New skill for a Storm Vermin

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Jubilateur
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New skill for a Storm Vermin

Post by Jubilateur »

My storm vermin already has block MB (7338) and i rolled a double...
I would like to have suggestions cause i really don't know what skill to choose. (it was a double 4) Thanks.

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Post by Skummy »

An obvious choice would be a mutation. Claw fits the bill if you're looking to hurt your opposition.

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Post by Balrog »

Since he already has MB I would go with either Claw or Razor Sharp Claws.

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Post by Grumbledook »

horns, dodge, stand firm, dauntless

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Post by DoubleSkulls »

Since you've already take MB - Claw/RSF are less useful. Dodge or Stand Firm could be useful - as could Horns (for blitzes) or Dauntless (lots of strength in the league).

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Post by sean newboy »

Horns, Dauntless, or Foul Appearance. I would pick one of the first 2.

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Post by Marcus »

Dodge, Stand Firm or Horns for my money. I'd be edging towards Dodge, keeping your Vermin on their feet and where you want them is a handy ability to have.

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Post by Icedman »

I'd have to say that it pretty much depends on your league and how you use your Vermin as to what you should take, but I will definately agree with the others:

Dodge (good for keeping him upright)
Horns (ST4 on a blitz as long as he's got an empty square between him and his target is very good)
Dauntless(I'd shy away from this one just a wee bit though; it means he'd have to be in contact with (usually) stronger opponents)
Stand Firm
...
...
...
The list (and the reasons why) go on.....

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Post by Djengis_Khan »

I should take the claw ! then you have more strengt than most of the other guys so you could kick some ass !! :lol: :lol: :lol:

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Post by wesleytj »

it's not very original, but i'd go with claw. causing more injuries is a good thing for a chaos team to do. ;)

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Post by wesleytj »

er...skaven, i meant skaven :)

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Post by Shadow_Dragon »

For offense get Claw or RSC! Though claw is more usefull!

For defense i'd advise Dodge or spikes! Spikes i think is highly underestimated an extra armour value is VERY usefull! I believe it changes the armour rolls from 10/36 down to the equivalent of 1/6 (6/36) rolling a 10+ to break a storm vermins armour is a boost!
THough ofcourse the advantages of dodge are obvious!

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Post by kaboom »

CLAW+RSF what a good combo!

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Post by Anthony_TBBF »

Horns will make this guy a mean blitzer! You can open up a hole most times with no assists, and he has decent MA. Horns! Horns! Horns! :)

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Post by Sneaky Rat »

I have to totally agree with marcus on this one. For me, Dodge would be the only choice. Keeping as many of the pack up as you can should be the major goal of any skaven coach.

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