Cyanide BBLE - Conversion Mod

Be it FUMBBL, PBeM, the Cyanide Computer Game, VASSAL or whatever - talk about online play here.

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rayon__delta
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Cyanide BBLE - Conversion Mod

Post by rayon__delta »

BBLE - Conversion Mod

Image
... is a stand-alone 1P mod for Cyanide's Blood Bowl Legendary Edition

Image
... add 7 stadiums, all build with 3D from Cyanide's Loki.

Image
... add 35 rosters, a few build with 3D from Cyanide's Loki
chaos dwarf, slann, underworld, chaos pact, and 31 other rosters !

--------------------

Download links
BBLE Conversion Mod 0.1
patch 0.5

Installation
- Download and execute ConversionMod_setup.
- When the installation ask you where install the mod, you MUST choose Blood Bowl Legendary Edition Folder. The installation will automatically add the suffix '\ Conversion Mod'.
- Once the installation is complete, a shortcut on the desktop can play the mod (the original game is not changed).
- Download and execute patch 0.5

Use
- The mod is independent of the original game, the first run may take a little time (parameter detection, backup, etc.).
- For these same reasons, I recommend to take a walk through the options, at least to rebuild its setting of skills.
- Among the new rosters, Werewolf and Necrarch should have access to necroman rather than to the apothecary. But this subtlety is not "customizable" so they are playable but technically have access to the apothecary.
- The new visuals are managed through a diversion of equipment. Everything is very well managed by the game, except journeyman. The game assigns hard-equipment level 1, which in most cases is problematic.

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more screenshot : http://www.moddb.com/mods/bble-conversion-mod/images
rosters details : http://www.moddb.com/mods/bble-conversion-mod/forum

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Chris
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Re: Cyanide BBLE - Conversion Mod

Post by Chris »

Is it offline only?

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rayon__delta
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Re: Cyanide BBLE - Conversion Mod

Post by rayon__delta »

Chris wrote:Is it offline only?
unfortunely, yes...
why not a multiplayer version, but not before the release of the cyanide's new stuff.
they said that something new will be available in 2012, maybe chaos dwarves, maybe something else...

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el Superbeasto
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Re: Cyanide BBLE - Conversion Mod

Post by el Superbeasto »

Thanks for this thread!

Do you know if it's possible to customize the new teams? I mean, is it possible to change their skills/stats?

It annoys me that the Bretonnian linemen are AG3 instead of AG2. It looks like a mistake as well, because when you look here:
http://www.moddb.com/mods/bble-conversi ... bretonnian
It says AG2 - but in the mod they are AG3. :-?

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rayon__delta
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Re: Cyanide BBLE - Conversion Mod

Post by rayon__delta »

you're right, it's a mistake.
if i remember, there's a few other mistake.
i can look at that... soon...
Do you know if it's possible to customize the new teams? I mean, is it possible to change their skills/stats?
you can do it yourself. i use that.

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Kuosa
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Re: Cyanide BBLE - Conversion Mod

Post by Kuosa »

It does not work for me, doesn't load. The installation and patch were successful but after clicking BB_conversionmod.exe nothing happens, no error, no crashes, simply nothing happens.

I has a sad ;(

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el Superbeasto
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Re: Cyanide BBLE - Conversion Mod

Post by el Superbeasto »

Kuosa wrote:It does not work for me, doesn't load. The installation and patch were successful but after clicking BB_conversionmod.exe nothing happens, no error, no crashes, simply nothing happens.

I has a sad ;(
I had the same problem. It was caused by wrong installation folder. See rayon__delta's first post for guidelines.

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el Superbeasto
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Re: Cyanide BBLE - Conversion Mod

Post by el Superbeasto »

rayon__delta wrote:you're right, it's a mistake.
if i remember, there's a few other mistake.
i can look at that... soon...
Do you know if it's possible to customize the new teams? I mean, is it possible to change their skills/stats?
you can do it yourself. i use that.
Thanks. Which file do you need to edit and where do you find it?

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Re: Cyanide BBLE - Conversion Mod

Post by rayon__delta »

el Superbeasto wrote:Thanks. Which file do you need to edit and where do you find it?
bretonnian.cdb from /Mydoc/BBConversionMod/Save/Race/

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Re: Cyanide BBLE - Conversion Mod

Post by el Superbeasto »

Thanks again for your answer.
I tried editing the "Characteristics_fAgility" - changing it from "50" to "41.667" - but nothing seems to happen inside the game.
What am I doing wrong?

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Re: Cyanide BBLE - Conversion Mod

Post by el Superbeasto »

el Superbeasto wrote:Thanks again for your answer.
I tried editing the "Characteristics_fAgility" - changing it from "50" to "41.667" - but nothing seems to happen inside the game.
What am I doing wrong?
Found my mistake to be in the math. It should of course be 33.333 instead of 41.667. :oops:
Problem solved, though. Cheers! :orc:

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Re: Cyanide BBLE - Conversion Mod

Post by Kuosa »

now it's missing fmodex.dll, reinstalling does not help. Everything was done strictly by instructions.

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Re: Cyanide BBLE - Conversion Mod

Post by captain spaulding »

I'm having the same problem as Kuosa. After following the instructions and starting the game, it says I'm missing fmodex.dll. Anyone found a solution for this yet?

Thanks in advance!

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rayon__delta
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Re: Cyanide BBLE - Conversion Mod

Post by rayon__delta »

it look like you didn't install the mod in the same folder as BBLE.
when install is ok, BB_ConversionMod.exe is in the same folder as BBLE.exe

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Re: Cyanide BBLE - Conversion Mod

Post by Pagan »

why not a multiplayer version, but not before the release of the cyanide's new stuff.
Unless Cyanide/GW changed their stance that was mentioned before release no modding of the game is supported. Since they control the multiplayer aspect of the game as it is now I'd assume it would say you had the wrong version if you tried to connect.

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