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 Post subject: Re: Brettonia for 12 game league + playoffs
 Post Posted: Fri Feb 09, 2018 2:52 pm 
Legend
Legend
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Joined: Sun May 05, 2002 9:55 am
Posts: 5177
Location: Copenhagen
Hey Smeborg,
you asked 2 questions a bit up the page:

1) For me, I went with Block, because I already have 4 wrestlers already, and sometimes too many of your own players going Down spells trouble. Mind you, the Brets can deal with that by investing in some dump-off - but that may not be worth the TV Investment. (Also, as my Knights don't have mighty blow, Peasants can often do the blocking on the LOS, leaving the knights to roam free).

2) I stay at 13 with enough Cash to buy up to 14 when I need it. If find 13 to be enough against softer teams, and I want to keep my TV trim. So I hire and fire #14 fairly frequently.

Cheers
Martin

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 Post subject: Re: Brettonia for 12 game league + playoffs
 Post Posted: Fri Feb 09, 2018 7:36 pm 
Legend
Legend

Joined: Wed Jun 12, 2002 3:02 am
Posts: 3432
Location: Christchurch, New Zealand
Thanks, Martin -

With half my opponents being Orcs, I prefer to run with 14 men for now. In the first game against Gobbos, the Trolls did a lot of damage with their M-Blow.

You might enjoy my "LOPSIDED SPPs" post in the team blog.

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 Post subject: Re: Brettonia for 12 game league + playoffs
 Post Posted: Sat Feb 10, 2018 9:04 am 
Legend
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Joined: Wed Jun 12, 2002 3:02 am
Posts: 3432
Location: Christchurch, New Zealand
Hi again Martin -

What teams did Noblesse Oblige face? I remember Nurgle, Pact, HE...? And what about Force Majeure?

While you seem to have creamed them all, lol, which team(s) did you find the most difficult to play against? And which were less difficult or easier to face? I ask partly because you said that Orcs are difficult opponents for Brets.

All the best.

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 Post subject: Re: Brettonia for 12 game league + playoffs
 Post Posted: Sat Feb 10, 2018 9:56 am 
Legend
Legend
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Joined: Sun May 05, 2002 9:55 am
Posts: 5177
Location: Copenhagen
Hi Smeborg,
just did a tally of the SPPs on my 2 Bret teams (excluding MVPs):
Blitzers (205), Yeomen (88), Linemen (63). Things get a bit muddled by a few player deaths, there being more peasants, and the fact that I got some bonus SPPs for winning the finals, which landed mainly on peasants. So I think the trend matches yours.

As for my games with Noblesse Oblige, they were (NTBB rosters):
Season 1 (GP Blitzers)
Gobbos+ 3-0 [lonerless trolls w. Foul appearance and thick skull]
Pact 3-0
Khorne+ 2-0 [10K off bloodletters]
Dark Elf 2-0
Wood Elfs- 2-0 [Wardancers with Fend rather than block]
Chaos+ (finals OT) 2-1 [Free leader on Minotard]

Season 2 (GAP Blitzers)
Nurgle 3-0
Ogres+ 2-0 [10K off ogres and rerolls. 6136 snots]
Undead- 1-0 [Mummys have Grab not MB]
Gobbos+ 2-0 [*]
Chaos+ 1-1 [*]
CDs (finals) 3-0

Force Majeure had I think 10-12 prior to this season. Those games I don't have stats on.
Season 3 (GP Blitzers)
Humans+ 2-0 [AV8 catchers]
High Elf+ 2-1 [Accurate Throwers]
Khorne+ 3-0 [*]
Vampire+ 2-1 [Thick skull Linos]
Amazon- 2-0 [+10K Linos]
Necro (finals) 1-2

I don't think I have a clear picture of which opponents are easy or hard.
I think that in early development, they have problems with teams that can reasonably reliably remove linemen or yeomen.
On late development they struggle against all flavours of elf (doesn't everybody) and teams with high damage output.

Cheers
Martin

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 Post subject: Re: Brettonia for 12 game league + playoffs
 Post Posted: Sat Feb 10, 2018 9:28 pm 
Legend
Legend

Joined: Wed Jun 12, 2002 3:02 am
Posts: 3432
Location: Christchurch, New Zealand
Thanks, Martin. What your stats seem to say about "difficult" opponents"

Loss: Necro
Draw: Chaos
Narrow wins: Chaos, Undead, HE, Vamps

My experience so far, mostly playtesting, is that it is hard for Brets to get better than a draw against Chaos or Orcs (at low TV). In the league, I beat the only Orc team I have played so far, but it had an "unclean" roster, including 2 Gobbos (out of 12 players) that I was able to CAS, putting me up on numbers. Rookie Gobbos (vs. rookie Brets) did enough damage to get a draw.

On the Agility front, I struggled against DEs (a loss, but I made a mistake which may have cost me the draw). And while I beat Slann, they were quite feisty, even with no Block or Wrestle.

So I agree with your assessment. But it is early days yet.

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