Lizard throwers?
- NightDragon
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Lizard throwers?
How do you Lizardmen coaches get around the problem of no passing skills unless doubles are rolled and that your runners are rarely going to be able to pick the ball up? Do you just surround a Skink and so leave the front line, or what?
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You dont really need to throw the ball. Just get a Skink with Catch, Sure Feet, and another with Sure Hands. Get the Catch/Sure feet skink 3 squares into the opponents half, run in and score.
Skinks don't need throwers. Sure, if you can develop one, go ahead and do it. It will give you more options. But, they are not a necessity to win. Skinks are bad ass already.
Skinks don't need throwers. Sure, if you can develop one, go ahead and do it. It will give you more options. But, they are not a necessity to win. Skinks are bad ass already.
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With the -1 to passing, it's very difficult to get them a decent throwing game in any case. I'd rather use the doubles on Sure Hands and Block. Agility skills like Sure Feet and Catch will give you the movement you need to hand off the ball to the scorers.
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Passing for lizardmen is ...counterproductive. Diffently run it. Once your saurus got break tackle so they can break away from the line of scrimage to form the temple(cage but I like using the world temple with lizardmen) Starting running dound the field. Skinks with sidestep are key also because when you need to make the break away from the cage to score you can avoid getting push out of bounds with it
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- NightDragon
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But Zombie, presumably the cage works best with Saurus's, and if they can't help untill they have break tackle are you not in a problem?
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