including after kick off, failed catches, failed pick-ups and throw ins.
Coaches may spend up to 1,100,000 gold crowns on their team roster. Rosters may include one star player as part of their team; the star player may be part of the starting eleven players. Halfling, Goblin and Ogre teams are an exception to this rule; they may have two star players, both of which can be part of the starting eleven players.
No inducements may be taken except goblins who make take up to 3 bribes at 50k each, and halflings who may hire a master chef for 100k.
Each team will be offered a skills package to enhance their players; this will be done on a tier system.
TIER 1 Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardman, Norse, Orc, Skaven, Undead, Wood Elf, Brets
TIER 2 Chaos, Chaos Pact, Elf, High Elf, Human, Khemri, Necromantic, Nurgle, Slann, Khorne
TIER 3 Halfling, Goblin, Ogre, Underworld, Vampire
The packages will be as follows:
TIER 1 = 4 normal skills
TIER 2 = 5 normal skills and 1 double skill
TIER 3 = 6 normal skills and 2 double skills
You may not assign more than one additional skill to any player and star players may not have additional skills added.
Games and Scoring
The first round will be drawn randomly, with all further rounds using the Swiss system. The overall winner will be the coach with the most points at the end of the day - there will be no final.
Points are scored as follows:
50 points for a win.
20 points for a draw.
0 points for a loss.
+1 Bonus point per touchdown (max 3 bonus points)
+1 Bonus point per casualty (max 3 bonus points)
+1 Bonus point per interception (max 3 bonus points)
Ties (for both Swiss and final winner) will be resolved as follows:
Ties to be determined on the following (in order) Head to Head, Strength of Schedule, Combined TD and Causality difference
Casualty score in this case is casualties from BLOCKING ONLY (including "defensive" ones where the blocking player ends up injured and gives the intended victim a casualty point).
Things To Bring With You
A painted team.
Your Blood Bowl board.
Dice.
Templates.
Three roster sheets (one for the head ref, one for yourself and one for your opponent).
24 (with room up to 48) coach tournament - NAF ranked
Greetings Blood Bowl Coaches,
The West Yorkshire Blood Bowl League is proud to announce, that on the 19th of May 2018 at the Holmfirth Gaming Centre, that they will be hosting Wobble Bowl.
Furthermore, we will be once again be using the infamous WYBBL Wobble Ball (copyright still pending) rule. See the rule section for further information.
General Information
Wobble Bowl will be held on 19th of May 2018 at the Holmfirth Gaming Centre, 1 Miry Ln, New Mill, Thongsbridge, Holmfirth HD9 7HP
Game timings will be as follows:
09:45 to 10.00 Registration
10:00 to 12:15 Game One
12:15 to 12:45 Lunch
12:45 to 15:00 Game Two
15:15 to 17:30 Game Three
17:30 to 18:00 Awards and close
The venue has ample free parking (though car sharing is encouraged in case we get above 48 coaches!), and food is available to purchase on site.
Entry costs and payment
NAF registered adults will be £8.50, and non-NAF will be £13.50 but will include (1 years) NAF membership.
Please send payments by paypal to admin@wybbl.org.uk. Could you select the 'gift' or 'paying a friend' option so we don't lose out on fees please? Please tell us your NAF name and number if registered. As we will be paying for the trophies and venue using funds collected we will be unable to offer refunds, we will however look to help coaches sell on their ticket should they have to drop out.
Rules
Wobble Bowl will be using the current NAF rules in place on the tournament day.
The Illegal Procedure will not be enforced. There is a time limit for games, so coaches are encouraged to play 4 minute turns to ensure games are completed. Any games that reach the time limit will have to be halted and the result at this point will be the final result of that game.
We will be using the standard "Resurrection" rules; coaches will play each match with the same starting roster and do not need to record SPPs or any ongoing injuries. Undead, Necro or Nurgle teams may not keep 'raised' players from game to game.
We will also be using the ‘WYBBL Wobble Ball’ rule…
Some say the winds of magic blow strongest this time of year, others will tell you the ball is enchanted and has a mind of its own. Either way the ball is a little ... unpredictable....
To represent this whenever the ball scatters and lands in an empty square it "wobbles" one additional square in a random direction determined by the scatter template before finally coming to rest. If it lands on a standing player they will attempt to catch it as normal and it will SCATTER again if not caught or after landing on a prone player. The ball will always wobble once (and only once) after scattering including after kick off, failed catches, failed pick-ups and throw ins.
Coaches may spend up to 1,100,000 gold crowns on their team roster. Rosters may include one star player as part of their team; the star player may be part of the starting eleven players. Halfling, Goblin and Ogre teams are an exception to this rule; they may have two star players, both of which can be part of the starting eleven players.
No inducements may be taken except goblins who make take up to 3 bribes at 50k each, and halflings who may hire a master chef for 100k.
Each team will be offered a skills package to enhance their players; this will be done on a tier system.
TIER 1 Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardman, Norse, Orc, Skaven, Undead, Wood Elf, Brets
TIER 2 Chaos, Chaos Pact, Elf, High Elf, Human, Khemri, Necromantic, Nurgle, Slann, Khorne
TIER 3 Halfling, Goblin, Ogre, Underworld, Vampire
The packages will be as follows:
TIER 1 = 4 normal skills
TIER 2 = 5 normal skills and 1 double skill
TIER 3 = 6 normal skills and 2 double skills
You may not assign more than one additional skill to any player and star players may not have additional skills added.
Games and Scoring
The first round will be drawn randomly, with all further rounds using the Swiss system. The overall winner will be the coach with the most points at the end of the day - there will be no final.
Points are scored as follows:
50 points for a win.
20 points for a draw.
0 points for a loss.
+1 Bonus point per touchdown (max 3 bonus points)
+1 Bonus point per casualty (max 3 bonus points)
+1 Bonus point per interception (max 3 bonus points)
Ties (for both Swiss and final winner) will be resolved as follows:
Ties to be determined on the following (in order) Head to Head, Strength of Schedule, Combined TD and Causality difference
Casualty score in this case is casualties from BLOCKING ONLY (including "defensive" ones where the blocking player ends up injured and gives the intended victim a casualty point).
Things To Bring With You
A painted team.
Your Blood Bowl board.
Dice.
Templates.
Three roster sheets (one for the head ref, one for yourself and one for your opponent).