Page 13 of 66

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 3:15 am
by Grendel
Here is my take on the Halflings:

The Blue Reach Buccaneers

Image

(I took the picture with my mobile phone, but it is still fairly decent)

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 8:04 am
by Aino
Nice looking halflings! They almost look mean ;)

By the way : What miniatures are the treeman and treewoman?

W

Show Us Yer Teams!

Posted: Wed Aug 28, 2013 8:44 am
by MyKi#1
Image

Hopefully a better picture, excuse the crappiness of the picture I took it on my phone.

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 8:53 am
by Aino
DinoTitanedition wrote:Well, now that I`m done with my studies, it`s time to show off my complete converted team of undead - the Ostland Golden Vultures:

Image
Lovely team! You really nailed those conversions. I am a big fan of your colour scheme as well

W

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 8:55 am
by Aino
el Superbeasto wrote:
Kikurasis wrote:Preview of my Chaos Cup 2013 team
Wow! They look great!! :D
I second that.
No fan of the minis but you made them look superb

W

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 9:40 am
by traveller
@Grendel

Nice old 2nd Edition Halflings!
I like the bright colors of the leaves, which show up t the bases, too.
Nice done !

Traveller...
... who is waiting for the WM Ultimate Halflingteam
coming hopefully this September 2013 :D

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 11:43 am
by Grendel
Aino wrote:Nice looking halflings! They almost look mean ;)

By the way : What miniatures are the treeman and treewoman?

W
Here is a WIP shot of the trees

Image

The Treeman is a Metal Mage Knight miniature, the Treewoman is originally a Four Color Figures Super Heroine mini.
And lots and lots of Greenstuff.
traveller wrote:@Grendel

Nice old 2nd Edition Halflings!
I like the bright colors of the leaves, which show up t the bases, too.
Nice done !
Thanks, It is done to better tie in the Trees with the Halflings

If I had known about the new Halfling team coming out, I may have waited, too.

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 12:39 pm
by Aino
Even more impressed with them trees now!

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 12:43 pm
by nazgob
Those trees are absolutely incredible. The leaves are something I hope to emulate - did you use model railway supplies?

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 12:56 pm
by Grendel
Thanks again for the kind words.

The leaves are modelling supplies from Plusmodel.cz, the Ivy is from Antenocitis Workshop.

They are a bit of b*tch to work with (since they are all glued individually) but the final result is very nice.

Re: Show Us Yer Teams!

Posted: Wed Aug 28, 2013 1:53 pm
by nazgob
Yeah, the individual glueing is one this that worries me. However, the end result is fantastic.

I'm only going to do 2 out of the 3 trees. Deeproot will go naked.

Thanks for the info.

Re: Show Us Yer Teams!

Posted: Sat Aug 31, 2013 6:50 pm
by velvet mark
Those leaves on the trees look fantastic Grendel. How are they when you handle them on the tabletop?

Re: Show Us Yer Teams!

Posted: Sun Sep 01, 2013 5:10 am
by Grendel
So far, not too bad.

I just handle the trees by their arms. And I never lay them on the pitch (I use the ref minis for when they are prone/stunned).

The ivy on the Oak Tree is what is bugging me the most at the moment.

Re: Show Us Yer Teams!

Posted: Sun Sep 01, 2013 7:31 am
by Heff
MyKi#1 wrote:Image

Hopefully a better picture, excuse the crappiness of the picture I took it on my phone.
Nice effort, not necessarily the colours I would have chosen, kinda hurt. Bit of shading and highlighting would really help.

Re: Show Us Yer Teams!

Posted: Mon Sep 02, 2013 6:43 am
by DixonCider
WIP Necro

Image

*primed the zombies, and completed the werewolf*

need to fix the bases on the Fleshie and the Werewolf, but actually starting to come together nicely. Also have a box to do a diarama-rama for the team :)

and the team sheet... yes I know it has been rough :p

http://bbloc.calgarygamers.net/index.ph ... obj_id=144